Not that it matters to you (or anyone else for that matter), but I actually prefer the opposite of what you are describing.
To me, these huge scenarios where there seems to be an endless supply of ships, planes, subs, ammo, etc., with numerous battles going on everywhere, never seems to be very realistic to me. Unless WW III has broken out, every side in these large scenarios seems to have an absolute endless array of weaponry, etc. Coming from a bureaucratic governmental job, I can tell you that that isn't usually the case in real life. (You usually get 120,000 hot dog buns this week, but then you have to wait two more weeks for the actual hot dogs to arrive.)
The scenarios that I (personally) prefer are much smaller. I would describe them as a situation where hostilities are stressed, and the threat of war is a possibility. Then, if circumstances (randomized, of course) are correct, then hostilities break out. In my opinion, as I alluded to above, each side is rarely completely prepared for the situation, and the availability of the weaponry in the scenario should also be randomized. Therefore, each time that you play the scenario, from which ever side that you play, you never know what you are going to get. While the objective remains the same, the game player is tasked with trying to accomplish something that may end up being quite simple, all the way up to virtually impossible, depending on what you have available and what forces you are exactly facing. I believe that doing it this way represents a "fog of war" and it is challenging at the same time.
To me, too many of the secrets of the current scenarios are known after you play them the first time. How many of us fail the first time that we play the scenario, but play it again and win. Why? Obviously, because we know what's coming. Since most scenarios aren't randomized, there is no longer a challenge after you play it and defeat it.
With smaller-sized scenarios, you can have a whole host of different units, all of which were realistically selected to match reality, but may or may not be present in the particular scenario that you are playing. This presents a real challenge that is fun to play over and over again. Plus, it doesn't take days to finish.
I realize that to you size matters, and that's okay with me. To each their own. But, I actually prefer the smaller, more manageable scenarios to the giant colossal ones for the reasons that I have stated.
< Message edited by DWReese -- 11/6/2018 1:25:45 AM >