ORIGINAL: Huw Jones
I don’t think things should change much from where they presently are, only minor alterations, bug fixes.
The Germans could have taken Moscow much earlier most likely in the real world, if they hadn't done the Kiev pocket or sent Panzer units off to Kursk instead of concentrating everything on Operation Typhoon, so losing Moscow in the game I don't see as a problem.
Most players won't leave a Kiev pocket, but that is more than compensated for by the basic Lvov pocket.
FOR THE GERMANS
1 Soviet +1 should end as the blizzard commences.
FOR THE RUSSIANS
1 Sort the Soviet construction bug out.
2 REMOVE the false Lvov pocket hex flipping, only flipping hexs that you normally do elsewhere, that won't stop people doing the basic Lvov, but the 2nd & Super Lvov will be harder, as you will need more units to keep the basic Lvov bottled up.
3. An extra option added, so that the really good Germans can be nerfed slightly, maybe something to do with Panzer fuel, so possibly extra costs for HQ build up, something like that.
What about Leningrad? Do you think it should be as easy for the Germans to take as it has been throughout the history of the game? What historical "what-if" context would you make for this city falling?