From: United States
So as far as I can determine (all the Supply Points worked previously in my tests prior to me setting them to a value (they had nothing from the conversion of TOAW III), until I set the Supply Points to values such as 100, 75, 50, 25 and 5).
I have gone in and looked at a few scenarios that may use the 'New Supply Rules' and have seen this:
Barbarossa 41 ((Supply radius 4 only side 1))
Eastern Front 1941-1945 (Supply radius 3/3)
World at War 1939-1945 (Supply radius 12/12)
All three use roadSupplyRadius="4" (for both sides) and an extendedSupply="0" (for both sides).
Directive 21 1941-1945 (Supply radius 4/6) is the only one that shows a roadSupplyRadius="4" (for both sides) and an extendedSupply="2" and extendedSupply="5".
Which is not too different then my scenario.
Here are my settings for my scenario:
Axis Supply range set to 25 hexes
Allied Supply range set to 25 hexes
roadSupplyRadius="4" (for both sides)
extendedSupply="6" (for both sides)
Supply Points to values set to: 100, 75, 50, 25 and 5 (some the same for both sides but different values)
So here is some screen shots to help illustrate:
Situation Briefing #1
All looks normal to me.
Situation Briefing #2
News Summary #1
Everything seems fine here.
Units on map at start:
Note that all units for both sides are re-organizing and have attack defend values of 0 and 1 but are showing overextend supply status for some reason.
Units on map hidden at start, showing the Supply points and how the 'trace' supply is set to 'flow'.
Note that there is no values in any of the supply points hexes and this where I don't understand what is going on.
Note it's showing re-organized, and overextend supply status even though it's supply is at 100%.
In the previous edition of this scenario (i.e. before I changed the Supply Points to 100, 75, 50, 25 or 5), this was never the case (i.e., all units were supplied and no re-org's).
In the game editor you can see I set various Supply Points to 100 for these Supply Points:
Lastly, this is a XML text file of my *.gam file showing that both force 1 and 2 have Supply set to a value(s).
But the new supply rules are not working correctly in my scenario with the above values.
So I am a little confused on what is wrong and why the supply is all gacked up now.
So any help is appreciated.
If need be an experienced scenario designer that would like to look at my scenario to help me would be appreciated. If the answer is not staring me in the face but very obvious to you and you can just point out my deficiency in understanding lol.
War in the East/War in the East II - Alpha Test Teams DG CWIE2 tester/SPWW2 and SPMBT playtester/scenario creator