I have played strategy games since AoE II. I played most of them. Total War, Men of War, Company of Heroes, realism mods, etc.. . Recently I finally finished completely figuring out Hearts of Iron III. So I thought it was finally time to climb upon the throne of strategy games: Gary Grigsby games. So I figured the most basic stuff out. Managed to get a draw and encircle 300k men and destroy 1k planes in the Minsk scenario. So far so basic.
But now I got a ton of questions regarding the advanced functions of the game, I did read the manual on these points where applicable but honestly I only understood Chinese.
1. I am aware that you can attach support units to divisions or HQs. If they are in an HQ the AI will use them to assist in battles as it sees fit. If they are in a division they will always appear in battle. However, how do I put artillery into my tank or infantry divisions and is there a way to easily detach all support units from all HQs and divisions and then manually reassign them? Furthermore, when in battle, it seems that none of the support units, including artillery, add any combat value or at most 1?
2. So each type of tank, artillery piece, plane, etc... is modeled down to the last machine gun. Okay. Now this is very overwhelming to me so bear with me.
In what way do these affect the game? How do they affect the battles, how can I find out how useful or useless certain types of equipment are, what do the different stats do (I know that IRL a tank with 100mm armour will obviously have a higher chance of absorbing the shot of a 50mm anti tank gun, but I am talking ingame functions here) and is there a way for me to influence what division or air group gets what type of equipment? What exactly happens regarding the starting and especially end dates of equipment? What else do I need to know?
3. This kind of ties in to question #2. How does the production system work, for the Axis side(I am nowhere near ready to play the Soviets yet which have it even more complicated)?
4. Is there a way for me to keep my most important divisions, like tank divisions, at max strength? Or will I just have to deal with it that they will at some point have like only 50% strength left?
5. What does the refit button do?
6. What is a TOE? I assume the "is supposed to be" strength of the unit?
7. How do I use airbases correctly? Where should I put them, should I put them all on the same tile for ease of micro management, how often should I move them, should I adjust the ratios and types of planes on them, etc...? How should I set my air doctrine? Or when I fly manual missions, how do I know how many squadrons to use?
8. How should I adjust the OOB? Which leaders should I put where? And I do not mean "put Rundstedt here", I mean in general. Furthermore, support units can be attached to a higher HQ. For example to the Army HQ instead of the Corps HQ. Is there a reason to do this? What about divisions? Additionally, HQs need to be within 5 tiles to provide supply, but I can also supply my troops via railway. But obviously support units only act if the HQ is within 5 tiles, but that too can be nullified if I attach them directly to the divisions. So the question is, what other reasons exist to keep my HQ units not too far behind my divisions?
9. And last but not least: The game manual said something about being able to use artillery combat units to pre-emptively bombard enemy units from 2 hexes away. But I do not have any such units. How do I get these?
10. How do I know if my vehicle pool is big enough? I once read that someone ended the game in 1942 because he knew his vehicle pool wouldn't be able to sustain him soon anymore. And how do I make the vehicle pool bigger?
11. What is HQ build up and how do I use it? I didn't understand the manual apart from "its about supply".
12. What is ground interdiction?
I know this is a lot to take in and most if not all has been answered already somewhere. So if you know a place where I can find the answer to a particular question, that would be really helpful!
PS: I really wanted to play War in the Pacific first because I love naval combat more than land combat and the naval and air combat in that game is a lot better done than here, but it is still at 70€ and from what I saw in XTRGs MP game against THG, that game is even more complicated than War in the East, so I will try and figure this game out first.
< Message edited by Pashahlis -- 7/12/2019 2:56:49 AM >