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All Forums >> [Coming Soon] >> Armored Brigade >> Campaigning Page: [1]
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Campaigning - 12/20/2017 10:57:16 PM   

Posts: 676
Joined: 3/10/2007
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I wanted to ask what an Armored Brigade campaign might look like.

Looking at the maps I'm guessing that it'll be like Graviteam's system but on steroids; the maps are so much bigger.
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RE: Campaigning - 12/23/2017 9:43:54 PM   

Posts: 224
Joined: 6/25/2007
From: Finland
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I cannot disclose much details right now. There will not be an "operational layer" where you move your units around, and when they meet enemies there will be a tactical fight. A system like that can be fun to play, but it's very hard to try to match the level of realism we have in the tactical level.

Our system will be a branching tree system, where the player is taken from node to node between the battles. The system selects the next node depending on the outcome of the previous scenario. We'll need to do more testing to see how well it works.


Know thyself!

(in reply to CSO_Talorgan)
Post #: 2
RE: Campaigning - 7/16/2018 4:36:32 PM   


Posts: 135
Joined: 4/19/2006
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This game looks very interesting, but for some reason I just can't get into a war game without a good dynamic campaign, where each battle effects the overall war. Otherwise it feels like all the effort I just put into the one battle was worthless when the battle is over and the next battle has nothing to do with the previous one. Its the same for me with flight sims too, which is why I can never get into DCS, but I love Falcon BMS, and I like the user made dynamic campaign for CLOD Blitz. I didn't buy the game until that was available. So I am totally supportive of your efforts to make a great wargame, and I am hoping for a great dynamic campaign, but I understand how difficult that is to do. i just think that it is worth the effort in the long run, because many of us wargamers and flight sim guys (and gals) just can't get into games without a dynamic campaign. But not matter what, good luck and God Bless all of your efforts!

(in reply to Veitikka)
Post #: 3
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