Well, I've given up on FCRS because of the graphics issues which I raised quite a while ago. I can summarise them again by saying that the counters vanish - or appear only as blank green squares for several seconds, as they're moving, in playback, especially in larger scenarios. Which makes the whole thing doubly more jerky than it already is. And it is sluggish. And the reason for all this sluggishness and glitches? The game will not use the NVIDIA card in my laptop but insists on reverting to the intel graphics card, which is rubbish.
I raise this query now as a plea not for FCRS - because, like I said, I've given up - but for SS development. Why shoudn't this game be played on a laptop? Modern laptops are powerful enough things, my own (i7, 8GB ram, GTX850M, SSD etc) is branded as a 'desktop replacement', indeed (or was when I bought it...). And it is a very common configuration of laptops that they have 2 graphic cards. I wish they didn't, I don't know why they do, but that's the way it is. Then the laptop (I actually think I read it's an NVDIA program that does this) chooses which card any particular app should run on. Every single game I have chooses the NVIDIA and I have no problems. Except FCRS.
I am not a programer. I know nothing about it, really. But can someone - whilst you're developing SS - try to make sure that is included in the engine whatever thing is necessary to make sure NVDIA identifies the game as needing the NVDIA card? I would like to play again, but there's going to be no point in buying SS or anything else if this same issue is just repeated in the new games.
< Message edited by Phoenix100 -- 9/23/2018 9:47:10 AM >