From: on a mountain in Idaho
This feature sometimes does provide unexpected and probably unintentional results. Not often but in some special cases it can surprise you.
I wouldnt complain about that personnaly but i think that the thermal car uses artillery range for their spotting in this case. Can see hexes which are 10km away. This is unprecedented in FPRS and i havent seen it ever before :). Thermal scouts usually see up to 8km, thermal tanks up to 5-6 km and mech inf bradleys to 4-5 km.
Just so you know in real life the Cobra had a 13 power day only set of optics. We could pretty easily identify tanks out to the max range of the Tow missile at 3750 meters or the 20mm at 2 km. For the rockets, its range was in excess of 6 km and identifying targets at that range was a tough one with our 13 x TSU.
For the Apache, when it came out in 86 had a 100 x digital set of optics with one of the best thermal sights of the time, better than the original M1 had. The max range of the hellfire then was 8km and the 100x sight could very easily zoom in and identify targets at that range, even beyond that. At night it was tougher or thru a lot of haze or smoke, but in clear daylight it was no problem.
In the 90's in korea, we had thermal sights for only the Cobras assigned to the air cav (total 12 aircraft), and while they were very exceptional thermals, our range was limited due to the 13 power sight.
I don't know what the current version of systems the AH-64's use other than that the hellfire can now go beyond 12km, I haven't stayed up with it very much after I retired way back in 2000.
< Message edited by Sabre21 -- 2/10/2018 6:36:30 PM >