From: Melbourne, Australia
I've played the scenario twice now. First time, I suffered a marginal defeat, just needed to secure Renouville but could not quite do it in time - basically had a couple of the motorised infantry on standby but they proved to be a bit too far away from the action. Lesson learnt.
Second time round, I won a marginal victory, Carentan basically takes care of itself given the forces there are dug in and a little help from artillery to keep the allies busy. I took St Marie Eglise relatively easy but the objects closer to the beach are much harder to take and hold, especially once the allies come streaming on shore.
Lessons so far (for me at least) 1. get your artillery sorted early as the constant bombardment they can bring to bear helps to balance the lack of units, especially early in the scenario. 2. try not to concentrate your forces too soon in too few areas as they tend to get stuck and find it difficult to break the allies once they start swarming. 3. dont worry too much about Canrentan, worry more about the area around Renouville. 4. Definately plan your reinforcements (put the game on pause) and split them up so you can direct them to hotspots and, where necessary, to outflank allied units. 5. get dug in early on or near the objectives you need to win.
I found that I micro manage in this scenario more than I usual when playing HTTR (might say more about me than the scenario though), especially with the artillery and the motorised reinforcements.
It is a good scenario, lots of fun trying to contain overwhelming numbers coming ashore. One issue, at day 3.05 (I think) when the reinforcments are due, the game 'freezes' briefly and then the reinforcments kind of get dumped at once. Was this deliberate? I do not know much about scenario making in HTTR so I am not sure how you set up this stuff.
Sorry for the absence of pics.