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Computer Empires in Arms 101 Question

 
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Computer Empires in Arms 101 Question - 2/11/2019 1:46:15 PM   
DonCzirr


Posts: 387
Joined: 10/3/2014
Status: offline
Hi EIA veterans ....

I was hoping to pick your minds on the following game element:

Minor Allies.

Is it worth it?

As Russia, I had wanted to go to war with the minor countries around the Georgia area and at the same time, gain Sweden

as an Ally.

This all went well, but the Ottomans keep flipping Sweden back each time I gain a better influence status - and it does

not seem economically viable to keep pumping money into this area.

So - general question - in what situations, if at all, is it worth while to gain Minor Allies through diplo spending

as opposed to just biding time and conquering / absorbing them ?

_____________________________

Man schlägt jemanden mit der Faust und nicht mit gespreizten Fingern !

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RE: Computer Empires in Arms 101 Question - 2/13/2019 11:17:17 PM   
pzgndr

 

Posts: 2484
Joined: 3/18/2004
From: Maryland
Status: offline
FWIW, the minor diplomacy is more of a EIH feature and many EIA vets don't care for it. But it's a non-optional feature in the game so players need to consider it.

I would recommend checking the Minor Country Chart (15.2) and seeing which MPs have historical influence (e.g., Turkey has +3 for Algeria). Also carefully review rules 6.1.2 and 6.1.3 for how Influenced and Allied minor countries are treated. The greatest advantage appears to be having an Allied minor before having war declared on you, and having that Allied minor in a position to help you in some way. If you lose the war and go into Instability or Fiasco you'll lose the minor anyway. So maybe a few $$ invested will help some, maybe not. A disadvantage of having an Influenced minor and having it attacked is that you take control but also that you lose PP when it gets conquered. If you get a lapse of war, you win control of the minor and the other guy loses PP, but otherwise you're spending $$ and risking a PP loss.

So is it worth it? Good question. I don't know. I find the minor diplomacy feature an interesting sideshow but not convinced it does much, either for good or harm. I would also be interested in hearing from others, particularly if they played EIH.

_____________________________

Bill
Empires in Arms Development Team

(in reply to DonCzirr)
Post #: 2
RE: Computer Empires in Arms 101 Question - 2/15/2019 2:53:16 PM   
DonCzirr


Posts: 387
Joined: 10/3/2014
Status: offline
Sorry for my ignorance Bill but what is EIH ? Is that the table top version?

It's been decades since I played the board version so some of the original elements are faded in my memory.

As it stands, I can't see it being worth while (Minor Allies) so I think I'll just go for conquest and set my diplomacy settings to take control of strategically aligned Minors when attacked - but with no money influence / modifiers.

Turkey has declared war on me so I think I can spend the money better on fleshing out my Guard and regular infantry Corps.

_____________________________

Man schlägt jemanden mit der Faust und nicht mit gespreizten Fingern !

https://www.facebook.com/profile.php?id=100032812112896

(in reply to pzgndr)
Post #: 3
RE: Computer Empires in Arms 101 Question - 2/15/2019 11:41:26 PM   
pzgndr

 

Posts: 2484
Joined: 3/18/2004
From: Maryland
Status: offline
EIH is Empires in Harm, a modified version of EIA. The computer game attempted to implement many EIH features. But they are different and there was much wailing and gnashing of teeth during development. So there's that, plus the many bugs and AI weaknesses along the way that drove away many players.

My grandiose intent when I got into continuing code development was of course to work off the bugs and make improvements. As an appeasement to both EIA and EIH players, I made the effort to create separate OOBs for the classic EIA and alternate EIH campaigns. Not too sure it really helped to bring anybody back, but it's there. Maybe whenever I get v1.23 done and released, with the 1812 scenarios, perhaps it might renew some interest. Regardless, it's an interesting game to play and enjoy for what it is. And getting better, slowly...

_____________________________

Bill
Empires in Arms Development Team

(in reply to DonCzirr)
Post #: 4
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