From: Bedfordshire UK
I am out for a new wargame and did a deep-scanning of this game which seems good and got some good reviews when it was released but has the game been updated since ? Has the interface or AI improved ? And what about the manual that was about to be updated ?
The price seems a bit high for a game that seems to have very little activity in the forum except from Rasputiza.
The game has been updated to v1.04 and has the 'Chemkid' map and counter mod available. 'What's New' file attached.
There has not been an update for some time, but the game operates reasonably well. There are some problems, described in the discussion on this forum, but there are work-arounds, or house rules to deal with these.
Cannot say if there is going to be any more development, but there are folders in the game files for more scenarios and Frank Hunter does sometimes drop in an unexpected update for his games. I suppose it depends on the interest shown in the game.
However, the 'Chemkid' mods transform the look of the game and are a big improvement on the stock graphics.
Being a WEGO game, it does have a different playing style to most other titles, with much more uncertainty and FOW effects. There is a great reliance on supply availability and management, which is correct for the Italian Front.
As for the AI, this is always going to have limitations, but can be made more challenging with the use of house rules to add some realistic limitation to the players' options.
I hope the forum posts will give an indication how the game operates and some of the effects.
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