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Desert War: Designing Avalanche

 
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Desert War: Designing Avalanche - 12/24/2018 7:14:28 AM   
bcgames


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This DevLog discusses the development of a Desert War scenario about Operation Avalanche--the invasion of Italy at Salerno in September 1943.



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RE: Desert War: Designing Avalanche - 12/24/2018 7:27:38 AM   
bcgames


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Murphy's Law of Warfare: The decisive battle will occur at night at the intersection of four map sheets. So it is with the Battle at Salerno...

So where do we find the maps? My go-to place is the Perry-Castañeda Library Map Collection Army Map Service Topographic Map Series:

https://legacy.lib.utexas.edu/maps/ams/

...and for the Battle of Salerno (Avalanche), you will need these four maps:

http://legacy.lib.utexas.edu/maps/ams/italy_250k/txu-pclmaps-oclc-6517222-salerno-41-1943.jpg
http://legacy.lib.utexas.edu/maps/ams/italy_250k/txu-pclmaps-oclc-6517222-potenza-42-1943.jpg
http://legacy.lib.utexas.edu/maps/ams/italy_250k/txu-pclmaps-oclc-6517222-benevento-36-1944.jpg
http://legacy.lib.utexas.edu/maps/ams/italy_250k/txu-pclmaps-oclc-6517222-foggia-37-1943.jpg

From these, you can build the following:




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< Message edited by bcgames -- 12/24/2018 7:28:34 AM >


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RE: Desert War: Designing Avalanche - 12/26/2018 6:37:37 AM   
bcgames


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Work in progress. Merry Christmas.




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RE: Desert War: Designing Avalanche - 12/28/2018 6:54:30 AM   
bcgames


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WIP...entering towns now...




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RE: Desert War: Designing Avalanche - 12/28/2018 7:23:27 AM   
Alan Sharif

 

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Wow!

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RE: Desert War: Designing Avalanche - 12/29/2018 6:52:19 AM   
bcgames


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Thanks. This is just the tile-based map using the editor. The image-based map will be a step up.

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RE: Desert War: Designing Avalanche - 12/31/2018 6:50:59 AM   
bcgames


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WIP...

There will be two Naval Zones in Avalanche (Northern and Southern). Ships in a Naval Zone will only be able to support the beachheads they supported historically. This effect is created by using the InvalidTerrain terrain type to create the barrier between the various Naval Assets in the scenario.




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RE: Desert War: Designing Avalanche - 1/5/2019 5:30:05 AM   
bcgames


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WIP...started to build the image-based map starting with the Gulf of Salerno (over-laid the tile-based map). Allies Player will be able to build his first three waves and select the beaches for the Brits. The German artillery will get a crack at them before they come ashore.




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< Message edited by bcgames -- 1/5/2019 5:31:07 AM >


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RE: Desert War: Designing Avalanche - 1/11/2019 10:05:33 PM   
bcgames


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WIP...




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RE: Desert War: Designing Avalanche - 1/15/2019 4:40:22 AM   
bcgames


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Thankfully, there is a lack of interest in this topic. I will cease work. Knowledge gained from the experience? Useful. And now...back to Russia.

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RE: Desert War: Designing Avalanche - 1/15/2019 10:31:52 AM   
Alan Sharif

 

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Sad, as I am sure it would have been a great scenario.

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RE: Desert War: Designing Avalanche - 1/17/2019 8:19:27 AM   
bcgames


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Yep, Christmas break is over. Time to go back to work.

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