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Tournament Interest? - 1/8/2005 3:02:32 AM   
Yakstock

 

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Once before I had tried to start a tournament - I think it was the RDOA days. I would like to see if there is any interest in having one again. I pulled the rules we were going to use from the Drop Zone and listed them below. If you are interested post a reply with your email and I will follow up with you if I get enough players. I will be glad to treat the winner to a free copy of COTA when it comes out. (Beta testers can play but do not get the prize...)

Tournament Rules
After pairing up the participants (1st round will be trying to pair up people in the same time zone), the top 50% of the best scores (i.e sum of victory points) on the same scenario (played twice by each team of two – switching sides after first game) would progress on to the semi-final. Slightly more than 50% may go forward to ensure an even number of players in round two.

The semi-finalists will do the same thing (play twice) on a second scenario. Top three winners will be based on the score of this second round.

Players taking over 2 months per round will be excluded.
Players who have an opponent who drops out will be responsible to find new opponents if they wish to continue in tournament.


Players Agreement
Players agree to send the results (victory points) of each game to Yakstock who will compile them. Results will be published here.

Players agree to send a small update to the webmaster for their game. This can be as simple or as elaborate as each player would like, but should be updated after each session.

Players agree this is for the fun of the game and to spur interest in the game, so no complaining after the fact allowed!
Post #: 1
RE: Tournament Interest? - 1/8/2005 11:34:22 AM   
Murky71


Posts: 431
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From: Nijmegen, The Netherlands
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Count me in

murky71nl [at] hccnet [dot] nl

< Message edited by Murky71 -- 1/11/2005 3:25:49 PM >

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Post #: 2
RE: Tournament Interest? - 1/8/2005 1:01:20 PM   
springel

 

Posts: 121
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From: Groningen, the Netherlands
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OK

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Post #: 3
RE: Tournament Interest? - 1/8/2005 5:56:35 PM   
deadman

 

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Sounds like fun... felixdakat72@hotmail.com

Mike

(in reply to Yakstock)
Post #: 4
RE: Tournament Interest? - 1/9/2005 3:21:15 PM   
Nego

 

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Im in!

mike dit nego at ntlworld d.t com

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Post #: 5
RE: Tournament Interest? - 1/10/2005 5:34:38 PM   
Willard


Posts: 120
Joined: 2/7/2004
From: Up the Nung river past Do Lung bridge...
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I would like to play, so please add me to those interested.

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(in reply to Yakstock)
Post #: 6
RE: Tournament Interest? - 1/11/2005 4:07:32 PM   
EricGuitarJames

 

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Me too! Hey Cap, we gonna hook up some time?

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Post #: 7
RE: Tournament Interest? - 1/22/2005 12:55:40 AM   
Yakstock

 

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Bump - Let's try to get a few more players...I would like to have 12 at least. I encourage all that are on the fence to give it a try - it will be fun and you might win that game of COTA ...

(in reply to Yakstock)
Post #: 8
RE: Tournament Interest? - 1/22/2005 1:13:16 AM   
Erik Rutins

 

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Ok, count me in too.

Regards,

- Erik

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(in reply to Yakstock)
Post #: 9
RE: Tournament Interest? - 1/22/2005 7:49:55 AM   
benway9

 

Posts: 133
Joined: 6/4/2002
From: New York City
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havent had the pleasure of playing online, but i'll give it a try

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Post #: 10
RE: Tournament Interest? - 1/22/2005 11:02:37 PM   
Rooster


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I'm in - don't have as much time as I used to, but this sounds like fun.

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Post #: 11
RE: Tournament Interest? - 1/24/2005 1:52:12 AM   
iaidoka

 

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Ill have a go but note a. I am a novice and b. I only (currently) have dial up internet access so do not know if that makes an impact.

How do you intend to resolve time zone issues so we are not playing at times inconvenient to one side or another?

(in reply to Rooster)
Post #: 12
RE: Tournament Interest? - 1/24/2005 2:21:37 AM   
EricGuitarJames

 

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quote:

ORIGINAL: iaidoka

Ill have a go but note a. I am a novice and b. I only (currently) have dial up internet access so do not know if that makes an impact.

How do you intend to resolve time zone issues so we are not playing at times inconvenient to one side or another?


Dial up doesn't present a problem. Time zones can be problematic I agree, but I'd think it would be something for players to sort out per individual game.

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Post #: 13
RE: Tournament Interest? - 2/3/2005 1:43:00 AM   
Yakstock

 

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Latest info on the tourney! Feel free to copy this and post it on boards you know of where HTTR players may lurk...This will be our last call for players...

Matrix Games has agreed to host our first major Highway to the Reich Tournament! This means the winner will be eligible for a $50 Matrix Games gift certificate, AND the top four players will be entitled to a free copy of the upcoming “Conquest of the Aegean”, the follow up game to Highway to the Reich focused on many of the battles (real and hypothetical) during World War II in Greece, Crete and Malta. Don’t miss this opportunity to join the tournament and compete for the games and have some fun.

Get more information and post at this link to join the tourney:

http://www.matrixgames.com/forums/tm.asp?m=773858#

Or email me at:

gstockbridge@comcast.net

(in reply to EricGuitarJames)
Post #: 14
RE: Tournament Interest? - 2/3/2005 4:45:40 AM   
pkpowers

 

Posts: 284
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From: midland,TX
Status: offline
count me in fer sure also sir

(in reply to Yakstock)
Post #: 15
RE: Tournament Interest? - 2/3/2005 9:04:07 AM   
Isacco

 

Posts: 17
Joined: 12/13/2004
From: Italy
Status: offline
I'm interested.

isaccoubaldi@yahoo.it

(in reply to pkpowers)
Post #: 16
RE: Tournament Interest? - 2/4/2005 11:25:14 PM   
Yakstock

 

Posts: 562
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OK - The games have begun! Check out the nice page Jef put up at the drop zone...

http://www.wargamer.com/hosted/dropzone/tournaments


All players have been emailed the contact info and can start when ready! Good luck to all!

(in reply to Isacco)
Post #: 17
RE: Tournament Interest? - 2/6/2005 2:43:47 PM   
Rooster


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Great game Isacco - I'll get you next time!




Attachment (1)

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Post #: 18
RE: Tournament Interest? - 2/6/2005 3:23:39 PM   
Isacco

 

Posts: 17
Joined: 12/13/2004
From: Italy
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Dan,

You are right! Great game!!!

I win because Dan wake up at 5.00am to play and I take advantage of his confusion ....

I'm sure you will make things difficult for me in the next game ....

Isacco

(in reply to Rooster)
Post #: 19
RE: Tournament Interest? - 2/6/2005 7:43:05 PM   
deadman

 

Posts: 30
Joined: 3/27/2004
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Looks like it was a tough match. Great map for the tourney. I've played it in single player a few times and it is always pretty even. How long did it take it play in 2 player mode?

Mike

(in reply to Isacco)
Post #: 20
RE: Tournament Interest? - 2/6/2005 9:24:08 PM   
Rooster


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Joined: 1/9/2001
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We played in about 2.5 hours. Medium speed setting. It was fast and furious. Isacco played a good game - I learned a few things!

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Post #: 21
RE: Tournament Interest? - 2/6/2005 10:43:57 PM   
Isacco

 

Posts: 17
Joined: 12/13/2004
From: Italy
Status: offline
It's a great scenario: balanced and uncertain. Four objective (each 20 points total) and a great map (no bridge). I play with Axis. I have a Panzer Division and a very strong artillery.
I play only four games online and this is my first game with medium velocity: 2.5 hours of "high tension" and Dan is really a great opponent. I don't know who is the final winner between us in the tournament but I'm really happy to win this game against a good player like him.
I reaffirm that this game is a real gem in the world of computer wargames.

Regards,

Isacco

(in reply to Rooster)
Post #: 22
RE: Tournament Interest? - 2/7/2005 10:34:30 PM   
Murky71


Posts: 431
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From: Nijmegen, The Netherlands
Status: offline
Here's the result of the first springel (German) vs. murky71 (Allies) game

It was pretty close all the way through, I'have a lot of screenies which I'll post when everyone has finished their home and away matches.




Attachment (1)

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GMT +1

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Post #: 23
RE: Tournament Interest? - 2/7/2005 10:54:22 PM   
springel

 

Posts: 121
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From: Groningen, the Netherlands
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Yes, this game was extremely tense.

The 7th Armoured Division performed far above expectation

(in reply to Murky71)
Post #: 24
RE: Tournament Interest? - 2/8/2005 12:20:10 AM   
Arjuna


Posts: 17785
Joined: 3/31/2003
From: Canberra, Australia
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Well done guys. It's great to see the Tourney up and running. Many thanks to Yackstock for organising it and to JeF for posting the results on the Drop Zone.

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www.panthergames.com

(in reply to springel)
Post #: 25
RE: Tournament Interest? - 2/8/2005 1:00:45 AM   
mashkis

 

Posts: 137
Joined: 1/29/2005
Status: offline
Please add me to your list. I am a newbiee but it will be fun and I might learn something.

(in reply to Yakstock)
Post #: 26
RE: Tournament Interest? - 2/8/2005 6:32:06 PM   
Mark Weston

 

Posts: 188
Joined: 2/5/2005
Status: offline
I'm kicking myself that I didn't notice this thread a week ago (I've only just come back to the game). But, if there is a chance of joining the competition late, I'm very keen.

[Edit] e-mail is marksweston@hotmail.com, and I live in GMT-land.

< Message edited by Mark Weston -- 2/8/2005 6:58:48 PM >

(in reply to mashkis)
Post #: 27
RE: Tournament Interest? - 2/9/2005 12:37:50 AM   
Golf33

 

Posts: 1962
Joined: 3/29/2003
From: Canberra, Australia
Status: offline
Yakstock, for next time, could you post over at WarfareHQ (http://www.war-forums.com/forums) as well?

Cheers
Steve

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Steve Golf33 Long

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Post #: 28
RE: Tournament Interest? - 2/9/2005 1:51:06 AM   
deadman

 

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Joined: 3/27/2004
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I have not yet played an online head to head game at all. This tourney will be my first time. Can someone provide some info on how to get an online game started. Any help would be much appreciated.

Thanks,

Mike

(in reply to Yakstock)
Post #: 29
RE: Tournament Interest? - 2/9/2005 3:03:09 AM   
Golf33

 

Posts: 1962
Joined: 3/29/2003
From: Canberra, Australia
Status: offline
Check out the manual section on multiplayer games - there's some step-by-step instructions there. Also look at the patch readmes for instructions on BattleHQ (I think they have the instructions in them but it's been a while since I last read them).

Cheers
33

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Steve Golf33 Long

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Post #: 30
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