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Friday the 13th - Damascus Strike Test Package

 
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Friday the 13th - Damascus Strike Test Package - 4/15/2018 10:23:35 PM   
TitaniumTrout

 

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Scenario for testing. Friday the 13th

Uses the publicly available list of assets for the 13 April strike on chemical weapons sites in Syria.

I would appreciate feedback and comments. Of particular interest is the location of BUK and Pantsir assets, or at least an idea of what to expect where. The numbers and info I've found varies wildly and leaves much to be desired. I erred on the low side of published figures and sprinkled them where it seems appropriate. S 400 system locations are based on what reports I can find online, but again, I'd love some better data.

There's a couple of special actions, one will sum up weapons fired into Syria, current score, and status with the Russian Federation. Another simulates a comms blackout prior to the strike so Syria has less warning of a potential attack.

Edit : Update #2 Added
More SA-22 and SA-17
Added Special Action for Russian Federation
Adjusted OOB for Coalition
Added EA-6B and Fighter Escort for Cheeto Flight


Attachment (1)

< Message edited by TitaniumTrout -- 4/18/2018 10:01:12 PM >


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RE: Friday the 13th - Damascus Strike Test Package - 4/17/2018 2:25:35 AM   
Tashtego

 

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I took a quick look, and you might want to double check the location of the Higgins. Reports I came across had her location in the north Arabian Gulf, rather than the Persian Gulf.
I liked the images in the briefing, pretty slick.

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RE: Friday the 13th - Damascus Strike Test Package - 4/17/2018 5:04:38 AM   
Dysta


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After a lot of discussions in War-drumming Syria thread, I am interested and inclined to test it. Kinda hope it is a 'whack-a-mole' gameplay to see how capable the Syrian air defense against missile strikes, with and without Russia's help.

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RE: Friday the 13th - Damascus Strike Test Package - 4/17/2018 4:16:20 PM   
Grazyn

 

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According to wiki, they used AGM158-B JASSM-ER not AGM158-A. The ERs have a much longer range

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RE: Friday the 13th - Damascus Strike Test Package - 4/17/2018 11:04:41 PM   
chrispman

 

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Interesting!

I fired 73 missiles, 27 were shot down. All primary and secondary targets destroyed: 367 points Minor Victory.

I find it difficult to coordinate the strikes because the missiles automatically fly off-axis approaches (using shift-F1).

Thanks for the scenario!


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RE: Friday the 13th - Damascus Strike Test Package - 4/17/2018 11:58:42 PM   
Gunner98


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You'll need to plot their courses: Use Shift+F1. Bottom right box you can manually plot the courses of your CMs, and perhaps guide them around the SAMs or keep them terrain masked for as long as possible.

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RE: Friday the 13th - Damascus Strike Test Package - 4/18/2018 2:51:13 AM   
Primarchx


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Yep. Go to Relief View and start plotting those TLAMs down ol Beggar's Canyon...

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RE: Friday the 13th - Damascus Strike Test Package - 4/18/2018 7:10:27 AM   
Filitch


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To set correct Syrian Order of battle you could use Zaslon's post http://www.matrixgames.com/forums/fb.asp?m=4467319.
Replace part of SA-3b with SA-3c, add more SA-17 and SA-22
Probably you should append A-50 with AEW mission to Russian Federation side.

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RE: Friday the 13th - Damascus Strike Test Package - 4/18/2018 12:01:20 PM   
TitaniumTrout

 

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I've made a few revisions.

Changed JASSM to JASSM-ER
Swapped 7 SA-3B for SA-3C
Added a special action to make RusFed hot at scenario start
Missile intercept counter on hold
USS Higgins will remain as is if only to keep the mission area from stretching out too far


Current SAM count is :

36 SA-2D
24 SA-3B
7 SA-3C
40 SA-6A
5 SA-17
3 SA-19
14 SA-22
5 SA-5c

I plan on increasing the quantity of SA-22's and SA-17's. Will get an updated scenario up tonight.


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RE: Friday the 13th - Damascus Strike Test Package - 4/18/2018 12:05:18 PM   
Dysta


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Speaking of SA-22 (Pantsir), I think it's pretty much the only silver bullet against some beasty missiles. So I think SGA will put them at more important assets, like airports and important facilities. Maybe make these targets have bigger scores if playing as Allies, and more likely avoid them if playing as Syrian side.

< Message edited by Dysta -- 4/18/2018 12:11:36 PM >


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RE: Friday the 13th - Damascus Strike Test Package - 4/18/2018 8:52:09 PM   
ExNusquam

 

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quote:

I took a quick look, and you might want to double check the location of the Higgins. Reports I came across had her location in the north Arabian Gulf, rather than the Persian Gulf.
I liked the images in the briefing, pretty slick.

The US Navy calls the Persian Gulf the Arabian Gulf, mostly to annoy Iran.

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RE: Friday the 13th - Damascus Strike Test Package - 4/18/2018 10:01:54 PM   
TitaniumTrout

 

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Edit : Update #2 Added
More SA-22 and SA-17
Added Special Action for Russian Federation
Adjusted OOB for Coalition
Added EA-6B and Fighter Escort for Cheeto Flight

Attachment (1)

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RE: Friday the 13th - Damascus Strike Test Package - 4/19/2018 8:14:34 AM   
Grazyn

 

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These articles have details about units used in support of the attack, from Aviano and Sigonella, and tankers positions

https://theaviationist.com/2018/04/14/here-are-the-first-photos-of-the-u-s-air-force-f-16c-and-f-15c-jets-and-kc-135-tankers-returning-to-aviano-after-tonights-mission/

https://theaviationist.com/2018/04/14/everything-we-know-and-no-one-has-said-so-far-about-the-first-waves-of-air-strikes-on-syria/

< Message edited by Grazyn -- 4/19/2018 8:16:28 AM >

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RE: Friday the 13th - Damascus Strike Test Package - 4/19/2018 11:16:48 AM   
TitaniumTrout

 

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Thanks man! Seems I'm going to need to add quite a few more tankers. I'm debating how detailed to go initially as a lot of the assets don't actually strike, but support the strike. I may add a separate special action that allows for a Syrian/RussianFed retaliation. Then maybe those F-16's and Rafales would see some action.

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RE: Friday the 13th - Damascus Strike Test Package - 4/19/2018 11:44:05 AM   
Gunner98


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Another option to consider is creating another 'side' which is allied to the player and runs the tanker tracks and CAP over the Med. They would then only get involved if someone comes out to play. You could also transfer assets to the player from that side if things heat up.

B

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