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infantry/armored unit Rate Of Fire Limit?

 
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infantry/armored unit Rate Of Fire Limit? - 12/14/2017 2:38:07 PM   
kr0114

 

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i modified some infantry firearms and AT gun's ROF little bit higher(about 20 ROF more).
there is no any problem until simulating turns. once i doing that, it stopped working.
Is ROF maximum value 11? and what is the actual unit of the ingame ROF?
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RE: infantry/armored unit Rate Of Fire Limit? - 12/14/2017 5:00:05 PM   
rickier65

 

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quote:

ORIGINAL: kr0114

i modified some infantry firearms and AT gun's ROF little bit higher(about 20 ROF more).
there is no any problem until simulating turns. once i doing that, it stopped working.
Is ROF maximum value 11? and what is the actual unit of the ingame ROF?


Mobius may have a better answer to what the units of ROF are, but I believe it represents the max rate of fire over a 40 second period. I think ROF of 11 is supposed to reflect several bursts of automatic weapons fire. I think the code interprets ROF's greater than 11 as rocket fire.

Thanks!
Rick

(in reply to kr0114)
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RE: infantry/armored unit Rate Of Fire Limit? - 12/15/2017 2:13:02 PM   
Mobius


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From: California
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A ROF of 11 means it is automatic fire. This controls the animation and phases that the gun fires.
If you want to have the affect a higher automatic fire increase the infantry kill power numbers. That will not change the animations.

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