The eternal issue of historical accuracy modeled into a computer game ... I have yet to see one that perfectly fits the bill.
Historical accuracy is a product of multiple factors - the conditions and limitations at the time (economical, military, diplomatic, etc) as well as certain decisions made at the time (for some decisions the results appeared clear years after ppl have taken them). The main issue ppl who advocate historical accuracy have, is PERCEIVED limitations. Germany shouldn't have done whatever action because, NOW, we know it was impossible at that time. Hindsight is 20/20 they say :) But was it so clear back in the 40's ? I very much doubt it.
The SC series is a strategy series set in 39-45. It attempts to reasonably reflect a historical situation (as a starting point at least) but it also attempts to have a certain balance thrown into it because otherwise who would play Axis anyway? A game should have as close to 50-50% chances to be won by either side, else the game will lose appeal to ppl playing the historical losing side, right? This design constraint will surely lead to "ahistorical" strategies, orders of battle, etc to keep the game playable and enjoyable.
Reading these forums i came across a funny strategy of taking Algeria with 9 airfleets or so (Sugar patented it I believe) in order to trigger DE603 for the joining of Spain. Now, in real life, could Germany have possibly deployed 1500 air units in North Africa? Most probably not. Enter Sugar "the exploiter" :D who applies an unrealistic strategy to force an equally unrealistic DE603 scripted into the game. Again in real life, do you think that Franco would have cared much if a lousy ass british corps was parked in Casablanca opposing a sizable german army group poised to take all algeria/morocco? In SC3 he doesnt do DE603 untill the remote Casablanca allied unit is wiped out, right? Now try, within the game mechanics, to go by foot there, having army sized units and even a panzegruppe - it will take you forever not to mention allies can place the cheapest corps sized unit in places surrounding casablanca and , voila, have fun for the next 5 months trying to take casablanca at a supply level of 2 or so...So throwing 5 , zero tech corps without HQ support is historical but 9 axis airfleet is not :)
< Message edited by hellraiser1973 -- 10/8/2018 11:19:35 AM >