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Hex scale etc etc

 
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Hex scale etc etc - 8/14/2018 1:39:46 PM   
wodin


Posts: 9522
Joined: 4/20/2003
From: England
Status: offline
Lots of talk about what scale to go for in future games. How about scrap hexes? Do it the Command Ops way? Which is my favorite by far.

We have the WEGO mechanic which will work great with less abstract hex maps.

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RE: Hex scale etc etc - 8/15/2018 3:10:33 AM   
bcgames


Posts: 1478
Joined: 6/2/2010
From: Kansas
Status: offline
I'm a hex guy meself. I do have the original Panther Games versions (Red Devils, Highway to the Reich, Conquest of the Aegean, and Battles from The Bulge). For those interested in checking out Lock n' Load's "Command Ops 2", the core engine is a FREE download. For an in-depth treatment of several battles from The War in North Africa using Command Ops 2, check out The Cauldron module. You can find it all here:

https://store.lnlpublishing.com/series/command-ops-2-series

It's a great simulation.

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