Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Combat Power Allocation

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Armored Brigade >> Combat Power Allocation Page: [1]
Login
Message << Older Topic   Newer Topic >>
Combat Power Allocation - 2/3/2019 11:17:42 AM   
Emx77


Posts: 363
Joined: 3/29/2004
From: Sarajevo, Bosnia and Herzegovina
Status: offline
In Combat Allocation Screen composition percentages total to 200% (default setting). It feels counter intuitive. Why not 100%?

Post #: 1
RE: Combat Power Allocation - 2/4/2019 2:14:03 PM   
Veitikka


Posts: 934
Joined: 6/25/2007
From: Finland
Status: offline
If it was 100% then the same amount of points had to be used for these categories every time. It's not always possible, for example in small scenarios there may not be enough points to buy any armor formations, or it can be very hard to spend an exact amount of points for each category.

So, 200% gives more flexibility.


_____________________________

Know thyself!

(in reply to Emx77)
Post #: 2
RE: Combat Power Allocation - 2/4/2019 2:46:00 PM   
CapnDarwin


Posts: 7408
Joined: 2/12/2005
From: Newark, OH
Status: offline
So the combat power (2880 in this case) is effectively doubled? Would 5760 Combat power with 100% scale yield the same results? Thanks.

_____________________________

Work on Southern Storm continues! Very busy times right now.

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

(in reply to Veitikka)
Post #: 3
RE: Combat Power Allocation - 2/4/2019 3:30:04 PM   
varangy


Posts: 85
Joined: 11/1/2018
Status: offline
No.

You cannot spend (total) more than 2880 points in this case.

You can spend for each categorie the percentage of what you can read there of the total, up to the total.

< Message edited by varangy -- 2/4/2019 3:31:51 PM >

(in reply to CapnDarwin)
Post #: 4
RE: Combat Power Allocation - 2/4/2019 3:32:40 PM   
mmacguinness

 

Posts: 26
Joined: 2/3/2007
Status: offline
Your total combat power is a maximum spend.
The variable percentages allow you to alter the proportions of the different classes of units. For example, in defense you might want more Support so yu can but more ATGM, alternately you might want more AA/SAM, etc,

(in reply to CapnDarwin)
Post #: 5
RE: Combat Power Allocation - 2/4/2019 3:42:06 PM   
Veitikka


Posts: 934
Joined: 6/25/2007
From: Finland
Status: offline

quote:

ORIGINAL: CapnDarwin

So the combat power (2880 in this case) is effectively doubled? Would 5760 Combat power with 100% scale yield the same results? Thanks.


The value 200% is just the sum of the % you see on screen. It's there to help you so you don't have to calculate the total sum in your head. It's not used anywhere.


_____________________________

Know thyself!

(in reply to CapnDarwin)
Post #: 6
RE: Combat Power Allocation - 2/4/2019 4:08:43 PM   
CapnDarwin


Posts: 7408
Joined: 2/12/2005
From: Newark, OH
Status: offline
Okay. So points are the max and the 200 percent just allows for more nuance in the distribution. Got it. Thanks for the answers.

_____________________________

Work on Southern Storm continues! Very busy times right now.

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

(in reply to Veitikka)
Post #: 7
RE: Combat Power Allocation - 2/6/2019 5:18:27 AM   
Perturabo


Posts: 2485
Joined: 11/17/2007
Status: offline
quote:

ORIGINAL: Veitikka


quote:

ORIGINAL: CapnDarwin

So the combat power (2880 in this case) is effectively doubled? Would 5760 Combat power with 100% scale yield the same results? Thanks.


The value 200% is just the sum of the % you see on screen. It's there to help you so you don't have to calculate the total sum in your head. It's not used anywhere.


What's the point of it, though? It doesn't carry an information.

_____________________________

People shouldn't ask themselves why schools get shoot up.
They should ask themselves why people who finish schools burned out due to mobbing aren't receiving high enough compensations to not seek vengeance.

(in reply to Veitikka)
Post #: 8
RE: Combat Power Allocation - 2/19/2019 5:53:05 PM   
Veitikka


Posts: 934
Joined: 6/25/2007
From: Finland
Status: offline

quote:

ORIGINAL: Perturabo

quote:

ORIGINAL: Veitikka


quote:

ORIGINAL: CapnDarwin

So the combat power (2880 in this case) is effectively doubled? Would 5760 Combat power with 100% scale yield the same results? Thanks.


The value 200% is just the sum of the % you see on screen. It's there to help you so you don't have to calculate the total sum in your head. It's not used anywhere.


What's the point of it, though? It doesn't carry an information.


If it goes below 100% then there will be an error.


_____________________________

Know thyself!

(in reply to Perturabo)
Post #: 9
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Armored Brigade >> Combat Power Allocation Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.164