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Dealing with helicopters... - 4/27/2018 7:41:31 PM   
ctcharger

 

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I am playing the scenario with a regiment of Hinds... they just sit there mocking me like a bunch of crows..

How do I safely move my AA units to deal with them?

Should I concentrate my AA units or leave them spread out?

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RE: Dealing with helicopters... - 4/28/2018 1:37:49 PM   
CapnDarwin


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See Kenneth (Waz) fight in this video against a hoard of Mi-24s. He has a good number of AD assets and they are in good position to engage the Hinds in open ground at max range. ALso supported by less effective fires from a number of Brads via 25mm. https://www.youtube.com/watch?v=uTMIc2TdSAw

Kenneth has done many vids on the game and they are worth a look!

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RE: Dealing with helicopters... - 4/28/2018 4:58:14 PM   
ctcharger

 

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Wow. He was ripping through those Hinds at the start!! That was some good shooting!

I am the NATO player in a PBEM game using this scenario. We’ll see how it goes.

A-10’s good for taking out helicopters?

I will be checking out his videos!

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RE: Dealing with helicopters... - 4/28/2018 7:13:56 PM   
CapnDarwin


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A-10s can target helicopters. May be hard to hit if other targets are near by the strike area.

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RE: Dealing with helicopters... - 4/29/2018 2:10:57 PM   
ctcharger

 

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Ok thanks, I wonder how an A-10 pilot would view a group of Hinds that popped up out of the blue (as targets) while on a strike mission.

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RE: Dealing with helicopters... - 8/9/2018 2:07:53 AM   
KungPao


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In an emergency situation you can even use your Artillery to target helicopters

the combat log below record a 81mm Mtr Plt took out 2 Mi-24

quote:


0628 hrs - 1st Mtr - neutralizing fire (3x) in hex 2307
0628 hrs - 1st Mtr : fires 81mm L1 basic hit chance of (12%) against a Mi-24P Hind at a range of 4500m / 1866m
0628 hrs - 1st Mtr (Unidentified enemy units) in 1411 is engaging a helo unit (1 Helo) in hex 2307 at range 4,360m.
0628 hrs - 1st Mtr - new orders received: Barrage: Neutralizing Fire (3x) on hex 2307 at 0631 hrs.


there were some issue on the combat log, it didn't record the hit. The pic below proves that the crew of 1st Mtr plt have brilliant marksman skill.





Attachment (1)

< Message edited by KungPao -- 8/9/2018 2:09:03 AM >


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RE: Dealing with helicopters... - 8/9/2018 3:05:34 AM   
CapnDarwin


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Hovering helos are a target like anybody else caught in the rain. You want ugly, wait until your helos get hit by ICM.

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RE: Dealing with helicopters... - 8/9/2018 3:14:40 AM   
KungPao


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quote:

ORIGINAL: CapnDarwin

Hovering helos are a target like anybody else caught in the rain. You want ugly, wait until your helos get hit by ICM.

Good to know, Thanks
I haven't got a chance to try ICM on Helo. But I can image devastating effects

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RE: Dealing with helicopters... - 1/22/2019 7:45:57 PM   
TarkError

 

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I was playing the mega scenario "The Bear Attacks" the other day and learnt how bad it was to have Apaches on the enemy's side...it's definitely worth putting your AA guns into pre-selected battle positions that will cover likely air approaches (as long as they're not being shot at by enemy ground forces).

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RE: Dealing with helicopters... - 1/22/2019 8:59:42 PM   
CapnDarwin


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That 8km stick on the AH-64s can hurt. A lot.

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RE: Dealing with helicopters... - 3/8/2019 2:36:05 PM   
Anthropoid


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I'm curious how many battles you guys looked at the records for to consult the performance of the Hinds? Because, in the video by Waz that you linked, his assessment (based on much more play than me) matches up with mine: the success he had in the first couple of command cycles was exeptional, and seemingly "lucky" as much or perhaps more than a result of his setup.

It is difficult to get a sense for how effective the system actually has proven to be against Western foes based on something so superficial as Wiki.

But I find it hard to believe it would prove to be as impregnable as the game seems to suggest it would be.

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RE: Dealing with helicopters... - 4/7/2019 9:04:47 PM   
Zakalwe101

 

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Well fortunately there isn't really any real world evidence of how HIND would have performed in a battle against a first class opponent, what we do know is that in Afghanistan the Mujaheddin feared them until they acquired CIA supplied MANPADS which effectively neutralised them.
In other wars they have been up against insurgent forces. I couldn't find any evidence of their use in the First Chechen war , but if they performed as well as the rest of the Russian Federation forces then I don't think they will have come out of it with any credit.
On paper it carries a formidable weapon load, and is heavily armoured,but as was demonstrated by the Russian federation in the first Chechen war a lot hangs on the training of crew ,training as units, reliability of equipment, and equipment preparation, and competence of planning staff. Did the Russian army deteriorate so quickly after the fall of the Berlin wall in 1989 to it's woeful performance in three short years, I think not, I think it was an army rife with corruption, and the threat it posed in real terms not as great as some wanted it to be, of course we can speculate on that now.

Personally though, if the game exaggerates the threat they posed in the real world, I prefer to have them scaring the hell out of me in terms of how the blazes do I deal with them.

The game is very clever in terms of posing threats and not providing easy tools to deal them. e.g T80U that none will fire at , Helicopters but not enough Air defence units, overwhelming artillery coupled with a flood RECON spotting units, Intelligence that says opposing forces amount to 80 to 120 MBT's but usually amount to 200 plus

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