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Counter-Battery

 
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Counter-Battery - 2/14/2019 10:48:26 AM   
StuccoFresco

 

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Joined: 9/17/2004
From: Italy
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Hi, i'm trying to understand how counter-battery mission works. In the (modified) Pied Piper scenario, i have 3 off-map artillery batteries, which for a few turns i set in counter-battery stance.

Despite this, they fired at the supposed enemy HQ location (hitting it, so they were on target), but completely ignored enemy SPA that were wrecking my troops and also occasionally scored hits and kills against those offmap batteries.

Did they do that because i've been unable to locate the enemy SPAs, so they concentrated on the enemy HQ? Enemy artillery seems to have located my offmap batteries since the first few turns.
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RE: Counter-Battery - 2/14/2019 5:44:41 PM   
KungPao


Posts: 180
Joined: 4/25/2016
From: Red China
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I think Soviets don't have any arty units in scenario Pied Piper ?

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(in reply to StuccoFresco)
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RE: Counter-Battery - 2/14/2019 5:57:35 PM   
CapnDarwin


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From: Newark, OH
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The post notes a modified scenario. Not sure what that means. I will need some time to review the RS code on the on map CB fires and see if the FSCC will tag a high level HQ if there is no CB target in the fires queue.

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RE: Counter-Battery - 2/14/2019 6:43:13 PM   
StuccoFresco

 

Posts: 114
Joined: 9/17/2004
From: Italy
Status: offline
It means I added units for both parties. I thought it might have been standard procedure for artillery to target hqs when primary mission (counterbattery) can't be done because you don't spot aetilleries.

(in reply to CapnDarwin)
Post #: 4
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