From: Tucson, AZ
It's kind of fun and instructive to have the computer play both sides.
Yep it is fun to smoke my non-medical marijuana and watch the Artificially Ignorant PO's make a mess of things. The saddest part of last playing TOAW 2 and now picking up again with TOAW 4 is that Norm hasn't smartened up the PO to actually stop and rest units. One of the dumbest things is to watch PO-controlled units move back and forth between two objectives, really bad for naval units, and burn up all movement accomplishing nothing. It's ironic that the manual advises humans to rest units when they reach a certain level of exhaustion or low level of supply but Norm has yet to program that kind of intelligence into the PO. The PO is only annoying because it never ceases movement and useless bombardments, I find that resting my units and keeping them from being overused always whips the overly active PO. That and making sure I recombine units so I don't have a bunch of tiny ants that are easily stepped on.
I've found that Recreational Marijuana gives me psycosis symptoms. And I'm already as crazy as I'm comfortable with so I've been sticking to the Medical kind. It's got very little THC in it so I need to do several bong hits before I get a buzz on. I probably do 4 hits an hour all day every day. Except when I'm asleep. I feel pretty mellow all the time now. No more nightmares and hallucinations and headaches.
I'm not one to use the PO a lot. There's something I like about moving the units with my own hand. I tried to use the PO Assist feature to guide my units and I noticed that I didn't know how to make them go where I wanted them to go. And they all seemed to go at their own individual rate instead of the 'broad front' approach where their movement is coordinated. And you're right about the needless moving from one hex to another just to return to the first hex and then make another identical trip before ending the move. Having accomplished nothing useful, just burning off supply. Knowing that Elmer works this way, scenario designers sometimes give Elmer lots of extra units because most players can beat Elmer fairly easily. D21 gives you a fairly good contest even though you're up against the AI.
"When you're dead you don't know you're dead. The pain is felt by others. The same thing happens when you're stupid." Anon.