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[TWEAKED] Build998.17 About Special Actions

 
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[TWEAKED] Build998.17 About Special Actions - 12/12/2018 10:36:23 PM   
KC45


Posts: 150
Joined: 11/23/2017
From: JPN
Status: offline
So, We got Special Actions Button at main UI in Build 998.17.
That is great, but I noticed one thing.
The numbers of Special Actions shown at the button include INACTIVE actions.
If I put two special actions in scenario with one activated and one inactivated (will be active during mission), but the numbers of special actions we can see at main UI are still two. (Of course, if you opend window, you can see only one special action.)

That is a not big problem, but still makes confuse to players and may become spoiler of the scenario.

Can you show the number only activated Special Actions?

I'll put my scenario for one of the example. (Special Actions(1) but the special action is in inactive condition at that point.)

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< Message edited by Dimitris -- 2/8/2019 9:10:52 AM >


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RE: Build998.17 About Special Actions - 2/8/2019 8:59:20 AM   
Dimitris


Posts: 10959
Joined: 7/31/2005
Status: offline
Good point, thanks!

Tweaked for the next update release.

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