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Master of Battle I: Rommel Available at Run5

 
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Master of Battle I: Rommel Available at Run5 - 10/11/2004 6:22:02 PM   
JSS

 

Posts: 781
Joined: 10/15/2003
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Go to the Run5 user scenarios section at www.ssg.com.au for a free download of the BIN version Rommel Battle. Battle includes all functions (AI, unknown units, etc...) but is primarily designed for PBEM. Here are a few design notes:

Historical Setting:

19 Nov 1942: Soviet armed forces launched an offensive that would end two and half years later with the complete destruction of the Third Reich. In this battle General Rokossovsky’s 5th Tank Army attacking South from its bridgehead at Kremenskaya attempts to link up with 51st Army attacking North from the Beketonskaya bridgehead. Linkup point is Kalatsch. At stake is the existence of the German Sixth Armee at Stalingrad.

Battle Focus:

Capture of the bridges at Kalatsch will link the two Soviet armies, encircle Sixth Armee, and provide the Soviets a ground line of communication (LOC... i.e. supply line) into the Stalingrad fight. Elements of 6 Armee and a strongly resourced 4 Pz Armee try to keep control of the bridge. The four armies are on roughly equal footing so either player can be on the attack!

Design Notes:

BIN Master of Battle I: Rommel expands on the KP version of the battle by incorporating numerous new features available in the new game engine.

- Late arriving formations are modeled by having timed replacements as German units enter the battle.

- Movement requires planning to ensure mechanized forces will be in supply during the next turn(s)... Use of refit at times will be critical to sustain offensive operations.

- German player has minefields & strongpoints to help hold the bridge until sufficient forces are available to attack.

- Air interdiction & anti-air units play a critical role. Delayed supply to a critical sector can have a significant impact.

- German player has an MP regiment & a security regiment that provide anti-partisan coverage. Their placement can also make a big difference.

These are only a few of the changes in place.

Enjoy!

JSS

< Message edited by JSS -- 10/12/2004 8:02:48 AM >
Post #: 1
RE: Master of Battle I: Rommel Available at Run5 - 10/12/2004 3:34:57 AM   
trcanberra

 

Posts: 33
Joined: 8/30/2004
From: Canberra, ACT
Status: offline
Thanks, this is an awesome scenario, great to see what the system is capable of and a nice change rampaging around the Russian steppes after all that bocage!

(in reply to JSS)
Post #: 2
RE: Master of Battle I: Rommel Available at Run5 - 10/12/2004 5:47:23 AM   
Miller Logan

 

Posts: 44
Joined: 3/29/2001
From: Dallas, TX
Status: offline
JSS, The download file at the SSG site is a non-self-extracting zip file. Will a self-extracting .exe be available at some point? Also the download link for Steve Ford's Free Landing variant points to the Rommel Master of Battle Design Notes.

(in reply to trcanberra)
Post #: 3
RE: Master of Battle I: Rommel Available at Run5 - 10/12/2004 6:34:40 AM   
JSS

 

Posts: 781
Joined: 10/15/2003
Status: offline
quote:

ORIGINAL: Miller Logan

JSS, The download file at the SSG site is a non-self-extracting zip file. Will a self-extracting .exe be available at some point? Also the download link for Steve Ford's Free Landing variant points to the Rommel Master of Battle Design Notes.


The download zip file will work. You have to extract to ....\Battles in Normandy\scenarios\rommels\ where you must create the rommels folder.

Expect the file will be updated to self-extracting at some point in the future (ie when Rob returns from holiday). Links to design notes has been noted; expect those will be corrected soon. Thanks.

JSS

(in reply to Miller Logan)
Post #: 4
RE: Master of Battle I: Rommel Available at Run5 - 10/12/2004 1:49:13 PM   
Adam Parker


Posts: 1850
Joined: 4/2/2002
From: Melbourne Australia
Status: offline
I've somehow totally corrupted my game and will need to reinstall

The Russian landscape and map loads with units, no bottom boxes appear and the Overlord scen has disappeared with the BiN Rommel scen coming up with a Soviet splash screen and a Normandy related scen briefing. It crashes on loading up yadda yadda

Oh well.

How about a solid protocol for downloading and applying user scens for the future?

Have to try your effort another day JSS.

Adam.

< Message edited by Adam Parker -- 10/12/2004 10:02:51 PM >

(in reply to JSS)
Post #: 5
RE: Master of Battle I: Rommel Available at Run5 - 10/12/2004 2:01:54 PM   
Adam Parker


Posts: 1850
Joined: 4/2/2002
From: Melbourne Australia
Status: offline
No sweat - that was the quickest uninstall and reinstal of a game ever! My saved game copied over fine too.

(in reply to Adam Parker)
Post #: 6
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