From: Tucson, AZ
I railed OKH to Koningberg so as to be present when the tired planes get parked there
for rest and refit. Maybe he will accellerate the process a bit.
I'm looking for good places to drop some paratroops that will hinder the retreat of the
Soviets and block their probable retreat path so I can catch up with them and kill them.
I've identified two high value roads that the Soviets will probably use that have
bridges over rivers and I can drop those bridges to stop the flow of traffic a little
Most of the aircraft will be doing airfield strikes until all the Soviet planes I can
reach are gone. Then I'll see if I can't drop some bridges in his far backfield, make
'em hard to repair, and also redirect all the traffic to take the scenic route.
I want the RR engineers to build four routes in all. One going to Riga for now. One
heading to Minsk, one headed to Kiev, and one from Bessarabia to Odessa. I'll figure
out which routes to weight heavily and which ones that can use a single RR unit. And
this time I want a route to go from north to south and vice versa without going on the
I've been playing reckless in the past and this time I want to be more careful and just
for grins I think I'll use the red green yellow rule where red units can't move or shoot
and yellow units can move but not shoot and green units can move and shoot. I tried it
on the Sicily to Brenner's Pass scenario and it seemed doable.
We'll see how I do this time.
"The universe contains protons, neutrons, electrons and morons." Anon.