From: Ottawa, Canada
What did I do right?
Stuck to the plan.
I had determined that the area in front of Caen was key and I put my best units into that area from the start. That helped me hold Caen.
Also, it was important to keep the Allies West of Pegasus bridge. My early attacks on the paratroops that killed them off and let me hold the East bank of the river was very important.
Getting the Americans into the bocage also helped. They were making really good progress until they hit the bocage and then my forces were able to hold them.
Breaking the plan.
I had decided to abandon the peninsula in my plan, but in the game I did not really do that. This made it harder for the Allies to get Cherbourg and meant that they had lots of units stuck fighting in the peninsula which might have helped more elsewhere.
I launch two major counter attacks – the first one on June 19th and the second one near the end of the game. These two attacks were very important to my success. The first one lessened the stress on the defenders in Caen and really hurt the Canadian and British units. The second one helped draw the attention away from the drive South out of Tilly.
Recycling units in the line and using the Ignore losses option.
I did a better job of making sure that the right units were in the line, pulling out tired units and putting in new units. Also, in critical areas I used the Ignore Losses option to make sure that I did not get pushed back.
What could I improve on?
Movement of my reinforcements
There were too many times when I failed to move forces arriving in the South up to the front lines. I got lucky in that this did not affect the battle too much, but it was a risk I could have avoided.
Objectives for my counter attacks
When I planned the two major counter moves I should have set out what I was trying to achieve at the outset. The week long counter attack North of Caen, did not have a clear objective. This meant that it was harder for me to decide when to pull back. The objective could have been a piece of terrain, the destruction of a enemy unit or just to cause havoc.
Recognizing when to pull back
In the peninsula, I lost units because I was too slow to realize that it was time to pull my units back. I held them in place and they got cut off and finally destroyed. The decision to withdraw is one I always struggle with and the timing is often difficult, but I need to work on it. I did better after my main counter attack in the East. I decided to pull back just in time.
The back to back moves complicate this decision. It is one of the reasons I enjoy the uncertainty of the back to back moves. When defending, I would rather be going second every turn to prevent their occurrence.