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War In Europe 1939-1945 - Playtesters needed.

 
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War In Europe 1939-1945 - Playtesters needed. - 6/19/2019 1:18:34 PM   
Zovs


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Okay I am done with this scenario, the only small bit I want to add it to finalize the Word doc for it, but in the meantime I am soliciting some (at least two) play testers.

The download is big (38 megs), so I'll need to upload it to my dropbox account and then will share that by PM.

Any help is welcomed.

Don

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RE: War In Europe 1939-1945 - Playtesters needed. - 6/19/2019 1:20:01 PM   
larryfulkerson

 

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I'm available. larryfulkerson2(at)gmail(dot)com

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Overheard on the ramp at Da Nang:
"Vietnamese children are really hard to kill....they are so small and they run so fast."

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RE: War In Europe 1939-1945 - Playtesters needed. - 6/19/2019 3:10:16 PM   
Zovs


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Larry sending you a link to my files in my drop box let me know if you have any issues with downloading or installing it.

Inside the zip is all the files. If you unzip them into the Override folder and then just grab the *.sce, *.doc, *.col I think that is all you'll need to place in the scenario folder of your choice, what I did was to put it in Misc I think.

Does that make sense?

Thanks for you help man!

Don

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RE: War In Europe 1939-1945 - Playtesters needed. - 6/19/2019 3:33:39 PM   
larryfulkerson

 

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I thought I'd let the computer play the Axis side for a while and the first thing it did is attack the Poles. Lots of RBC's and fast progress is being made. Also, Axis troops are entering the low countries and Belgium.




Attachment (1)

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Overheard on the ramp at Da Nang:
"Vietnamese children are really hard to kill....they are so small and they run so fast."

(in reply to Zovs)
Post #: 4
RE: War In Europe 1939-1945 - Playtesters needed. - 6/19/2019 5:36:40 PM   
Zovs


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Thanks Larry,

I wish we had more exclusion zones to stop the AI from doing that in the Low Countries, I have a house rule for humans not to do so.
Also if the AI puts air on interdiction then those attacks will free up those Western Allied units.
Again not much I can do about that since TOAW interdiction hits exclusion zones and ignores neutrals.

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RE: War In Europe 1939-1945 - Playtesters needed. - 6/19/2019 7:26:51 PM   
Zovs


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Larry, I updated the folder with the latest Doc file.

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RE: War In Europe 1939-1945 - Playtesters needed. - 6/20/2019 6:25:23 AM   
cathar1244

 

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Zovs, you may have this included already, but on your Polish Campaign image above, I don't see the Slovak forces?

Cheers

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RE: War In Europe 1939-1945 - Playtesters needed. - 6/20/2019 12:40:15 PM   
Zovs


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Bill,

Good observation. In the original game there were none included. I did not include any at this point. I sort of incorporated the Austrians with some of the wave divisions. If I can find some good division level info on them including TOE's I can add them in if it seems warranted.

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RE: War In Europe 1939-1945 - Playtesters needed. - 6/20/2019 1:59:00 PM   
StuccoFresco

 

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available for playtesting, although not until at least next week

stuccofresco(AT)hotmail.com

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RE: War In Europe 1939-1945 - Playtesters needed. - 6/20/2019 3:22:15 PM   
Zovs


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Thanks StuccFresco, Email sent.

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RE: War In Europe 1939-1945 - Playtesters needed. - 6/22/2019 11:22:13 AM   
Bombur

 

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I´m interested

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RE: War In Europe 1939-1945 - Playtesters needed. - 6/22/2019 2:17:09 PM   
will5869

 

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I am interested also. will5869(at)Hotmail.com

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RE: War In Europe 1939-1945 - Playtesters needed. - 6/23/2019 2:05:30 AM   
tdavie

 

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Anted to quickly chime in and say that I've had to restart this scenario a number of times. I suck really bad. But kt's nice to encounter a game that can offer this. One day I hope to take Poland. Sigh.

Tom

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RE: War In Europe 1939-1945 - Playtesters needed. - 6/23/2019 3:33:22 AM   
Zovs


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The best I have done is in one week., the first turn, but I designed it and feared it would be too easy so good to know its a challenge and replay.

< Message edited by Zovs -- 6/23/2019 3:34:03 AM >


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RE: War In Europe 1939-1945 - Playtesters needed. - 6/23/2019 3:38:20 AM   
Zovs


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I believe I have shared the link to all that volunteered.

If you would like your name in the final doc send me an email with your real name and nickname.

Don

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RE: War In Europe 1939-1945 - Playtesters needed. - 6/23/2019 12:18:12 PM   
tdavie

 

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i"ve only being playing TOAW for a shade over 2 weeks and am still picking up new info every day. Fer example, I've always played with all options turned on. It wasn't until last night that I read that command/control had the powerful effect of occasionally forcing your forces to reorganize. And I had initially wondered why my units were gradually accumulating orange stripes.

Tom

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RE: War In Europe 1939-1945 - Playtesters needed. - 6/23/2019 1:26:17 PM   
Zovs


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No worries Tom, I use all options on as well, but been playing it since the 90s with the first version from Talonsoft and then COW and then Matrix’s TOAW III.

For this scenario don’t use interdiction until all Allies are at war, the current version of TOAW IV interdiction and neutrals and exclusion zones is broken.

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RE: War In Europe 1939-1945 - Playtesters needed. - 6/24/2019 8:12:07 PM   
tdavie

 

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After restarting the game a number of times, I sorta realized I was over my head and decided to watch the computer play by itself. Started a new game and let it do it's thing. W/all options on/selected, the Russians are already in Germany by October, 1939 even as the Germans are attacking Paris (the low countries fell pretty quickly). Warsaw is stubbornly holding out and it looks as if the war will be over by December, 1939.

Tom

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RE: War In Europe 1939-1945 - Playtesters needed. - 6/24/2019 8:50:44 PM   
Zovs


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Weird, the AI must have used the Initiate Barbarossa theater option, I have never seen that before. The Russians are only released when Germany Initiate Barbarossa or turn 97-100 happens, which ever occurs first. In the times when I let the AI run the Germans I have never seen them select the Initiate Barbarossa option.

Could you send me a save from your game so I can take a look?

Also, if you want you have two options, I can setup a PBEM++ game we can run through (not competitive) so you can see how I play the Germans. Or you can try to play both sides solo.

? Let me know and I'll issue a challenge.

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RE: War In Europe 1939-1945 - Playtesters needed. - 6/24/2019 8:56:41 PM   
Zovs


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So I created a PBEM++ Challenge, it should be a fun and friendly game with butt kicking by both sides lol ha ha ha lol...(mostly just kidding), mostly lol

If your interested let me know.

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RE: War In Europe 1939-1945 - Playtesters needed. - 6/25/2019 6:48:36 AM   
cathar1244

 

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quote:

Weird, the AI must have used the Initiate Barbarossa theater option, I have never seen that before.


Zovs, your Soviets are getting away from you!

I love it when systems do things like this. Keeps it interesting. One of the "what ifs" I've pondered involved a different Soviet:Polish relationship and an early start to the Russo-German War.

Cheers

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RE: War In Europe 1939-1945 - Playtesters needed. - 6/25/2019 11:04:43 AM   
Zovs


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LOL

I do have a PBEM++ game out there for anyone that would like to give it a go just PM me and I'll send you the password.

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RE: War In Europe 1939-1945 - Playtesters needed. - 7/4/2019 12:50:15 AM   
Zovs


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I am out till middle of next week.

I uploaded a new version to my DropBox.

Fixed the Polish Air, adjusted the NAD to 100, the AAA lethality to 150, the New Mud scalar to dry a little slow, fixed the French DD group and added coastal arty for Germany, Italy, CW and Russia.

TODO: fix Gilbrator and Malta static / coastal units, add Slovakia units and add Rumania and Hungarian ‘41-45 units.

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War in the East/War in the East II - Alpha Test Teams
Warplanner Beta Tester
DG CWIE2 tester/SPWW2 and SPMBT playtester/scenario creator

(in reply to Zovs)
Post #: 23
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