Crash log in a cpu vs cpu game

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iciomn
Posts: 4
Joined: Mon Jun 05, 2006 5:48 pm

Crash log in a cpu vs cpu game

Post by iciomn »

I was playing a test game cpu vs cpu for a new scenario and i had a crash.

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crashLog.txt
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gorngoo
Posts: 5
Joined: Wed May 02, 2018 1:50 am

RE: Crash log in a cpu vs cpu game

Post by gorngoo »

The game crashed on me also doing the same thing. Built my own scenario and then set it to computer vs computer.
It usually crashes on the 2nd or 3rd turn but sometimes [rarely] it plays all the way through. Here's the crash
log:
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crashLog.txt
(40.26 KiB) Downloaded 8 times
gorngoo
Posts: 5
Joined: Wed May 02, 2018 1:50 am

RE: Crash log in a cpu vs cpu game

Post by gorngoo »

Found something out. My game that I built is using the 1/2km scale. What I've discovered is that if an air mission is set to interdiction in the scenario and the scale is set to 1/2km it crashes. Not sure if it's how I designed the map or what. It doesn't crash if scale is set to 1/4km, 1km, or 2.5km. Only if it's set to 1/2km. I originally had all air missions set to rest at game start and eventually the PO would set an air mission to interdiction in a game round and it'd crash so not sure how to get around this other than set it to some scale other than 1/2km.
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