From: Tucson, AZ
That's not quite what I'd had in mind.
I was thinking in terms of a prepared fall back position for the survivors to retreat to when your previous MLR started to crumble or when withdrawals of the Italians made holding 8 hexes untenable.
I was thinking more of a 3 or 4 hex long perimeter immediately around the port and possibly extending a second hex to the southwest that you could have a few already fortified units in place before the main withdrawal.
As it is, I'm not sure that shortening your line from 8 hexes to 6 is worth the lower levels of entrenchment on the majority of your troops.
OOoops. Well, um....I'm going to try to evacuate the Itallians too so they all needed to be nearer
the port anyway. Brian gave his troops the day off two turns ago, and there was only one attack
last turn and this turn saw only one attack....I'm thinking he's out of supplies or something. He
can't possibly be giving me a chance to get them all off the island, he wouldn't do THAT. I don't
Part of the problem with this scenario is that the respawning reinforcements are supposed to spawn
in the American part of the island so I'm not getting them. D'oh. I'll have to remember that for
next time, if there IS a next time.
I seem to have been only like a boy playing on the seashore, and diverting myself in now and then finding a smoother pebble or a prettier shell than ordinary, whilst the great ocean of truth lay all undiscovered before me. - Isaac Newton