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RE: Next War 1979 - Expanded (Beta 1.0) play testers needed

 
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RE: Next War 1979 - Expanded (Beta 1.0) play testers ne... - 4/6/2019 2:05:44 AM   
mussey


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From: Cleve-Land
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Pic 3 of 3, NATO assembles to attempt to land reinforcements. x2 US Marine Rgts, x1 Fr. Mar Rgt, x1 UK Mar Rgt. Advance elemnets of US 2nd Fleet include USS Nimitz and about 8 missile Frigates (FFG) and Destroyers (DDG). Portions of UK Fleet and French fleets are also here that include smaller carriers Foch, and Bulwark. Several rgts of 82nd AB, and UK Mobil Force also available to land by air transport.:






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Col. Mussbu

The long arm of the law - "The King of Battle"


(in reply to Hellen_slith)
Post #: 61
RE: Next War 1979 - Expanded (Beta 1.0) play testers ne... - 4/7/2019 11:52:21 AM   
sapper32


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From: Warminster England
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Hi Mussey I cant seem to find the UK Marine regiment (RM 3Commando Bde) in the orbat ? Also there seem to be a lot of RAF Phantom Squadrons missing I belive 9 sqn's where active until the late 1980's also 2 lightning Squadrons until mid 1980's,Hermes and Bulwark where Commando carriers converted from CVL to operate the Royal Marines around the globe with additional capacity from the assault ships Fearless and Intrepid, The Sea Harriers for Ark Royal didn't enter service until 1980 although the RAF had a number of Harrier GR1/GR3 Squadrons based from 1977 at Gutersloh in West Germany,All in all im liking the mod the British Army seems more like it did in the late seventies although some of the sources are a little confusing Im not sure where 24 Airmobile Brigade fits in it was west gemany based to provide a airmobile(heliborne)quick reaction force to land a powerfull anti tank screen to contain WP breakthrough of BR I Corps frontlines.

Ian

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The battle of Medjerda is almost forgotten,but was fought against highly disciplined German troops and blasted a route straight to Tunis it was a perfect infiltration battle and should be remembered as the best fought British battle of the war.

(in reply to mussey)
Post #: 62
RE: Next War 1979 - Expanded (Beta 1.0) play testers ne... - 4/7/2019 3:58:17 PM   
mussey


Posts: 639
Joined: 12/2/2006
From: Cleve-Land
Status: offline

quote:

ORIGINAL: sapper32

Hi Mussey I cant seem to find the UK Marine regiment (RM 3Commando Bde) in the orbat ? Also there seem to be a lot of RAF Phantom Squadrons missing I belive 9 sqn's where active until the late 1980's also 2 lightning Squadrons until mid 1980's,Hermes and Bulwark where Commando carriers converted from CVL to operate the Royal Marines around the globe with additional capacity from the assault ships Fearless and Intrepid, The Sea Harriers for Ark Royal didn't enter service until 1980 although the RAF had a number of Harrier GR1/GR3 Squadrons based from 1977 at Gutersloh in West Germany,All in all im liking the mod the British Army seems more like it did in the late seventies although some of the sources are a little confusing Im not sure where 24 Airmobile Brigade fits in it was west gemany based to provide a airmobile(heliborne)quick reaction force to land a powerfull anti tank screen to contain WP breakthrough of BR I Corps frontlines.

Ian


Thanks for the feedback Ian. I have the RM 3 Cmdo as '3rd Marine Bde'. As for the RAF orbat, if you have good sources for the late 1970's/early 1980's I'l definitely take a look at it. Below is what I have so far. I'm always tweaking the orbats...

Just recently I added a few Home Defense units to the UK orbat (42nd & 43rd Bdes), under the assumption that some of these could possibly be redeployed outside the UK.






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Col. Mussbu

The long arm of the law - "The King of Battle"


(in reply to sapper32)
Post #: 63
RE: Next War 1979 - Expanded (Beta 1.0) play testers ne... - 4/7/2019 6:59:09 PM   
cathar1244

 

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Good information on the 1979 RAF at:

https://www.flightglobal.com/pdfarchive/view/1979/1979%20-%202867.html
https://www.flightglobal.com/pdfarchive/view/1979/1979%20-%202868.html
https://www.flightglobal.com/pdfarchive/view/1979/1979%20-%202869.html

Cheers

(in reply to mussey)
Post #: 64
RE: Next War 1979 - Expanded (Beta 1.0) play testers ne... - 4/8/2019 1:59:29 AM   
mussey


Posts: 639
Joined: 12/2/2006
From: Cleve-Land
Status: offline

quote:

ORIGINAL: cathar1244

Good information on the 1979 RAF at:

https://www.flightglobal.com/pdfarchive/view/1979/1979%20-%202867.html
https://www.flightglobal.com/pdfarchive/view/1979/1979%20-%202868.html
https://www.flightglobal.com/pdfarchive/view/1979/1979%20-%202869.html

Cheers


Cathar thanks, I started using this from your earlier pm. Excellent source. I cleaned up a considerable amount for UK, and some other nation’s air units. I’ll post a pic soonly of the revised orbat.


_____________________________

Col. Mussbu

The long arm of the law - "The King of Battle"


(in reply to cathar1244)
Post #: 65
RE: Next War 1979 - Expanded (Beta 1.0) play testers ne... - 4/10/2019 5:49:59 PM   
mussey


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From: Cleve-Land
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Yes, another delay. But a good delay. Cathar recently forwarded to me a great resource for 1979 air units: Flight Global, https://www.flightglobal.com/pdfarchive/view/1979/1979%20-%202867.html.

While most of my air unit orbats were very good, a few such as the UK RAF was way off. Thanks to Sapper32 for noticing this discrepancy. I so I updated and double check my units and made a few other tweaks. I want to turn you on to what Cathar found:








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Col. Mussbu

The long arm of the law - "The King of Battle"


(in reply to mussey)
Post #: 66
RE: Next War 1979 - Expanded (Beta 1.0) play testers ne... - 4/11/2019 7:16:58 PM   
Hellen_slith


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Thanks for the update!! Any idea of a "gold" date? Also, interested to see the new color schemes! Will the Fr. be in red and blue pants (as I hope they will be) and not the Czechs? :) Thanks again for such a great update of my favorite of all time scenes. :)

(in reply to mussey)
Post #: 67
RE: Next War 1979 - Expanded (Beta 1.0) play testers ne... - 4/11/2019 7:22:05 PM   
Zovs


Posts: 2828
Joined: 2/23/2009
From: United States
Status: online
Thanks for the posts, I have played the old TOAW III versions back a few years ago. Downloaded this beta version and just purchased TOAW IV and installing it now...

Need to catch up, been several years since I played TOAW...looks fantastic from the screen shots, lots of new features and graphics it appears...

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War in the East/War in the East II - Alpha Test Teams
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Post #: 68
RE: Next War 1979 - Expanded (Beta 1.0) play testers ne... - 4/11/2019 7:24:37 PM   
larryfulkerson

 

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quote:

ORIGINAL: Zovs
Thanks for the posts, I have played the old TOAW III versions back a few years ago. Downloaded this beta version and just purchased TOAW IV and installing it now...

Need to catch up, been several years since I played TOAW...looks fantastic from the screen shots, lots of new features and graphics it appears...

Welcome Zovs dude, you're among friends. Ask your questions and we'll try to answer them. TOAW IV is so different from TOAW III that it's almost a different game.

_____________________________

I seem to have been only like a boy playing on the seashore, and diverting myself in now and then finding a smoother pebble or a prettier shell than ordinary, whilst the great ocean of truth lay all undiscovered before me. - Isaac Newton

(in reply to Zovs)
Post #: 69
RE: Next War 1979 - Expanded (Beta 1.0) play testers ne... - 4/11/2019 7:35:50 PM   
Zovs


Posts: 2828
Joined: 2/23/2009
From: United States
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Sounds great Larry!

Reading the manual now (yes I am old school, I was just raised that way, lol).

So it appears that my 'default' installation is v4.1.0.20 (from the readme), I also saw there is a v4.1.0.21 patch, but a) I could not find it, none of the links worked, but I have not tried it from the main game options/screen window thing yet.

Larry your to blame for me purchasing this! lol I was reading your FITE2 AAR and was like...okay I am sold now...lol...so thanks a lot man! lol (hope my kidding comes through okay).

I am sure I'll have a bunch of questions, but back to the manual and any tips just throw them at me (again old TOAW III guy but good news is that I have not played it in a very long time so mostly forgot the bad habits).

Don

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Post #: 70
RE: Next War 1979 - Expanded (Beta 1.0) play testers ne... - 4/11/2019 7:37:38 PM   
Zovs


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Status: online
Oh, so sorry for hijacking this thread...we can move this elsewhere so as not to disrupt the thread, I got excited and forgot where I was at...

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(in reply to Zovs)
Post #: 71
RE: Next War 1979 - Expanded (Beta 1.0) play testers ne... - 4/12/2019 2:50:29 AM   
mussey


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From: Cleve-Land
Status: offline

quote:

ORIGINAL: Hellen_slith

Thanks for the update!! Any idea of a "gold" date? Also, interested to see the new color schemes! Will the Fr. be in red and blue pants (as I hope they will be) and not the Czechs? :) Thanks again for such a great update of my favorite of all time scenes. :)


Hopefully soon. I'm waiting on one more refinement that will bring the design to a conclusion. I wrapped-up the naval portion recently which is a large advancement from Beta, and caught some glaring omissions in the air orbat.

The new color scheme is a work of art. Fine craftsmanship, indeed. I think you and all others will like it...

_____________________________

Col. Mussbu

The long arm of the law - "The King of Battle"


(in reply to Hellen_slith)
Post #: 72
RE: Next War 1979 - Expanded (Beta 1.0) play testers ne... - 4/12/2019 2:52:44 AM   
mussey


Posts: 639
Joined: 12/2/2006
From: Cleve-Land
Status: offline

quote:

ORIGINAL: Zovs

Oh, so sorry for hijacking this thread...we can move this elsewhere so as not to disrupt the thread, I got excited and forgot where I was at...


Zovs, you are most welcome. A kinfolk with >2,500 posts is most welcome.

_____________________________

Col. Mussbu

The long arm of the law - "The King of Battle"


(in reply to Zovs)
Post #: 73
RE: Next War 1979 - Expanded (Beta 1.0) play testers ne... - 4/17/2019 3:59:06 PM   
Hellen_slith


Posts: 277
Joined: 10/10/2005
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Hello! In our Austrian hot seat conflict, we chose "Sudden" plus "Invade Austria" war on the turn 1 pre-turn, thinking that we would have 17 or 18 moves for the game per se .... briefing report now says (as of WP turn 16) that there are still 21 or so moves left to go. I'm not sure how the Event Engine works w/re/to handling beginning of hostilities vis-a-vis length of game (I seem to recall, that it was generally a 17 move game from start of hostilities, up to 34 moves max? not sure).

Anyway, it is raining here today, so we have some beer and the whole day inside to try to push this bad boy as close to end of game as we can .... WP seems really really strong. NATO is going to have a hard time in this one :) as they should :)

Also, just as a side thought, this would be a great overall scene to "break down" into different smaller scenes (a la, "Fulda Gap" or "Just Austria" ... ) My memory is hazy, but I seem to recall that the original boxed game had four huge maps, each of which could be used stand-alone for different scenarios. Alas, my copy of the original was lost long ago, so I no longer have the rule book.)

Anyway, enjoying it very much and we can't wait to see the final!!! Thanks! D

(in reply to mussey)
Post #: 74
RE: Next War 1979 - Expanded (Beta 1.0) play testers ne... - 4/17/2019 11:16:20 PM   
Hellen_slith


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Well we have not advanced the clock, but did notice about weather ....

section 16 I think, about dice rolls for weather, and [esp.!!] WP used to have choice to name the month to begin his offensive (16.1, "How to Determine Time of Year")

I only noticed, b/c we were discussing how snow and cold weather might affect any US withdrawal towards IT ... through that S. Tyrol area ...

D

(in reply to mussey)
Post #: 75
RE: Next War 1979 - Expanded (Beta 1.0) play testers ne... - 4/17/2019 11:17:52 PM   
Hellen_slith


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Oh ... wait ... that's what TENSION mode is for!!!!

DOH! I swear sometimes I must be getting the shimmies.

OK, NEVER MIND!!!! :) Great Scene.

(in reply to Hellen_slith)
Post #: 76
RE: Next War 1979 - Expanded (Beta 1.0) play testers ne... - 4/19/2019 12:43:58 AM   
Hellen_slith


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In our hot seat game, Czechs revolted ... news reported Czechs withdrawn ... but Czech forces remained on the board, while the computer took off Hungarian forces were withdrawn, so it looks like that event might need tweaking .... seemed funky

(in reply to Hellen_slith)
Post #: 77
RE: Next War 1979 - Expanded (Beta 1.0) play testers ne... - 4/19/2019 12:51:45 AM   
Hellen_slith


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Received this message during our hot seat game, while resolving combat round 3 as WP, pressed "thanks" and it CTD





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(in reply to mussey)
Post #: 78
RE: Next War 1979 - Expanded (Beta 1.0) play testers ne... - 4/19/2019 12:54:23 AM   
Hellen_slith


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here it is (I think)




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Post #: 79
RE: Next War 1979 - Expanded (Beta 1.0) play testers ne... - 4/19/2019 12:58:44 AM   
Zovs


Posts: 2828
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From: United States
Status: online
Both images were blank. ?

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War in the East/War in the East II - Alpha Test Teams
DG CWIE2 tester/SPWW2 and SPMBT playtester/scenario creator

(in reply to Hellen_slith)
Post #: 80
RE: Next War 1979 - Expanded (Beta 1.0) play testers ne... - 4/19/2019 1:32:47 AM   
Hellen_slith


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Trying again ....





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(in reply to Zovs)
Post #: 81
RE: Next War 1979 - Expanded (Beta 1.0) play testers ne... - 4/19/2019 1:33:51 AM   
Hellen_slith


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ok well thats wierd

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Post #: 82
RE: Next War 1979 - Expanded (Beta 1.0) play testers ne... - 4/19/2019 5:20:34 AM   
larryfulkerson

 

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From: Tucson, AZ
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I have no idea what causes that. Did your image get uploaded to Matrix
or is it on some other file server somewhere?

_____________________________

I seem to have been only like a boy playing on the seashore, and diverting myself in now and then finding a smoother pebble or a prettier shell than ordinary, whilst the great ocean of truth lay all undiscovered before me. - Isaac Newton

(in reply to Hellen_slith)
Post #: 83
RE: Next War 1979 - Expanded (Beta 1.0) play testers ne... - 4/19/2019 9:03:46 AM   
Hellen_slith


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i think it is working again, here is the msg and the game also created two files "mx_debugBEFORE.sal" and "mx_debugAFTER.sal" not sure who Ralph is, but I have the files.






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(in reply to mussey)
Post #: 84
RE: Next War 1979 - Expanded (Beta 1.0) play testers ne... - 4/19/2019 9:31:21 AM   
larryfulkerson

 

Posts: 37645
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From: Tucson, AZ
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What you need to do is see if you can find the crash_log file and the toaw_log.txt file and zip them up with the two debug files so that there's four files in all, and attach that file to a post describing the problem you're having in the tech help section of this board. That way the developers ( Ralph and Bob Cross ) can take a look at it. That's what we playtesters do on the development board.

_____________________________

I seem to have been only like a boy playing on the seashore, and diverting myself in now and then finding a smoother pebble or a prettier shell than ordinary, whilst the great ocean of truth lay all undiscovered before me. - Isaac Newton

(in reply to Hellen_slith)
Post #: 85
RE: Next War 1979 - Expanded (Beta 1.0) play testers ne... - 4/19/2019 3:58:18 PM   
mussey


Posts: 639
Joined: 12/2/2006
From: Cleve-Land
Status: offline

quote:

ORIGINAL: larryfulkerson

What you need to do is see if you can find the crash_log file and the toaw_log.txt file and zip them up with the two debug files so that there's four files in all, and attach that file to a post describing the problem you're having in the tech help section of this board. That way the developers ( Ralph and Bob Cross ) can take a look at it. That's what we playtesters do on the development board.


Thanks Larry! I'm going to play-test again to see if I can get it to repeat CTD, then I will do as you suggested.

Thanks again.

_____________________________

Col. Mussbu

The long arm of the law - "The King of Battle"


(in reply to larryfulkerson)
Post #: 86
RE: Next War 1979 - Expanded (Beta 1.0) play testers ne... - 4/19/2019 5:16:15 PM   
Zovs


Posts: 2828
Joined: 2/23/2009
From: United States
Status: online
I should have posted here, so please forgive.

Mussey, when will your next beta or version be available? I'd like to give it a go (play-test if needed).

_____________________________


War in the East/War in the East II - Alpha Test Teams
DG CWIE2 tester/SPWW2 and SPMBT playtester/scenario creator

(in reply to mussey)
Post #: 87
RE: Next War 1979 - Expanded (Beta 1.0) play testers ne... - 4/19/2019 11:48:46 PM   
mussey


Posts: 639
Joined: 12/2/2006
From: Cleve-Land
Status: offline

quote:

ORIGINAL: larryfulkerson

What you need to do is see if you can find the crash_log file and the toaw_log.txt file and zip them up with the two debug files so that there's four files in all, and attach that file to a post describing the problem you're having in the tech help section of this board. That way the developers ( Ralph and Bob Cross ) can take a look at it. That's what we playtesters do on the development board.


Larry where do I find the two debug files?

_____________________________

Col. Mussbu

The long arm of the law - "The King of Battle"


(in reply to larryfulkerson)
Post #: 88
RE: Next War 1979 - Expanded (Beta 1.0) play testers ne... - 4/20/2019 10:42:52 AM   
mussey


Posts: 639
Joined: 12/2/2006
From: Cleve-Land
Status: offline

quote:

ORIGINAL: Zovs

I should have posted here, so please forgive.

Mussey, when will your next beta or version be available? I'd like to give it a go (play-test if needed).


Hopefully soon. Cathar is transforming modern air equipment that I want to include in the official roll-out. This will be a great opportunity for others to play the scenario combined with a 'beta' air set.

The most glaring problem are the CTD's. This needs to be addressed and fixed before release. Larry and Hellen (and maybe others) have started a AAR that I'm following closely to see if any other changes need to be made. My fear is that CTD issues may drive them away.

_____________________________

Col. Mussbu

The long arm of the law - "The King of Battle"


(in reply to Zovs)
Post #: 89
RE: Next War 1979 - Expanded (Beta 1.0) play testers ne... - 4/20/2019 10:15:07 PM   
larryfulkerson

 

Posts: 37645
Joined: 4/17/2005
From: Tucson, AZ
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quote:

ORIGINAL: mussey


quote:

ORIGINAL: larryfulkerson

What you need to do is see if you can find the crash_log file and the toaw_log.txt file and zip them up with the two debug files so that there's four files in all, and attach that file to a post describing the problem you're having in the tech help section of this board. That way the developers ( Ralph and Bob Cross ) can take a look at it. That's what we playtesters do on the development board.


Larry where do I find the two debug files?

If they exist at all they should spawn in the saves directory. There's a "before" one and an "after" one.
The crash log and toaw_log files should be found in the directory where the game engine lives. The root directory for TOAW IV.

< Message edited by larryfulkerson -- 4/20/2019 10:16:05 PM >


_____________________________

I seem to have been only like a boy playing on the seashore, and diverting myself in now and then finding a smoother pebble or a prettier shell than ordinary, whilst the great ocean of truth lay all undiscovered before me. - Isaac Newton

(in reply to mussey)
Post #: 90
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