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Cargo at spaceports planets etc.. - 9/14/2018 10:48:28 PM   
rhjyyz

 

Posts: 1
Joined: 9/14/2018
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Hello.

Been playing game for awhile now. Best out there yet.. Long time Space Empires fan..

OK, I have a question maybe someone can answer for me.

How/why do some planets/spaceports have components in their cargo when not building anything?
i.e. Engines,sensors,fuel cells (anything that are not resources).

I thought it might be the result of retiring ships at said port but I tested this and no components show up after ship is retired.

The only other thing I can think of is when you take over a colony that had been building stuff and you destroy it during the process and they are left over?

Thanks to anyone that can enlighten me.

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RE: Cargo at spaceports planets etc.. - 9/14/2018 11:06:29 PM   
Aeson

 

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I believe that you get leftover components at colonies and spaceports when construction projects are cancelled or destroyed before completion.

(in reply to rhjyyz)
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RE: Cargo at spaceports planets etc.. - 9/15/2018 1:02:15 AM   
Hattori Hanzo


Posts: 619
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From: Okinawa
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it's exactly as stated here above by Aeson

(in reply to Aeson)
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RE: Cargo at spaceports planets etc.. - 9/17/2018 3:43:31 PM   
Omnius


Posts: 700
Joined: 6/22/2012
From: Salinas, CA
Status: offline
Aeson,
I see these extra components at spaceports too and don't cancel construction of ships. Perhaps they build a few extra just in case.

(in reply to Aeson)
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RE: Cargo at spaceports planets etc.. - 9/17/2018 10:25:14 PM   
Shark7


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Joined: 7/24/2007
From: The Big Nowhere
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quote:

ORIGINAL: Aeson

I believe that you get leftover components at colonies and spaceports when construction projects are cancelled or destroyed before completion.


It might also be from refits, when you remove/replace older equipment with new. But I'm not 100% certain on this.

_____________________________

Distant Worlds Fan

'When in doubt...attack!'

(in reply to Aeson)
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RE: Cargo at spaceports planets etc.. - 9/18/2018 4:03:42 PM   
Omnius


Posts: 700
Joined: 6/22/2012
From: Salinas, CA
Status: offline
Shark7,
That sounds like a good possibility. I wonder if it keeps track of obsolete components so colonies don't store obsolete components forever.

(in reply to Shark7)
Post #: 6
RE: Cargo at spaceports planets etc.. - 9/18/2018 10:53:28 PM   
Shark7


Posts: 7844
Joined: 7/24/2007
From: The Big Nowhere
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quote:

ORIGINAL: Omnius

Shark7,
That sounds like a good possibility. I wonder if it keeps track of obsolete components so colonies don't store obsolete components forever.


I hope at some point it is breaking them down to raw materials again. Otherwise they are just wasted. I usually have far too many ports to go checking on stockpiles in my games and don't worry about it.

_____________________________

Distant Worlds Fan

'When in doubt...attack!'

(in reply to Omnius)
Post #: 7
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