From: Winnipeg, MB
Very helpful, guys, thanks. So, all in all, the process seems to be a little mysterious, or, at least, not very well documented, but I can work on it taking a couple of weeks to get 50% units up to a reasonable level, I guess.
BUT. What about the issue of what stance they are in? Should I set them to 'combat' to get their prep up? Or set them to 'Train/rest'? Does it make a difference?
I have been observing the prep factors for a while and Alfred did weigh in on one discussion a while back. I believe the original game did not allow any carry-over points when a new prep target was set, but one of the patches established the maximum of 33 points. Here are some of the things that seem to affect the change and the prep points per turn:
- unit experience and morale
- unit leader stats (not sure if it is the Leadership, Inspiration or maybe Admin. stat affecting it)
- fatigue and disruption
- similarity of new target to the old target (terrain/island/atoll/urban/monsoon zone/cold zone)
- proximity of the new target
- HQ prepped for the same target in range
- enough supply at the base or in the unit in the field
- if less than 100% prepped before the change, you get a fraction of the 33 or 25 points (all other factors being good). I have seen units with prep in the low 50s get only 6 points on change of target. Below 50 I do not recall getting any carry-over prep at all.
On the daily prep points, being in rest mode definitely helps get more than one point, but even if all factors are good, the extra point is a die roll that may or may not go in your favour. I have never seen three points gained in a single turn, and an average of 75 days for an experienced, rested unit to prep from 0 to 100 is about what I have seen. If you get the 33 or 25 points on change of target, you should be to 100% prep in about two months.
Sometimes it is better not to change the prep for a while because experience gains by the unit are faster when it has 100% prep for any target. The Chinese units at start are desperately in need of experience so if they are not expected to fight in the immediate future, I leave their prep alone.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth