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New contacts poping-up endlessly

 
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New contacts poping-up endlessly - 2/19/2018 7:32:43 AM   
nukkxx


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... and not showing up on the map.
Eachtime I click on "close and resume" a new contact pops-up and nothing on the map.
It started with SKUNK #50 (or so...) after I sunk an enemy ship.
Looks like I catched an endless loop.
Here's the save.

https://drive.google.com/open?id=1kTQoupFUSYT74BSpxiwIONjFAB86podV
Post #: 1
RE: New contacts poping-up endlessly - 2/19/2018 1:05:44 PM   
ExMachina


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Sorry. I tried but (again) this is a case where the saved game is part of a DLC which I do not have permission to view.

Devs: is there a workaround for this? For example, is there a way that we could view .save files for xx minutes before the licensing checks get in the way?


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RE: New contacts poping-up endlessly - 2/19/2018 2:00:05 PM   
nukkxx


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yes, I forgot to mention, it's the first scenario of shifting Sands.

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RE: New contacts poping-up endlessly - 2/19/2018 2:13:17 PM   
ComDev

 

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Game version?

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RE: New contacts poping-up endlessly - 2/19/2018 2:37:05 PM   
nukkxx


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Beta 1.14

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RE: New contacts poping-up endlessly - 2/19/2018 4:29:11 PM   
ultradave


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This issue was reported when SS came out. Seems to still be there. I was just playing that scenario last night and noticed it .. Doesn't have anything to do with the new contact list It was doing it before that

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RE: New contacts poping-up endlessly - 2/19/2018 8:12:11 PM   
ComDev

 

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Hmmm ran the scen and no issues here...

Just press play and it happens? Which side?

Could it also be something related to the way you have configured the game? Could you send me your Command.ini file as well?

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RE: New contacts poping-up endlessly - 2/19/2018 9:04:38 PM   
ultradave


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Here's a previous report

http://www.matrixgames.com/forums/tm.asp?m=4374352

As I remember, it starts doing this at some random time and then the message log fills with contact reports incremented by one each time - thousands of them.

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Dave A.
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RE: New contacts poping-up endlessly - 2/20/2018 3:53:52 AM   
ComDev

 

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Thanks guys.

This is weird... and it only happens in Shifting Sands?

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RE: New contacts poping-up endlessly - 2/20/2018 8:45:15 AM   
nukkxx


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quote:

ORIGINAL: emsoy

Hmmm ran the scen and no issues here...

Just press play and it happens? Which side?

Could it also be something related to the way you have configured the game? Could you send me your Command.ini file as well?


UK side.

I have a message pop up when new contacts are detected. Do you have this "message popup" option activated in the message log options ? No idea if it is linked.

I never had the problem before SS.

< Message edited by nukkxx -- 2/20/2018 1:26:25 PM >

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RE: New contacts poping-up endlessly - 2/20/2018 6:45:59 PM   
ComDev

 

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Okay could you zip and upload your Command.ini file here?

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RE: New contacts poping-up endlessly - 2/20/2018 6:47:16 PM   
ComDev

 

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Also, does it happen in non-SS scens?

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RE: New contacts poping-up endlessly - 2/20/2018 8:01:31 PM   
nukkxx


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It never happen before on any other scenario. I currently playing again the scenario and so far no problem.
here's the command.ini (I changed some message log options in between)

---
[General]
DefaultDB = 1
[Game Preferences]
UseAutosave = True
RunCoreMultithreaded = False
ShowDiagnostics = False
MessageLogInWindow = False
GameSounds = True
GameMusic = False
ShowAltitudeInFeet = True
ZoomOnCursor = False
SonobuoyVisibility = 1
RefPointVisibility = 0
MapSymbolsSet = 1
MapCursorBox = 1
HighFidelityMode = True
NoPulseMapUpdate = True
OnlyShowAvailableLoadouts = False
ShowGhostedGroupMembers = 1
NavigationMaxDistanceNMSetting = 8
NavigationThresholdDistanceDegSetting = 1
ShowPlottedPaths = 1
ShowFlightPlans_Airborne = 0
ShowFlightPlans_Planned = 0
ShowMissionArea = 1
UnitStatusImage = True
SalvoTimeout = True
ShowAutomaticFireInfo = True
PlacenameVisibility = True
MessageLogCanvas = True
AllowPowerPlanSwitch = True
ShowGameSpeedButton = False
LogDebugInfoToFile = False
MemoryProtection = False
DPIScalingMethod = 0
[MessageLog Preferences]
AirOps = -1|-1
CommsIsolatedMessage = -1|-1
ContactChange = -1|-1
DockingOps = -1|-1
NewContact = -1|-1
NewAirContact = -1|-1
NewSurfaceContact = -1|-1
NewUnderwaterContact = -1|-1
NewGroundContact = -1|-1
NewMineContact = -1|-1
PointDefence = -1|-1
EventEngine = -1|-1
SpecialMessage = -1|-1
UI = -1|-1
UnitAI = -1|-1
UnitDamage = -1|0
UnitLost = -1|-1
WeaponDamage = -1|0
WeaponEndgame = -1|-1
WeaponLogic = -1|-1
UnguidedWeaponModifiers = 0|0
NewWeaponContact = -1|-1
[Secondary Window Settings]
MessageLogWindow = 1607|9|1086|770
Options = 441|196|718|509
NewMessageForm = 372|490|450|230
AttackTarget = 288|100|1024|699
DBViewer = 288|70|1024|761
SpeedAlt = 588|124|425|651
Evaluation = 438|220|723|460
StartGame = 445|286|710|327
LoadScenario = 338|125|1024|639
ChooseSide = 450|195|701|510
ORBAT = 501|244|598|412
UnitSensors = 452|264|697|372
Magazines = 384|267|831|366
ContactReport = 474|194|652|513
EditBriefing = 602|202|725|550
---

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RE: New contacts poping-up endlessly - 2/20/2018 10:25:54 PM   
ultradave


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Joined: 8/20/2013
Status: online

quote:

ORIGINAL: emsoy

Thanks guys.

This is weird... and it only happens in Shifting Sands?


I have only seen it happen on Shifting Sands first scenario, and nowhere else. I've played probably 15 scenarios since that earlier report with no issues.
I'd have to do it again to be absolutely sure, but it seems like it may have started around the time that one of those Black Swan FF's gets badly damaged and loses contact with the group. (the one to the NW in the formation of 3). Don't know if that helps point somewhere or is just a coincidence.

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RE: New contacts poping-up endlessly - 2/22/2018 11:00:26 AM   
Grazyn

 

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This is an old problem with NOCOMM units. They will keep reporting contacts over and over again and there's no way to turn it off and it slowly drives you insane.

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Post #: 15
RE: New contacts poping-up endlessly - 2/22/2018 7:10:14 PM   
Dimitris


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So the key here is the off-grid status. We'll take a look.

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RE: New contacts poping-up endlessly - 2/24/2018 3:15:08 PM   
Dimitris


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Testing this now in v1.14 and it doesn;t seem to be happening anymore. Can you please confirm?

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RE: New contacts poping-up endlessly - 2/24/2018 3:21:54 PM   
nukkxx


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It's not a definitive proof or even a valid test but last time I payed the scenario, and it was 1.14, I didn't have the problem. But the problem was with beta 1.14 ... so i don't know if some significant changes occurred between the beta and the release.



< Message edited by nukkxx -- 2/24/2018 3:24:33 PM >

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Post #: 18
RE: New contacts poping-up endlessly - 2/24/2018 8:26:00 PM   
ultradave


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Status: online
This still seems to be happening. Royal Sovereign is NOCOMM (along with one of the Black Swan FF's), and at some point after it became that way, Royal Sovereign started reporting endless contacts. I stopped it at about 100 contacts and here is the save at that point. Just press RUN and you'll see a continuous stream of contact in the message window.

This is using the 1.14 release, not beta. 998.4

Attachment (1)

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Dave A.
"When the Boogeyman goes to sleep he checks his closet for paratroopers"

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RE: New contacts poping-up endlessly - 2/25/2018 1:04:02 AM   
KHawk

 

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Had the same problem under build 998.4 with the same scenario.

KHawk


Attachment (1)

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RE: New contacts poping-up endlessly - 3/29/2018 7:04:07 PM   
Dimitris


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Is this still a problem in Build 998.7 ?

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RE: New contacts poping-up endlessly - 4/4/2018 12:04:33 PM   
Nerconiglio


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I've the same problem with Build 998.7, Shifting Sands "Rockstar Calling" scenario.

Attachment (1)

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