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Small suggestion for SOPS

 
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Small suggestion for SOPS - 11/21/2018 9:59:38 AM   
EvilMonkee

 

Posts: 3
Joined: 11/21/2018
Status: offline
Hi

Loving the game so far - one small suggestion though (not sure if it has been made before so I beg forgiveness in advance) Is it possible to have the current chosen SOP for a unit highlighted in some way? I can't tell by just looking at the SOP panel which of the options has been chosen once I have gone out of that screen and back into it.

Am I missing something or is this as designed?
Post #: 1
RE: Small suggestion for SOPS - 11/21/2018 10:21:50 AM   
zacklaws

 

Posts: 386
Joined: 1/10/2007
Status: offline
The SOP's that have been selected show as amber, once the time delay is up and the SOP is in operation, it becomes blacked out or darkened. But, whilst alpha and beta testing the game, I believe the issue was raised that it would be better to highlight them. Maybe amber when selected and turn green when implemented which would make more sense.

< Message edited by zacklaws -- 11/21/2018 11:02:21 AM >

(in reply to EvilMonkee)
Post #: 2
RE: Small suggestion for SOPS - 11/21/2018 10:56:02 AM   
pensfanvw


Posts: 70
Joined: 1/3/2009
From: Owosso, MI.
Status: offline
I agree with Zach's post. I think that would be a good way to solve this problem.

(in reply to zacklaws)
Post #: 3
RE: Small suggestion for SOPS - 11/21/2018 12:39:29 PM   
EvilMonkee

 

Posts: 3
Joined: 11/21/2018
Status: offline
That would be a sensible way of doing things. Issue arose as I had 'Unload at Contact' checked, not realising that artillery fire counted as contact, all my BMPs stopped and unloaded their infantry in the middle of an artillery barrage losing me 2/3 BMP and momentum. I then struggled to see if the transports had the 'Load' SOP activated once pressed as the infantry just sat there.

(in reply to zacklaws)
Post #: 4
RE: Small suggestion for SOPS - 11/21/2018 1:49:59 PM   
wodin


Posts: 9814
Joined: 4/20/2003
From: England
Status: offline
The more SOPs the better, as this will help AI in making correct decision by following sop set by player.

_____________________________


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Post #: 5
RE: Small suggestion for SOPS - 11/21/2018 2:43:24 PM   
EvilMonkee

 

Posts: 3
Joined: 11/21/2018
Status: offline
It was more about visibility of what SOPs are in force than new ones.

(in reply to wodin)
Post #: 6
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