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Diplomacy in MP a waste?

 
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Diplomacy in MP a waste? - 3/22/2019 7:23:25 PM   
ThunderLizard2

 

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Anyone effectively use diplomacy in MP? I'm thinking it's a waste of MPP best used on tech or units but curious if anyone's had success with it.
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RE: Diplomacy in MP a waste? - 3/23/2019 3:06:33 PM   
ThunderLizard2

 

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OK - maybe rephrasing - does anyone in MP use diplomacy and to what effect?

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RE: Diplomacy in MP a waste? - 3/23/2019 9:13:31 PM   
eriador08

 

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I just used diplomacy in a game on yugoslavia. I took London out in late 1940 so no event could bring them to allies side. It was a success.

In another game i invested as allies in sweden to stop convoys to germany.

I was also able one time to win spain for the axis cause.

I guess sometimes it can be very usefull, but its a gamble in the end.

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RE: Diplomacy in MP a waste? - 3/23/2019 11:03:14 PM   
gamer78

 

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Diplomacy interface looks rich and have many countries. But me too apart from Sweden I don't see much use investing on diplomacy. Mostly declare war and conquer next turn if strong in military.

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RE: Diplomacy in MP a waste? - 3/28/2019 8:41:33 PM   
Birdw


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In MP games it is essential. The Allies can deny Finland to the Axis, bring Sweden in on the Allied side, or better yet Turkey or Spain. Imagine being the Axis with no Finland or of having Turkey enter the war while you are armpit deep in Soviet units. As the Axis, you can bring Spain, Sweden. Yugoslavia or even the Dutch East Indies into the war on your side. How much easier is Japanese conquest without the hassle of invading the DEI?

It is a huge mistake not to invest in Diplomacy. There is a period of time when the Axis have a huge advantage in diplomacy (after the fall of France and before the war with the Soviets) because they have three countries that can invest in Diplomacy to just the Allies - the UK. Once the USSR and USA enter then the Axis advantage turns to a disadvantage. If the Axis player plays his cards right and a little luck they can get a country to join without fighting them. The Allied player has to watch carefully what diplomacy hits the Axis receive so that they can counter with diplomacy in any particular country. This leads to a cat and mouse game where when one side gets a hit the other player has to decide to risk not countering the diplomacy or countering it. However, it could be a 1 chit hit so you have to observe the reports every turn to see how much diplomacy your opponent has invested.

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RE: Diplomacy in MP a waste? - 3/29/2019 12:40:49 AM   
ThunderLizard2

 

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quote:

ORIGINAL: Birdw

In MP games it is essential. The Allies can deny Finland to the Axis, bring Sweden in on the Allied side, or better yet Turkey or Spain. Imagine being the Axis with no Finland or of having Turkey enter the war while you are armpit deep in Soviet units. As the Axis, you can bring Spain, Sweden. Yugoslavia or even the Dutch East Indies into the war on your side. How much easier is Japanese conquest without the hassle of invading the DEI?

It is a huge mistake not to invest in Diplomacy. There is a period of time when the Axis have a huge advantage in diplomacy (after the fall of France and before the war with the Soviets) because they have three countries that can invest in Diplomacy to just the Allies - the UK. Once the USSR and USA enter then the Axis advantage turns to a disadvantage. If the Axis player plays his cards right and a little luck they can get a country to join without fighting them. The Allied player has to watch carefully what diplomacy hits the Axis receive so that they can counter with diplomacy in any particular country. This leads to a cat and mouse game where when one side gets a hit the other player has to decide to risk not countering the diplomacy or countering it. However, it could be a 1 chit hit so you have to observe the reports every turn to see how much diplomacy your opponent has invested.


Interesting. The diplo success I've had in MP is Turkey flipping once to Axis.

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RE: Diplomacy in MP a waste? - 3/29/2019 1:55:44 AM   
amandkm

 

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I often drop chits as Axis on the US to slow its mobilization.

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RE: Diplomacy in MP a waste? - 3/29/2019 2:58:57 PM   
ThunderLizard2

 

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quote:

ORIGINAL: amandkm

I often drop chits as Axis on the US to slow its mobilization.


In MP? That's a lot of MPP to use that's needed for research and units.

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RE: Diplomacy in MP a waste? - 3/29/2019 3:50:42 PM   
amandkm

 

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Balance it against the savings of even one or two months in lend-lease to the UK, and more time to make ready for Pearl Harbor and it can be worthwhile. Not saying I always do it, but if I get a good haul in plunder from the Blitzkrieg, I find the risk is worth more than the Corps I could otherwise spend the money on.

YMMV, of course, but its paid off for me sometimes.

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RE: Diplomacy in MP a waste? - 3/29/2019 5:21:11 PM   
4100xpb

 

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quote:

ORIGINAL: amandkm

Balance it against the savings of even one or two months in lend-lease to the UK, and more time to make ready for Pearl Harbor and it can be worthwhile. Not saying I always do it, but if I get a good haul in plunder from the Blitzkrieg, I find the risk is worth more than the Corps I could otherwise spend the money on.

YMMV, of course, but its paid off for me sometimes.


This. While I have yet to actually use it *well*, I see the main benefits of diplomacy, at least for the Axis, as buying time.

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RE: Diplomacy in MP a waste? - 3/29/2019 6:14:36 PM   
ThunderLizard2

 

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quote:

ORIGINAL: 4100xpb


quote:

ORIGINAL: amandkm

Balance it against the savings of even one or two months in lend-lease to the UK, and more time to make ready for Pearl Harbor and it can be worthwhile. Not saying I always do it, but if I get a good haul in plunder from the Blitzkrieg, I find the risk is worth more than the Corps I could otherwise spend the money on.

YMMV, of course, but its paid off for me sometimes.


This. While I have yet to actually use it *well*, I see the main benefits of diplomacy, at least for the Axis, as buying time. And how many chits?


OK - so what month do you get the US to hold off until? Is it both a delay in lend lease and entry?

< Message edited by ThunderLizard2 -- 3/29/2019 6:15:06 PM >

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RE: Diplomacy in MP a waste? - 3/29/2019 6:22:05 PM   
amandkm

 

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Lend lease kicks in when Mob% tops 40%. Can be anywhere from early to Mid 1940 usually. I've pushed it into 1941.

Entry is usually done on or near Dec 1941. I have done this as late as feb 1942, and could have kept off longer.

Another benefit is that the production of the US is dependent upon the mob %, so the lower the %, the fewer MPP that the US gets to work with as well.

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RE: Diplomacy in MP a waste? - 3/29/2019 10:10:52 PM   
ThunderLizard2

 

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quote:

ORIGINAL: amandkm

Lend lease kicks in when Mob% tops 40%. Can be anywhere from early to Mid 1940 usually. I've pushed it into 1941.

Entry is usually done on or near Dec 1941. I have done this as late as feb 1942, and could have kept off longer.

Another benefit is that the production of the US is dependent upon the mob %, so the lower the %, the fewer MPP that the US gets to work with as well.


How many chits do you throw at this? And what do you take away from to fund it - research or production?

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RE: Diplomacy in MP a waste? - 3/31/2019 2:25:07 AM   
amandkm

 

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Depends on how much I get plundering, but usually 2-3 chits, and I will deduct from production. Need to keep research funded.

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