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New beta attack mp requirement

 
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New beta attack mp requirement - 6/11/2018 3:04:43 AM   
BrianG

 

Posts: 3263
Joined: 3/6/2012
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Whatever was done in the new beta, each ground attack on a hex is now increasing the next attack required mp by 1.

Thus: attack with 4 divisions and have 6 others waiting to attack. The first attack uses up 6 mp from each division.

Next battle the 2nd group of 6 divisions attack. Even if not moved, they would need 7 mp to attack.

the 3rd would require 8.

i assume this mp bump is the same even if the first attack is a hasty attack .

Was this intended by the new beta? Its a major change.


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RE: New beta attack mp requirement - 6/11/2018 3:33:17 AM   
SparkleyTits

 

Posts: 814
Joined: 10/7/2016
From: England
Status: offline
Yeah it's intended to compensate for morale changes in battles
Each consecutive lose requires 1 extra MP for the next attack

Now morale is only gained or lost if a hex changes hands
"helds" and the similar conclusions do not have any morale changes for either side

(in reply to BrianG)
Post #: 2
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