I used to play this game about a year ago, and I am currently looking to get back into the fray. So I am looking for an opponent.
I can play either side, depending on your preferences.
I am suggesting something along these lines:
Normal Scenario (not Bitter End)
No Soviet bonus and normal blizzard or +1 Soviet attack and mild blizzard,
I think I will be able to do an average of a turn pr week (not much, I know), and plan to do an AAR similar to the ones I did back in the day (hope the links are still active):
HardLuckYetAgain (Playing Axis): http://www.matrixgames.com/forums/tm.asp?m=4323091
Pelton (Playing Soviets): http://www.matrixgames.com/forums/tm.asp?m=4120012
Hermann (Playing Soviets): http://www.matrixgames.com/forums/tm.asp?m=4266269
Dontra85 (Playing Axis): http://www.matrixgames.com/forums/tm.asp?m=4311444
My suggestion for house rules as follows:
No Para drops
No bombing of HQ's unless stacked with a ground unit
No naval invasions before November 1941, none outside the 1939 Soviet borders before January 1943
In addition if Sevastopol is either isolated, or in German hands, none west of the Crimea.
10 day rule = no turns in 10 days by one player the other wins by default (unless notified of the delay by pm).
New Patches will be used as soon as possible.
Additional Auto VC:
Sudden death VC check at beginning of April 1942. If the Axis holds less than 191 Victory Points it is an automatic decisive Soviet Victory, if the Axis holds more than 242 Victory Points at the beginning of April 1942 it is an automatic decisive Axis victory.
We need only to kick in the door, and the whole rotten structure will come crashing down.
Adolf Hitler, on the eve of Barbarossa.
There are only 10 kinds of people. Those that use binary numbers and those that do not.