I don't know how these games play out in the long run, but losing 4 million guys and Moscow and Leningrad doesn't mean the game is over.
Let's hope !! But when I compare germans and Soviet CVs ... no idea how I can fight back.
LOL ! Welcome to the Russian side of the PVP game.
For 1941 through to December (for PVP only)...
IF you are using default initial game settings and...
IF the German player is skilled in the Panzer Ball Tactic and knows how to advance his rail...,
don't expect to hold Leningrad, Moskow, or Rostov. Against an experienced German opponent, any attempt by the Russian to defend anything in 1941 is just serving up your troops to the German on a plate to be eaten in a pocket.
The Russian objective in 1941 is twofold...
1) Evacuate the factories, defending only where necessary to delay the German long enough to accomplish this and...
2) Avoid getting pocketed at all costs to minimize losses, focusing attention on conserving units with high morale.
As 1942 approaches... (and ASSUMING you have chosen the 1-1=2-1 winter offensive initial game setting.)
You must begin to plan your counter offensive. Pay close attention to Section 184.108.40.206 of the manual because it spells out the timing of your ability to transform the Russian Army "1.0" into "2.0", starting with the Cavalry Corps which will be the primary unit for your 41-42 winter counter offensive. It is important that you fully flesh out your Cavalry with proper support unit attachments or you will not have the necessary CV to drive the German back successfully.
Your 41-42 winter counter offensive should aim at attacking the German where he is weakest in order to achieve the most victories possible. This is what old hands here term "morale farming".
Pocketing German units will likely be beyond your movement capacity, but each victory gives the possibility of a morale increase which will raise the CV of your units as you move forward and regain lost territory. Don't expect to be able to damage the German Panzers because a savy German player will have evacuated them to safe european locations to minimize winter attrition. Just focus on farming "victories" to gain ground and morale.
This will leave you in position to possibly survive 1942. (Possibly, LOL...)
As 1942 progresses into summer, assuming you have avoided pockets and farmed morale, you will begin to shift from a defensive posture to an offensive posture as this becomes possible through your construction of Russian army "2.0". How you do this is a massive discussion in itself and subject to a multitude of opinions. Whatever structure you choose, the ultimate goal is to push the Hun back to Berlin and bury him there.
Good Luck... IF you are using the default initial game settings, you are going to need it. .
(My personal opinion on initial game settings is that the German morale and AP need to be reduced and the Russian morale and AP needs to be increased. How much is a matter of experimentation between two particular players because it depends greatly on the relative game experience level of each. Arriving at a competitive game balance is a tricky thing to achieve, especially for newcomers who have no reference of potential problems. If set improperly, then either the German steamrolls the Russian too easily by 1942 or the Russian steamrolls the German too easily in the endgame of 44-45. What one would ideally like to see is a setting that results in a balanced playing field and recreates the epic historic struggle that the War In The East was.
Just my opinion... Cheers.
< Message edited by GamesaurusRex -- 12/7/2018 2:35:34 PM >