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RE: Cargo Tutorial

 
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RE: Cargo Tutorial - 6/19/2018 3:43:58 PM   
SirAndrew

 

Posts: 49
Joined: 11/27/2017
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I've checked and the San Giorgio ship is closer than 15nm to Sicily, so they should launch. I've worked around that problem by deleting the LCM-6s and adding some LCM-8s.
Now they launch correctly.
A bit unrealistic (the Italian Navy has 3 LCM-6s and 2 LCVPs on each San Giorgio-class, but you can only fit 2 LCVPs and 2 LCM-8s, plus the AAV-7 and M113 should swim by themselves), but finally working!
I've also changed a bit the USMC landing zone, I hope that now LCACs will always unload.
Added the new release here and at the start of the thread.

@Michael: Steam is behaving a bit strangely on my end. I have installed the game via Steam, but I have to manually copy the Workshop scenarios (but some have been copied automatically) and I can't edit the ready time and the fuel of airplanes. I've written a post in the Tech Support, but the problem can't be replicated and it's of unknown origin. Even after re-install, it's still there...

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