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RE: Desert War: Why Didn't You Buy?

 
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RE: Desert War: Why Didn't You Buy? - 9/21/2018 12:23:29 AM   
jjdenver

 

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quote:

ORIGINAL: Okayrun3254
I am curious. What sort of "campaign" is expected? Are there any other solid games at this scale and time period that offer a "campaign"?


Lack of campaign is also a big decision factor for me in any game. But I think I'd buy a game that made the scale/stacking and possibly interface level improvements from this developer just to get the battles. I always prefer campaigns but I remember really enjoying the operational level scenarios that Atomic Games Operation Crusader included. Those were not small scale - they covered large battles that were very interesting but at a playable scale (# of units to manage was high but not ridiculous). I also played some even larger scenarios in Atomic Games Stalingrad game including the monster full campaign scenario (just 1 scenario but covered a huge map and long timeline. It was large but you could build up to it by playing some smaller scenarios that simulated just some parts of the full campaign scenario, and unit stacks never became too much of a burden iirc.

Anyway on to campaign. I think there are 2(?) basic types of campaigns that could be included:

1) chained scenarios with some carry-over effect and branching a la panzer general. This can be accomplished by letting units (slowly!!) accumulate experience, by giving some currency for achievements during the previous battles and the currency can be spent to mildly improve your situation in the next battle (i.e. extra air support, or an extra regiment of artillery, etc), or in other ways.
2) A large "campaign" single scenario that covers the full timeline of all the small scenarios and the full map area. This is of think harder for developers to play balance and get right since there will be various events (reinforcements or negative effects triggered by player actions in game). For example if an airfield is taken maybe air missions are reduced, or if a rail station is captured supply is harder to distribute, or if a port is captured enemy supply might be easier, etc etc.

In any case I hope the next game can include some campaign(s) since I think I'd enjoy it and so would most players. Campaigns is one of the main reasons for the popularity of panzer general imo. The tactical battles aren't really very awesome and imo the campaign design is kinda stupid (why are there an infinite number of polish tanks rolling at the germans in a scenario for example) but have a bigger/longer picture to consider while playing the tactical battles.

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RE: Desert War: Why Didn't You Buy? - 9/24/2018 1:46:24 PM   
Steely Glint


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Too much clicking.

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RE: Desert War: Why Didn't You Buy? - 9/28/2018 4:34:26 PM   
Ron

 

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I did have this on my wish list, but held back from buying due to AI limitations. I messed around with the previous free version and was very interested in seeing the concept develop, especially the Desert War theatre, but that too had almost an almost non existent AI, forgivable due to the state of the game. However, after reading AARs and people's impressions it appears nothing has really changed in that regard. Perhaps not a fair comparison at all but I ended up revisiting and getting the updated TOAWIV, great game and has a fairly challenging AI imo.

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RE: Desert War: Why Didn't You Buy? - 9/29/2018 4:00:12 PM   
Omnius


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Just waiting for the Xmas sale coming soon. I don't buy games upon initial release, they're just not ready for prime time. I like to buy games that are pretty much developed and patched, at least a year after release. I recently bought the Distant Worlds:Universe game and enjoy playing a game that has few bugs. I'll also buy the TOAW4 game this Xmas sale since it's over a year old now and I'll play that first before delving into Desert War. By then there may be a third or fourth patch. I'm looking forward to seeing what comes next in this series. I love WEGO games so am rooting for this game to be successful!

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RE: Desert War: Why Didn't You Buy? - 12/9/2018 8:41:47 PM   
sIg3b


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Didnīt buy it, because the AI is generally said no to be cut-throat. I am only interested in SP and want a terribly strong Computer opponent.

Also, I donīt care much for WEGO. A Chess-like IGOUGO with a (nearly) Chess-like AI would have been an instant buy.

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RE: Desert War: Why Didn't You Buy? - 12/10/2018 4:57:05 AM   
bcgames


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Thanks for the feedback everyone. Keep it coming. Every bit is considered.

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RE: Desert War: Why Didn't You Buy? - 1/7/2019 3:56:26 AM   
bcgames


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Bump.

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RE: Desert War: Why Didn't You Buy? - 1/10/2019 3:33:39 PM   
Werewolf13

 

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1) Price too high. Definitely buy at a $19.99 price point. Leaning towards buying at the sale price point but...
2) Number of units in most scenarios too high for my liking. Used to like monster games (this one looks like a small monster) but as I grow older I find myself becoming less and less tolerant of having to deal with a 100+ units/turn.

N. Africa Campaign is one of my favorite in WWII, Italy campaign being my favorite. N.Africa is a big selling point for me.

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RE: Desert War: Why Didn't You Buy? - 1/12/2019 2:07:09 AM   
bcgames


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quote:

ORIGINAL: Werewolf13
N. Africa Campaign is one of my favorite in WWII, Italy campaign being my favorite.

If the Italian Campaign is your favorite, keep an eye out for my upcoming Salerno scenario. I've been working hard on this one:

http://www.matrixgames.com/forums/tm.asp?m=4572815

Stay tuned.



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RE: Desert War: Why Didn't You Buy? - 1/12/2019 2:16:51 AM   
bcgames


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quote:

ORIGINAL: sIg3b

Didnīt buy it, because the AI is generally said no to be cut-throat. I am only interested in SP and want a terribly strong Computer opponent.


We got the message on this one; Slitherine coached us to exert a soft AI-hand over The Player. Our intent now is to deliver the opponent back to the Stone Age. Let's see what we can do to make single-player less soft-handed.


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RE: Desert War: Why Didn't You Buy? - 1/12/2019 2:33:23 AM   
bcgames


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quote:

ORIGINAL: Ron

...Perhaps not a fair comparison at all but I ended up revisiting and getting the updated TOAWIV, great game and has a fairly challenging AI imo.

Agree. I have all the editions of TOAW...NOW...thanks to the current Matrix sale. Get TOAWIV before the sale closes! It's a great game and has a great, easy-to-use game editor. It has LOTS of scenarios (...and more coming), excellent game support, and dedicated supporters--I'm one of them. Go get it! Seriously. Enjoy!


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RE: Desert War: Why Didn't You Buy? - 1/12/2019 2:38:09 AM   
bcgames


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quote:

ORIGINAL: Omnius

I'm looking forward to seeing what comes next in this series. I love WEGO games so am rooting for this game to be successful!

Thanks. What's next is Eastern Front, regimental/brigade-level.

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RE: Desert War: Why Didn't You Buy? - 2/25/2019 7:52:45 PM   
ETF


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quote:

ORIGINAL: sIg3b

Didnīt buy it, because the AI is generally said no to be cut-throat. I am only interested in SP and want a terribly strong Computer opponent.

Also, I donīt care much for WEGO. A Chess-like IGOUGO with a (nearly) Chess-like AI would have been an instant buy.


IGOUGO is so unrealistic IMHO. Wego is the only standard for modern wargames that I will touch. Most higher end products are WEGO.

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RE: Desert War: Why Didn't You Buy? - 2/25/2019 7:56:41 PM   
ETF


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quote:

ORIGINAL: bcgames


quote:

ORIGINAL: sIg3b

Didnīt buy it, because the AI is generally said no to be cut-throat. I am only interested in SP and want a terribly strong Computer opponent.


We got the message on this one; Slitherine coached us to exert a soft AI-hand over The Player. Our intent now is to deliver the opponent back to the Stone Age. Let's see what we can do to make single-player less soft-handed.


Really glad you put resources into other things than an AI. I know that will draw flack but lets face I have been CPU wargaming since 83 and I have NEVER seen an AI that is better than an intermediate player even maybe not even that good. Usually, it is only good for tutorials unless you want to play a cheating AI. Just my two cents. Surely in this day in age you can find a worthy similar opponent.

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RE: Desert War: Why Didn't You Buy? - 2/25/2019 7:59:03 PM   
ETF


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I have a few friends that are willing to play and pay but would love to see it on Steam just in case they don't like it and can get a refund. Any chance it will end up on steam or this is not in your business model? Love the program. North Africa might not be popular as much to our American cousins? Hence lower sales?
Cheers


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RE: Desert War: Why Didn't You Buy? - 2/26/2019 1:24:54 PM   
Saint Ruth


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Maybe, but now concentrating on updates for the next one!

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RE: Desert War: Why Didn't You Buy? - 3/2/2019 1:28:23 PM   
ETF


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Sounds good. Love the program sir. Worth the buy.

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RE: Desert War: Why Didn't You Buy? - 3/4/2019 12:00:35 PM   
Saint Ruth


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Cheers, Brian

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RE: Desert War: Why Didn't You Buy? - 3/13/2019 7:18:16 PM   
ninja81

 

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quote:

ORIGINAL: bcgames


quote:

ORIGINAL: sIg3b

Didnīt buy it, because the AI is generally said no to be cut-throat. I am only interested in SP and want a terribly strong Computer opponent.


We got the message on this one; Slitherine coached us to exert a soft AI-hand over The Player. Our intent now is to deliver the opponent back to the Stone Age. Let's see what we can do to make single-player less soft-handed.



When will the new patch come out?
Any hope to implement AI in the scenario enter rommel?

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RE: Desert War: Why Didn't You Buy? - 3/14/2019 12:48:01 AM   
bcgames


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Very soon.

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