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Computer disbands my AK convoys

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Computer disbands my AK convoys Page: [1]
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Computer disbands my AK convoys - 8/23/2004 7:28:23 PM   
PJJ

 

Posts: 155
Joined: 7/10/2004
Status: offline
I'm playing Scenario 16 as the Allies, Auto Convoy is on. Every time I form a Transport convoy (AKs and DDs) in San Francisco and try to send it to Noumea or Brisbane (I'm trying to stockpile supplies for the South Pacific operations), computer disbands it the next turn. Sometimes only the DDs remain and leave the port without any AKs. San Francisco has huge amounts of supplies (over 600 000 both fuel & supply), so that shouldn't be the problem.

Am I doing something wrong or is this a bug? The troops in South Pacific are never going to get enough Spam if this continues...

_____________________________

"But here we are in a chamber pot, about to be ****ted upon."

-French General Auguste Ducrot before the Battle of Sedan, September 1870
Post #: 1
RE: Computer disbands my AK convoys - 8/23/2004 7:40:15 PM   
dday


Posts: 64
Joined: 7/9/2004
Status: offline
it a BUG, turn off computer-controlled in Northern Pacific. I perfered to go manual on all convoys, more controls but more times, oh well that life!

(in reply to PJJ)
Post #: 2
RE: Computer disbands my AK convoys - 8/23/2004 8:05:23 PM   
PJJ

 

Posts: 155
Joined: 7/10/2004
Status: offline
That seems to be the problem. I took control of North Pacific from the AI, and now the convoys load supplies normally.

Thanks for the help!

_____________________________

"But here we are in a chamber pot, about to be ****ted upon."

-French General Auguste Ducrot before the Battle of Sedan, September 1870

(in reply to dday)
Post #: 3
RE: Computer disbands my AK convoys - 8/23/2004 9:28:04 PM   
Fallschirmjager


Posts: 6325
Joined: 3/18/2002
From: Chattanooga, Tennessee
Status: offline
Or better yet turn Auto convoy completly off. Its too dumb to be of any use.

(in reply to PJJ)
Post #: 4
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