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Retreat UE and Bacon Mod

 
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Retreat UE and Bacon Mod - 5/3/2018 5:09:33 PM   
jack6563

 

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Could someone walk me through combining Bacon Mod with Retreat UE? I don't really understand enough to figure out what works without editing Bacon to play nicely with Retreat UE or vice versa. Any help would be appreciated.
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RE: Retreat UE and Bacon Mod - 5/3/2018 8:39:31 PM   
Retreat1970


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Joined: 11/6/2013
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http://www.matrixgames.com/forums/tm.asp?m=3834204&mpage=8&key=

post #225

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RE: Retreat UE and Bacon Mod - 5/3/2018 10:10:34 PM   
jack6563

 

Posts: 10
Joined: 2/10/2016
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Thanks. I followed all the steps, but what do I do with BaconSettings.txt and Passengers.txt? I assume that I just put them into the RetreatUE folder? And can the Fighters.txt included in Baconmod be safely discarded?

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RE: Retreat UE and Bacon Mod - 5/3/2018 10:59:13 PM   
Retreat1970


Posts: 661
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This I do not know since I don't play anymore. You may get an answer from the baconmod thread.

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RE: Retreat UE and Bacon Mod - 5/3/2018 11:14:47 PM   
jack6563

 

Posts: 10
Joined: 2/10/2016
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Thanks, I think I've got it working though. For anyone else who happens to have similar problems, I got an error when I started a new game with the combined mods when I did not put BaconSettings.txt and Passengers.txt into my RetreatUE folder. When I did put them in everything seemed to be working (or at least no obvious problems) for the two minutes I bothered to test it.

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RE: Retreat UE and Bacon Mod - 5/3/2018 11:37:39 PM   
Sabranan

 

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BaconSettings.txt and Passengers.txt don't need to be in any mod folder. They should be in the root folder next to the bacon executable.

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RE: Retreat UE and Bacon Mod - 5/3/2018 11:59:00 PM   
jack6563

 

Posts: 10
Joined: 2/10/2016
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Yeah, originally it seemed fine, but I'm getting a lot of exception errors so thanks for the tip.

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Post #: 7
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