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Take WWII into your hands and create your best WarPlan!

 
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Take WWII into your hands and create your best WarPlan! - 5/8/2019 1:46:46 PM   
Daniele

 

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Joined: 2/7/2015
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Your name is unknown. Your deed is immortal - Tomb of the Unknown Soldier (Moscow)

WarPlan is a game like few others. It is more than a WWII game. It’s a tool. Merging the experience of 50 years in wargaming, WarPlan puts in players’ hands the control of virtually everything.

Supply System, Production, Politics, Military operations and many other layers are offered to you thanks to the great engine flexibility.

Today, developer Kraken Studios and Matrix Games are proud to announce that WarPlan has reached the Beta Phase, so if you think you have what it takes to help polishing and testing don’t miss this incredible opportunity and join the Beta now!

Get more information about the game from its official Product Page



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RE: Take WWII into your hands and create your best WarP... - 5/9/2019 4:27:10 AM   
Infierno


Posts: 35
Joined: 4/30/2017
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Sounds very promising!

_____________________________

If the rule you followed brought you to this, of what use was the rule?

(in reply to Daniele)
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RE: Take WWII into your hands and create your best WarP... - 5/10/2019 12:41:31 AM   
Salamano

 

Posts: 2
Joined: 4/26/2011
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I'm trying to join the Beta … but for some odd reason, the sign-up says I have not created a Forum account yet.

(Clearly incorrect)

(in reply to Infierno)
Post #: 3
RE: Take WWII into your hands and create your best WarP... - 5/10/2019 8:38:20 AM   
IainMcNeil


Posts: 2698
Joined: 10/26/2004
From: London
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Sorry you're having problems. Can you contact support@slitherine.co.uk so they can look at it.

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Iain McNeil
Director
Matrix Games

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RE: Take WWII into your hands and create your best WarP... - 5/10/2019 12:55:00 PM   
Salamano

 

Posts: 2
Joined: 4/26/2011
Status: offline
quote:

Sorry you're having problems. Can you contact support-at-slitherine-dot-co-dot-uk so they can look at it.


Done. :)

Waiting to hear back from a J. Miller, or whoever else might get to me next.

(in reply to IainMcNeil)
Post #: 5
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