Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: 4 player game

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: ssiviour, brian brian
  Printable Version
All Forums >> [New Releases from Matrix Games] >> World in Flames >> After Action Report >> RE: 4 player game Page: <<   < prev  3 4 [5] 6 7   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: 4 player game - 6/9/2018 6:49:50 PM   
Orm


Posts: 16491
Joined: 5/3/2008
From: Sweden
Status: offline
Turn can end on a 1, but a 7 is rolled and the turn continues.

The new weather roll is a 2, modified to a 3.



Picture from Sep/Oct '39 Impulse #9 (Axis) - DOW

Attachment (1)

< Message edited by Orm -- 6/9/2018 6:50:31 PM >


_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Pacetti)
Post #: 121
RE: 4 player game - 6/11/2018 4:40:14 AM   
peskpesk


Posts: 1627
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
Hello.

No DOW.

Japan Land
Italy Combined
Germany Land

_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to Orm)
Post #: 122
RE: 4 player game - 6/11/2018 4:59:55 AM   
peskpesk


Posts: 1627
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
Naval Air: None
No Port Strikes.
Italy send sub to East Med Sea.
No strategic bombing.

Italian Sub Searches in East Med Sea.






Attachment (1)

_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to peskpesk)
Post #: 123
RE: 4 player game - 6/11/2018 5:07:22 AM   
peskpesk


Posts: 1627
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
Axis Search roll East Med: 3

Allied Search roll East Med: 8





Attachment (1)

< Message edited by peskpesk -- 6/11/2018 5:08:30 AM >


_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to peskpesk)
Post #: 124
RE: 4 player game - 6/11/2018 5:14:42 AM   
peskpesk


Posts: 1627
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
After spending surprise points. How will the Allies distribute the damages? 1 destroyed ,1 damage,1 aborted.




Attachment (1)

< Message edited by peskpesk -- 6/11/2018 5:15:18 AM >


_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to peskpesk)
Post #: 125
RE: 4 player game - 6/11/2018 6:32:11 AM   
Mayhemizer


Posts: 5936
Joined: 9/7/2011
From: Finland
Status: offline
X on French CPs. Aborted CW convoys can go to some safe port in Egypt.

Allies stay.

(in reply to peskpesk)
Post #: 126
RE: 4 player game - 6/11/2018 8:43:14 PM   
peskpesk


Posts: 1627
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
The result, 2*FR and 1*CW CP are destroyed, one CW CP abort to Port Said. IT sub aborts.






Attachment (1)

< Message edited by peskpesk -- 6/11/2018 8:56:59 PM >


_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to Mayhemizer)
Post #: 127
RE: 4 player game - 6/11/2018 8:46:16 PM   
peskpesk


Posts: 1627
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
Japan advances west.
Italians advance North Africa and Horn of Africa.
Germans move west.
During Japan land movement was P-36A Mohawk, belonging to China, was overrun.
Japan, Hengyang entered and US public is angry (1 rolled, US Entry chit 2395 was picked).

Ground strike, JP 3-2 Art show skill.







Attachment (1)

< Message edited by peskpesk -- 6/13/2018 8:03:31 PM >


_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to peskpesk)
Post #: 128
RE: 4 player game - 6/11/2018 8:50:21 PM   
peskpesk


Posts: 1627
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
Japan Land Combat declaration.






Attachment (1)

_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to peskpesk)
Post #: 129
RE: 4 player game - 6/11/2018 8:50:54 PM   
peskpesk


Posts: 1627
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
Japan Ground support.




Attachment (1)

_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to peskpesk)
Post #: 130
RE: 4 player game - 6/11/2018 8:53:11 PM   
peskpesk


Posts: 1627
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
China has the choice of 3-1 +2 Blitz or 3-1 +2 Assault. Plase also note which(if any) unit is destoryed first.





Attachment (1)

_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to peskpesk)
Post #: 131
RE: 4 player game - 6/11/2018 9:46:37 PM   
Pacetti

 

Posts: 136
Joined: 5/11/2016
Status: offline
Assault. First Cav.

(in reply to peskpesk)
Post #: 132
RE: 4 player game - 6/12/2018 5:23:46 AM   
peskpesk


Posts: 1627
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
The attack is a stunning success. A 7 is rolled modified to a 9. Two defenders are destroyed. Attacker is disrupted.






Attachment (1)

_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to Pacetti)
Post #: 133
RE: 4 player game - 6/12/2018 7:03:20 PM   
Orm


Posts: 16491
Joined: 5/3/2008
From: Sweden
Status: offline
Sep/Oct '39
Impulse #9 (Axis)


Air Rebase:

Germany:
FTR2 Cologne -> Aachen

Japan:
NAV3 -> Changsha

Italy:
FTR2 -> hex 75,40 on Sicily

No reorganization.

Turn ends on a roll of 1. Three or less was needed.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to peskpesk)
Post #: 134
RE: 4 player game - 6/12/2018 7:04:18 PM   
Orm


Posts: 16491
Joined: 5/3/2008
From: Sweden
Status: offline
We need to decide on who makes the end of turn. Or should it rotate?

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 135
RE: 4 player game - 6/12/2018 7:45:44 PM   
Mayhemizer


Posts: 5936
Joined: 9/7/2011
From: Finland
Status: offline

quote:

ORIGINAL: Orm

We need to decide on who makes the end of turn. Or should it rotate?

We can rotate if we want, but when CW has lots of ships on seas CW should do turn end as we have done in our previous games.

I can do this time unless someone else want to do it (there are quite a many French ships returning to base too).

(in reply to Orm)
Post #: 136
RE: 4 player game - 6/12/2018 7:59:00 PM   
Orm


Posts: 16491
Joined: 5/3/2008
From: Sweden
Status: offline
Sounds like a plan.

I hope that the Axis end of turn orders can be posted tomorrow.

Do you want to roll for partisans?

I agree that CW is best nation to do the end of turn. But I have also noticed it takes quite some time to do it and it might be to much to put it on CW alone.

Edit: Germany put both pact markers on defence.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Mayhemizer)
Post #: 137
RE: 4 player game - 6/12/2018 8:06:37 PM   
Mayhemizer


Posts: 5936
Joined: 9/7/2011
From: Finland
Status: offline
I can roll partisans and place markers.

USSR places marker on defense.

Edit: No partisans, Japan rolled for garrison in Korea.

< Message edited by Mayhemizer -- 6/12/2018 8:12:41 PM >

(in reply to Orm)
Post #: 138
RE: 4 player game - 6/13/2018 7:03:12 AM   
Mayhemizer


Posts: 5936
Joined: 9/7/2011
From: Finland
Status: offline
French and USSR turn end

Prod Plan Prelim

France
Save Iraq oil to Damascus
Send Senegal resource to any factory, France produces 4 BPs.

USSR
Save one oil to Leningrad, USSR produces 8 BPs.

Stay at sea and RTB

Note that CW has CP returning to base from East Med and Japan has too on two sea areas.

France
All possible ships stays at sea except some CPs and submarine on Italian Coast.

Ships that return to base:
CP from Red Sea to Algiers.
CP from Arabian Sea to Beirut.
CP from Bay of Bengal to Aden if CW does not need that port. Otherwise it goes to Madagascar.
CA from Bay of Bengal to Aden if CW does not need that port. Otherwise it goes to Madagascar.
CP from South China Sea to Aden if CW does not need that port. Otherwise it goes to Madagascar.
One CP from West Med to Casablanca.
2x CA from CSV to Cacablanca.
Sub from Italian Coast to Marseilles.
2x BB from Wes Med to Marseilles.

Expend Oil Points

France reorganizes units for no cost:
LND3 LeO 451
CA Algerie
CP in Casablanca
CP in Algiers
CP in Damascus

Break down

USSR breaks down 3-3 INF in Poland into 1-4 INF div and 1-5 MOT div.

Production

France 4
Repair TRS
MIL

USSR 8
3x GAR
Ski div

Reinforcements

France
MIL

Edit: France send one resource to China (from Indo China, I guess that is allowed).

< Message edited by Mayhemizer -- 6/13/2018 4:25:38 PM >

(in reply to Mayhemizer)
Post #: 139
RE: 4 player game - 6/13/2018 7:42:10 PM   
peskpesk


Posts: 1627
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
Situation Egypt, North Africa End of Sep\Oct 1939




Attachment (1)

< Message edited by peskpesk -- 6/13/2018 7:59:12 PM >


_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to Mayhemizer)
Post #: 140
RE: 4 player game - 6/13/2018 7:45:54 PM   
peskpesk


Posts: 1627
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
Situation North China End of Sep\Oct 1939




Attachment (1)

< Message edited by peskpesk -- 6/13/2018 7:46:52 PM >


_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to peskpesk)
Post #: 141
RE: 4 player game - 6/13/2018 7:46:28 PM   
peskpesk


Posts: 1627
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
Situation South China End of Sep\Oct 1939




Attachment (1)

< Message edited by peskpesk -- 6/13/2018 7:47:11 PM >


_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to peskpesk)
Post #: 142
RE: 4 player game - 6/13/2018 7:49:50 PM   
peskpesk


Posts: 1627
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
Situation West front End of Sep\Oct 1939






Attachment (1)

< Message edited by peskpesk -- 6/13/2018 8:07:22 PM >


_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to peskpesk)
Post #: 143
RE: 4 player game - 6/13/2018 7:51:31 PM   
peskpesk


Posts: 1627
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
Situation East front End of Sep\Oct 1939




Attachment (1)

< Message edited by peskpesk -- 6/13/2018 8:08:22 PM >


_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to peskpesk)
Post #: 144
RE: 4 player game - 6/13/2018 7:54:30 PM   
peskpesk


Posts: 1627
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
Situation Horn of Africa End of Sep\Oct 1939




Attachment (1)

< Message edited by peskpesk -- 6/13/2018 8:08:05 PM >


_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to peskpesk)
Post #: 145
RE: 4 player game - 6/13/2018 7:57:36 PM   
peskpesk


Posts: 1627
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
Situation Central North Africa End of Sep\Oct 1939




Attachment (1)

< Message edited by peskpesk -- 6/13/2018 8:07:51 PM >


_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to peskpesk)
Post #: 146
RE: 4 player game - 6/13/2018 8:06:43 PM   
peskpesk


Posts: 1627
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
Situation Manchurian Front End of Sep\Oct 1939




Attachment (1)

< Message edited by peskpesk -- 6/13/2018 8:07:37 PM >


_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to peskpesk)
Post #: 147
RE: 4 player game - 6/14/2018 1:26:05 PM   
Orm


Posts: 16491
Joined: 5/3/2008
From: Sweden
Status: offline
Losses for Sep\Oct 1939.

CPs, pilots, and damaged ships excluded.




Attachment (1)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to peskpesk)
Post #: 148
RE: 4 player game - 6/14/2018 4:25:38 PM   
Orm


Posts: 16491
Joined: 5/3/2008
From: Sweden
Status: offline
German, Italian, and Japanese end of turn.

Prod Plan Prelim

Germany:
No changes needed. Produce for 15 BPs and save 2 additional oil.

Italy:
No changes needed. Produce for 2 BPs and save 1 additional oil.

Japan:
No changes needed. Produce for 11 BPs and save 1 additional oil.

Stay at sea:

Italy:
CP in Italian Coast stay at sea (should be on sentry)
All other ships, and aircraft, return to port.

Japan:
All CPs stay at sea.
Japanese Coast - 5 CPs needs to be ordered to stay at sea. CA stay at sea.
China Sea - 2 CPs needs to be ordered to stay (the others should be on sentry). CA stay as well.
South China Sea - BB stay. (the 3 CPs should be on sentry)

Ships that return to base:

Italy:
All ships, submarines, and aircraft return to La Spezia.

Japan:
AMPH + 1 CA return to Hiroshima.
3 TRS + 1 CA to Tokyo.

Use Oil:

Germany:
Germany reorganize all units except the "V MOT" and the "Bf 110C" (FTR3) for the cost of one oil (1.45). Use one of the oil in Berlin.

Italy:
Three units are reorganized for no oil cost (0.4). The NAV2, LND3, and 3-range (3 strength) SUB are reorganized.

Japan:
All units are reorganized for one (1.1) oil in Hiroshima.

Break down:
Japan breaks down the CAV in China.

Production:

Germany (15):
3 x Pilot
LND2
SYNTH

Italy (2):
Pilot

Japan (11):
3 x MIL
MECH

Factory Destruction:
Japan destroy both the factory in Changsha and the blue factory in Canton.

Reinforcements:

Germany:
FTR2 (Bf 109E-1) -> Saarbrucken
LND3 (Do 17Z) -> Dusseldorf
INF -> Breslau
AT -> Saarbrucken
ARM Div -> Dusseldorf

Italy:
LND3 (Sparviero) -> Genoa
MOT -> Genoa

Japan:
Remove CVP in Yokohama

Voluntary Resource Lending:
Germany send 1 oil to Italy.

Axis go first if we win the initiative. No re-roll.

< Message edited by Orm -- 6/14/2018 4:26:51 PM >


_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 149
RE: 4 player game - 6/14/2018 5:12:44 PM   
peskpesk


Posts: 1627
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
Deleted

< Message edited by peskpesk -- 6/14/2018 9:34:49 PM >


_____________________________

"'Malta - The Thorn in Rommel's Side"

(in reply to Orm)
Post #: 150
Page:   <<   < prev  3 4 [5] 6 7   next >   >>
All Forums >> [New Releases from Matrix Games] >> World in Flames >> After Action Report >> RE: 4 player game Page: <<   < prev  3 4 [5] 6 7   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.180