From: Winnipeg, MB
It depends on what you are looking for.
If you want neat graphics of battles - this is not for you. The graphics are very basic because the game is strategic/operational level, not tactical. You will be riveted watching the information about the attack scroll by while you try and piece together how well or badly your forces are faring.
If you want frequent, massive battles, this is not for you. Most encounters are small and often inconclusive, just like the real thing. But that doesn't mean you won't be holding your breath to see how it turns out.
If you don't like preparing for months for a major operation, the game is not for you. Part of the tension-building of the game is your efforts in pulling together all the ships, planes, troops and supplies needed and then orchestrating their movement in a specific order to get through enemy defences. All those little preparation steps are enormously satisfying as you get the whole production ready for showtime.
If you like certainty, this game is not for you. You can learn a few things for certain, and have a pretty good idea about what else your opponent has in the area, but there will still be a lot you don't know until you commit to an attack or a movement. You will learn to read the various hints and glean small bits of information but never get the whole picture. So players spend years learning all the nuances to improve their game decisions but are still learning or re-learning for years more!
As WStriker noted, if you get past the initial learning cliff, you will get the most game play for your buck of any game out there. One Grand Campaign can take as long as the RL Pacific War, and then you will want to do another to put to use all that you learned the first time around.
EDIT: One more piece of advice, read a few AARs on this forum to get a flavour for the game. I recommend Canoerebel's and obverts for their frequent use of annotated maps and explanation of their plans and concerns.
< Message edited by BBfanboy -- 12/6/2018 7:06:15 AM >
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