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Japan Strategy Stage 2 - MP

 
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Japan Strategy Stage 2 - MP - 4/20/2019 12:34:12 AM   
ThunderLizard2

 

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What do people do as Japan in MP after taking Malaya, Burma, DEI, Solomons, New Guinea, Midway, Phillipines, Hong Kong, Guam and Wake?

Is it better to DOW soviets, attack India, Hawaii, Australia or just go on defensive?
Post #: 1
RE: Japan Strategy Stage 2 - MP - 4/20/2019 11:17:11 AM   
eriador08

 

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Depends on overall situation. Knocking china out can be worth it. If i remember correct around 1000 MMPs plunder. I also managed to overrun India some times.
Attacking Soviets is worth it. Better to push them back than to wait till they are ready. It also costs the Soviets some nice chunck of MMPs.
I never tried Australia.

(in reply to ThunderLizard2)
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RE: Japan Strategy Stage 2 - MP - 4/20/2019 2:26:22 PM   
ThunderLizard2

 

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quote:

ORIGINAL: eriador08

Depends on overall situation. Knocking china out can be worth it. If i remember correct around 1000 MMPs plunder. I also managed to overrun India some times.
Attacking Soviets is worth it. Better to push them back than to wait till they are ready. It also costs the Soviets some nice chunck of MMPs.
I never tried Australia.


China just seems like a MMP sink. Soviets may make sense to aid the Germans on the Eastern front. How easy was taking down India?

< Message edited by ThunderLizard2 -- 4/20/2019 3:58:55 PM >

(in reply to eriador08)
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RE: Japan Strategy Stage 2 - MP - 4/20/2019 7:29:09 PM   
eriador08

 

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If you want to go this route, then you have to go all in in china from the start. I only invaded india after i at least beat china to the point that they cant harm again. Then i split forces for russia and india. I went through burma with two HQs and landed in southern india for support. Supply and mobility is an issue there. So mobility tech helps. Also go with heavy air force. I did not bother with tanks or artillery. Bombers give you enough punching power. Soviets should go rather easy for they should be invested in eastern europe.

As a drawback i did not have many naval assets and had to go patient in the pacific. Invaded the key locations and draw a defensive line.

But after all the question is always what the enemy does.

(in reply to ThunderLizard2)
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RE: Japan Strategy Stage 2 - MP - 4/22/2019 3:26:00 PM   
Xenocide

 

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The war is won on the Eastern Front. In MP I tend to attack the Soviets to assist the Germans if at all possible with a balance of holding on to your other holdings to avoid morale losses. It adds up quick if the US starts an island hopping campaign. Another factor to consider is that it is relatively easy for the US to land directly on Japan from Hawaii or the West Coast if their Amphib Tech is good. Put some units in the Home Islands.

(in reply to eriador08)
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RE: Japan Strategy Stage 2 - MP - 4/24/2019 12:16:59 AM   
ThunderLizard2

 

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quote:

ORIGINAL: Xenocide

The war is won on the Eastern Front. In MP I tend to attack the Soviets to assist the Germans if at all possible with a balance of holding on to your other holdings to avoid morale losses. It adds up quick if the US starts an island hopping campaign. Another factor to consider is that it is relatively easy for the US to land directly on Japan from Hawaii or the West Coast if their Amphib Tech is good. Put some units in the Home Islands.


Yeah had this happen. A bit unrealistic so something with supply modeling is not quite right.

(in reply to Xenocide)
Post #: 6
RE: Japan Strategy Stage 2 - MP - 4/24/2019 3:48:34 PM   
Xenocide

 

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quote:

ORIGINAL: ThunderLizard2


quote:

ORIGINAL: Xenocide

The war is won on the Eastern Front. In MP I tend to attack the Soviets to assist the Germans if at all possible with a balance of holding on to your other holdings to avoid morale losses. It adds up quick if the US starts an island hopping campaign. Another factor to consider is that it is relatively easy for the US to land directly on Japan from Hawaii or the West Coast if their Amphib Tech is good. Put some units in the Home Islands.


Yeah had this happen. A bit unrealistic so something with supply modeling is not quite right.


Yeah, the ability for captured ports and cities to give supply no matter where they are is a bit odd but it would be hard to regulate and there is no proviso for fleets to block supply outside of dealing with ports directly. I think the solution is to just keep the home islands stocked and you will be fine.

The island hopping campaign is still in many ways ideal as all those National Morale captures hit Japanese ability to defend the Home islands.

(in reply to ThunderLizard2)
Post #: 7
RE: Japan Strategy Stage 2 - MP - 4/25/2019 1:31:16 AM   
ThunderLizard2

 

Posts: 142
Joined: 2/28/2018
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quote:

ORIGINAL: Xenocide


quote:

ORIGINAL: ThunderLizard2


quote:

ORIGINAL: Xenocide

The war is won on the Eastern Front. In MP I tend to attack the Soviets to assist the Germans if at all possible with a balance of holding on to your other holdings to avoid morale losses. It adds up quick if the US starts an island hopping campaign. Another factor to consider is that it is relatively easy for the US to land directly on Japan from Hawaii or the West Coast if their Amphib Tech is good. Put some units in the Home Islands.


Yeah had this happen. A bit unrealistic so something with supply modeling is not quite right.


Yeah, the ability for captured ports and cities to give supply no matter where they are is a bit odd but it would be hard to regulate and there is no proviso for fleets to block supply outside of dealing with ports directly. I think the solution is to just keep the home islands stocked and you will be fine.

The island hopping campaign is still in many ways ideal as all those National Morale captures hit Japanese ability to defend the Home islands.


The issue I have with Japan is I max out garrisons available including the extra from nanjing. Then I have to cover the rest with corps that are too expensive.

(in reply to Xenocide)
Post #: 8
RE: Japan Strategy Stage 2 - MP - 4/25/2019 2:39:14 PM   
Xenocide

 

Posts: 160
Joined: 4/28/2007
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quote:

ORIGINAL: ThunderLizard2


quote:

ORIGINAL: Xenocide


quote:

ORIGINAL: ThunderLizard2


quote:

ORIGINAL: Xenocide

The war is won on the Eastern Front. In MP I tend to attack the Soviets to assist the Germans if at all possible with a balance of holding on to your other holdings to avoid morale losses. It adds up quick if the US starts an island hopping campaign. Another factor to consider is that it is relatively easy for the US to land directly on Japan from Hawaii or the West Coast if their Amphib Tech is good. Put some units in the Home Islands.


Yeah had this happen. A bit unrealistic so something with supply modeling is not quite right.


Yeah, the ability for captured ports and cities to give supply no matter where they are is a bit odd but it would be hard to regulate and there is no proviso for fleets to block supply outside of dealing with ports directly. I think the solution is to just keep the home islands stocked and you will be fine.

The island hopping campaign is still in many ways ideal as all those National Morale captures hit Japanese ability to defend the Home islands.


The issue I have with Japan is I max out garrisons available including the extra from nanjing. Then I have to cover the rest with corps that are too expensive.


Where are they all going? Are you trying to cover every partisan spot in China? I would recommend just covering the ones that can spawn units.

< Message edited by Xenocide -- 4/29/2019 3:09:57 PM >

(in reply to ThunderLizard2)
Post #: 9
RE: Japan Strategy Stage 2 - MP - 4/27/2019 5:22:36 PM   
ElvisJJonesRambo


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From: Elvis served 3rd Armored, Friedberg, West Germany
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Forget all the ground game options, islands, and possible attacks on Australia/India/Russia. Japan needs to win a Battle at Sea, to make a difference.

(in reply to Xenocide)
Post #: 10
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