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All Forums >> [Current Games From Matrix.] >> [World War II] >> Germany at War: Barbarossa 1941 >> Wish list Page: [1]
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Wish list - 6/4/2018 5:56:56 PM   
AngrySwan

 

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The units as they are cover almost anything in 1941 - 1942. There are a couple of non-existing units that could be made later if there are future versions:

- Early Pz III E with 37 mm gun. Covers 1939 and 1940. I do not know the plans for the future versions of this game so this is just an idea.

And two upgrades for the Elite divisions:

- Panzer division since some of them were upgraded to Panzer (a tank in infantry class looks strange but that is how these divisions developed.) Or maybe a Panzergrenadier division with the right extensions is enough?

- Grenadier division. Late war infantry that has the same difference from early Elite as Regular 43 has from Regular 39, the main difference is Panzerfausts.

Of course it all depends on how much programming/graphic design is needed to create those units. In Panzer General II with its huge icon data base and unit editor a player can create any unit all by himself but that is because of many modders who created icons and modding tools over a period of 20 years.

None of these really maters for 1941 or 1942 but if one day the game develops further they could be made.

< Message edited by Marechal -- 6/4/2018 5:58:42 PM >
Post #: 1
RE: Wish list - 6/26/2018 6:44:31 PM   
Ronald Wendt


Posts: 1496
Joined: 6/8/2009
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Hi Marechal,

both suggestions are doable. If possible i like to have all Panzer variants in the game one day.

Basically you call for an update tree for the Elite units in the second request. Should be according to historical develepment and could even be unique for each German Elite unit as not all made the same steps. Could be a bit confusing though, but would depict them individually. Same could be done with the Großdeutschland.
Would love to do it, but have to think it through, make some tests and cannot promise it will make it in 1.09, but its definitly realistic for a later update.

Regards,

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Post #: 2
RE: Wish list - 6/30/2018 6:24:13 PM   
AngrySwan

 

Posts: 241
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Hi Ronald,

These suggestions are for future versions. I do not know what plans you have for next version but if you are still thinking can I suggest the Finnish continuation zar as the next campaign? For next update after 1.09, that is.

Pz III with 37 mm guns would be needed if/when we have Poland and France.

Upgrades for Elite infantry can be useful when we have Defending the Fatherland campaign. In fact, we already have a possibility to make an AGS campaign for 1941-1943, using the existing scenarios Lwow - Uman - Melitopol - Rostov 1941 - Voronezh - Stalingrad - Maikop - Wintergewitter - Dritte Kharkov - Zitadelle South - Kiev/Zhitomir.

With the current units it can be possible to upgrade early Elite divisions to Elite Panzergrenadier units and Großdeutschland to Army Panzergrenadier. Later in 1943 the first Elite Panzergrenadier units are upgraded to Elite Panzer; more Panzergrenadier units are formed and qt the end of 1943 or early in 1944 also some Elite Grenadier units, many of them from non-Germans.

The Elite units cannot be bought the normal way so new Elite units will be created with the editor and then they just appear when needed. Like Das Reich in 1941 campaign that does not fight in Minsk battle but is available for Smolensk.

Regards,

(in reply to Ronald Wendt)
Post #: 3
RE: Wish list - 7/8/2018 7:37:37 AM   
Ronald Wendt


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Hi Marechal,

quote:

In fact, we already have a possibility to make an AGS campaign for 1941-1943, using the existing scenarios Lwow - Uman - Melitopol - Rostov 1941 - Voronezh - Stalingrad - Maikop - Wintergewitter - Dritte Kharkov - Zitadelle South - Kiev/Zhitomir.


True, an AGS campaign is actually what was in my head quite some time because of this, so seeing it come to life would be nice.

Do you intent to create one ? I am not able to any time soon, as 1.09 with the new Soviet campaign will use up all my available resources this year.

Regards,

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Post #: 4
RE: Wish list - 7/9/2018 9:42:28 AM   
AngrySwan

 

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Hi Ronald,

The 1941 campaign is in the middle of testing (done until Rostov; I still need to make epic Vyazma and see how the German offensive of Kalinin works) and then there will be time for the AGS campaign so it can be made by the end of the year.

Regards,







(in reply to Ronald Wendt)
Post #: 5
RE: Wish list - 7/12/2018 7:39:44 AM   
Ronald Wendt


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Hi Marechal,

sounds good

An AGS campaign in combination with the upcoming Soviet campaign would nearly complete the Eastern Front campaigns and battles in GaW.

Regards,

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Post #: 6
RE: Wish list - 7/25/2018 7:37:32 AM   
terminator


Posts: 489
Joined: 12/10/2009
From: France
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In Operation Barbarossa: The Struggle for Russia , ther was an Ornament called Acre Winter :





This Ornament disappeared from the game Germany at war: Barbarossa 1941.



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< Message edited by terminator -- 7/25/2018 7:38:33 AM >

(in reply to Ronald Wendt)
Post #: 7
RE: Wish list - 7/27/2018 7:04:47 AM   
Ronald Wendt


Posts: 1496
Joined: 6/8/2009
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Hi terminator,

nice to see your are still active in this part of the forum !

I am sure i had a (good?) reason to leave this texture out, its just that i cannot remember it. Anyway it should be around somewhere and its easy to put it into Germany at War. Noted it so you'll get it with 1.09.

Cheers,

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Post #: 8
RE: Wish list - 7/29/2018 8:35:53 AM   
terminator


Posts: 489
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From: France
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quote:

ORIGINAL: Ronald Wendt

Hi terminator,

nice to see your are still active in this part of the forum !

I am sure i had a (good?) reason to leave this texture out, its just that i cannot remember it. Anyway it should be around somewhere and its easy to put it into Germany at War. Noted it so you'll get it with 1.09.

Cheers,

Hi Ronald,

I always kept an eye on this forum, but for a moment it was very quiet (dead ?).

To have more ornaments is always considerable especially as there will be maps in winter in the next Soviet campaign ?

< Message edited by terminator -- 7/29/2018 8:36:23 AM >

(in reply to Ronald Wendt)
Post #: 9
RE: Wish list - 8/1/2018 10:32:52 AM   
Ronald Wendt


Posts: 1496
Joined: 6/8/2009
Status: offline
Hi terminator,

quote:

ORIGINAL: terminator

Hi Ronald,

I always kept an eye on this forum, but for a moment it was very quiet (dead ?).

To have more ornaments is always considerable especially as there will be maps in winter in the next Soviet campaign ?


the silence was my fault to a high degree, but i had to focus on my new project very heavily. Though this is still the case i now have reached a point were i have gaps here and there which i use to advance Army General and Germany at War.

The forum was never dead thanks to Marechal, who held the hill, waiting for reinforcements...

I try and increase my contributions, but there will still weeks were i cannot post.

The winter acre will surely come in handy with the Soviet strikes on winter maps, landscape is something that could use better and more graphics in general.

But i am still busy adding units, making maps etc. so have to cut some things.






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Post #: 10
RE: Wish list - 8/1/2018 4:28:20 PM   
AngrySwan

 

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Hi Ronald,

Opening the Western front and 1940? I did not recognize the plane but it looks like a French fighter.

(in reply to Ronald Wendt)
Post #: 11
RE: Wish list - 8/1/2018 10:05:35 PM   
terminator


Posts: 489
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From: France
Status: offline
A french fighter, it is sure.

The Morane-Saulnier MS.406 ?





Attachment (1)

(in reply to AngrySwan)
Post #: 12
RE: Wish list - 8/2/2018 9:56:10 AM   
Ronald Wendt


Posts: 1496
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Hi folks,

yes its french & yes its the MS.406.

And of course it will be available to the Finns as they had them in service, too. This was the original reason for creating this model.

The French profit from this with their first fighter being included in 1.09.

Cheers,

_____________________________


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Post #: 13
RE: Wish list - 8/2/2018 12:22:24 PM   
klhbekool


Posts: 130
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From: United States
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I always check this forum once a week to see what is going on. Ronald, I am really thankful that you manage to take time from your busy schedule to look Germany At War and Army General.
I am a huge fan of both games. I would also like to thank Terminator for all of his hard and suggestions that help to make all of the updates better.

_____________________________

KLH

(in reply to Ronald Wendt)
Post #: 14
RE: Wish list - 8/3/2018 8:03:18 AM   
Ronald Wendt


Posts: 1496
Joined: 6/8/2009
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Hi klhbekool,

quote:

ORIGINAL: klhbekool

I always check this forum once a week to see what is going on.


Nice to hear that you still care about whats going with Germany at War.

quote:

ORIGINAL: klhbekool

Ronald, I am really thankful that you manage to take time from your busy schedule to look Germany At War and Army General.
I am a huge fan of both games.


You are welcome, i like to do stuff for both games to this day and seeing people care gives one a certain satisfaction.

quote:

ORIGINAL: klhbekool
I would also like to thank Terminator for all of his hard and suggestions that help to make all of the updates better.

Have to support this, he provided lots of constructive information that improved GaW, always appreciated!

Regards,


_____________________________


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Post #: 15
RE: Wish list - 10/9/2018 10:19:51 AM   
terminator


Posts: 489
Joined: 12/10/2009
From: France
Status: offline
Engineers :

For the German Construction engineers, the name is not complete (it is lacking "engineers" at the end).
We could add the mention "Construction" or "Constr." according to the place on the Russian and German Nato symbols as it is already the case for the Combat engineers.

Other nations could also have engineers as Finland, Hungary, Romania, Italy...





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< Message edited by terminator -- 10/9/2018 10:20:11 AM >

(in reply to Ronald Wendt)
Post #: 16
RE: Wish list - 10/14/2018 9:17:14 AM   
Ronald Wendt


Posts: 1496
Joined: 6/8/2009
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Hi terminator,

quote:

ORIGINAL: terminator
For the German Construction engineers, the name is not complete (it is lacking "engineers" at the end).
We could add the mention "Construction" or "Constr." according to the place on the Russian and German Nato symbols as it is already the case for the Combat engineers.


yep, found and corrected this. Will be in 1.09 - thanks for reporting !

quote:

ORIGINAL: terminator
Other nations could also have engineers as Finland, Hungary, Romania, Italy...


No problem with that as long as they were at least batallion size in those nations (which i have to look up).

Regards,

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Post #: 17
RE: Wish list - 11/5/2018 11:06:00 AM   
Ronald Wendt


Posts: 1496
Joined: 6/8/2009
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Hi folks,

we have added a new feature for 1.09: a unit history.

The strength points and the enemies that are destroyed by that unit will be documented.

Hovering over the new icon (the "i" in the circle) in the panel will reveal the list.

Its quite fun to see the list growing during a battle




Attachment (1)

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Post #: 18
RE: Wish list - 11/5/2018 12:19:20 PM   
klhbekool


Posts: 130
Joined: 3/3/2007
From: United States
Status: offline
Thank you Ronald for adding that. I have always liked that feature.

_____________________________

KLH

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Post #: 19
RE: Wish list - 11/5/2018 6:39:07 PM   
AngrySwan

 

Posts: 241
Joined: 10/3/2013
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Hi Ronald,

This will make the life of the army history department easier, when they start counting victories for fighter aces and Stukas.

Will it be compatible with save games from 1.08?

Depending on how much work it takes, could Pz IVH have the same icon as Pz IVJ? I believe they already had extra armor around the turret in 1943. The Pz IV with the long gun but no extra armor would then remain for Pz IVF2 and Pz IVG in 1942 and maybe some of those are still around in 1943. In Panzer General II it would be assigning another icon (which already exists) from the data base to an existing unit. I do not know how much work editing a unit takes in this game.

(in reply to klhbekool)
Post #: 20
RE: Wish list - 11/5/2018 7:37:02 PM   
terminator


Posts: 489
Joined: 12/10/2009
From: France
Status: offline
quote:

ORIGINAL: Ronald Wendt

Hi folks,

we have added a new feature for 1.09: a unit history.

The strength points and the enemies that are destroyed by that unit will be documented.

Hovering over the new icon (the "i" in the circle) in the panel will reveal the list.

If I understood well, by causing 9 points of strength damage, this unit (101. s.Pz.Abt.) also managed to destroy 2 units ?

< Message edited by terminator -- 11/5/2018 7:40:50 PM >

(in reply to Ronald Wendt)
Post #: 21
RE: Wish list - 11/6/2018 12:22:53 AM   
demyansk


Posts: 1969
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Ron is keeping this game going, good job

(in reply to terminator)
Post #: 22
RE: Wish list - 11/9/2018 4:46:18 AM   
Ronald Wendt


Posts: 1496
Joined: 6/8/2009
Status: offline
Hi folks,

quote:

ORIGINAL: klhbekool

Thank you Ronald for adding that. I have always liked that feature.


ever since i played Strategic Command 2 it was the same for me. So you are welcome but its also a selfish deed

quote:

ORIGINAL: AngrySwan
Will it be compatible with save games from 1.08?

obviously the data is not collected and stored in the old savegames so you will not have the lists of old encounters, but they should load as usual and be upgraded if you save again later.

quote:

ORIGINAL: AngrySwan
Depending on how much work it takes, could Pz IVH have the same icon as Pz IVJ? I believe they already had extra armor around the turret in 1943. The Pz IV with the long gun but no extra armor would then remain for Pz IVF2 and Pz IVG in 1942 and maybe some of those are still around in 1943. In Panzer General II it would be assigning another icon (which already exists) from the data base to an existing unit. I do not know how much work editing a unit takes in this game.

I can have a look at this, interchanging parts that are already in one of the meshes is not a big deal.

quote:

ORIGINAL: terminator
If I understood well, by causing 9 points of strength damage, this unit (101. s.Pz.Abt.) also managed to destroy 2 units ?

Yes thats right, the log acts like the score in a soccer game. Imagine a player advancing to the goal while overwhelming several defenders and passing the ball to a well situated teammate only two yards from the goal line. That teammate will be listed as the one who scored the goal while the other player made most of the effort.
That's why we also count the strength points a unit destroyed so you have a better overall picture.

quote:

ORIGINAL: demyansk

Ron is keeping this game going, good job


Thanks, i try to work on it as often as my life allows it.

Regards,

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Post #: 23
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