From: The Land of Yore
1. This game locks up and dumps randomly during the submarine execution phase. Its a memory error per the error reporting system. Normally if you re-load two or three times it can go past it. But now after three months of RL play it won't, which is a bit of a pain as I was playing the day by day war in pacific and had gotten all the way to March '42 from Dec '41. Is there going to be a patch to this problem anytime soon? Yes, I have turned off all animation option, but to no avail.
2. Transports are hitting 90% full and then quit loading, but their status remains as being loaded. So, they remain indefinetly in a port loading unless you manually stop them and send them on their way. Talk about narfing up invasion timing.
3. US sub's don't rearm at non-us ports even if the appropriate submarine tender is present. This is unique to US subs. Other subs re-arm without a problem. Yes, I have both patches installed, yes the port is at 100's of times beyong the supplies needed. I have put the sub's in the same TF as the tendors, I have had the tendors docked, I have had the tendors in the port. I have done every option possible with the tendors in the port and yet the sub's don't re-arm. In the case of Wake Island they will re-arm at the rate of one sub every other day. These are some slow tendors when they do work right.