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RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4]

 
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RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 12/1/2017 5:15:16 PM   
Oberst_Klink

 

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Peeps, I need more suggestions, feedback... I am still in deep thought(s) about Tutorial '44... at least the Germans Inf.Div. will have PzF 30 and PzF 60 to fend off the Soviet tanks... ;)

Klink, Oberst

< Message edited by Oberst_Klink -- 12/1/2017 5:17:29 PM >


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Post #: 91
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 12/18/2017 3:47:21 PM   
Oberst_Klink

 

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Tutorial '41: http://www.matrixgames.com/forums/tm.asp?m=4382552
Tutorial '42: http://www.matrixgames.com/forums/tm.asp?m=4387818
Tutorial '42 - Editor: http://www.matrixgames.com/forums/tm.asp?m=4401098
Tutorial '43: http://www.matrixgames.com/forums/tm.asp?m=4390285
Tutorial '43 - Combat: http://www.matrixgames.com/forums/tm.asp?m=4394374
Tutorial '44: http://www.matrixgames.com/forums/tm.asp?m=4397183

OK peeps, that's the whole Tutorial 'xx series at present. Please do forgive me the countless typos in various 'speech bubbles'; I'll try to go through the whole slides (quite a few!!!) and correct them. The whole project is not finished yet, alas I do require direct feedback, positive or negative. Feel free to post your feedback in threads or PM/Email me. Thanks!

Klink, Oberst (GE)
Klinkovski, Polkovnik (SU)
Klinkoni, Col. (IT)
McKlinkock, Lt.Col. (UK)

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Post #: 92
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 12/24/2017 9:21:47 AM   
Oberst_Klink

 

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Klink, Oberst (GE)
Klinkovski, Polkovnik (SU)
Klinkoni, Col. (IT)
McKlinkock, Lt.Col. (UK)




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Post #: 93
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 12/24/2017 2:24:36 PM   
selfsearcher


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Great!
... still reading some docs before playing my first game (I'm that way, people!)

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Post #: 94
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 12/24/2017 3:38:20 PM   
larryfulkerson


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quote:

The whole project is not finished yet, alas I do r
equire direct feedback, positive or negative. Feel free to post your feedback in threads or PM/Email me. Thanks!

I PM-ed you of course but I thought I needed to say something in the open as well. I think what you're doing is
needed and fills a great void and needs to be sticky-d if it's not yet. Great work, good job.

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Post #: 95
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 12/24/2017 3:44:48 PM   
Oberst_Klink

 

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quote:

ORIGINAL: larryfulkerson

quote:

The whole project is not finished yet, alas I do r
equire direct feedback, positive or negative. Feel free to post your feedback in threads or PM/Email me. Thanks!

I PM-ed you of course but I thought I needed to say something in the open as well. I think what you're doing is
needed and fills a great void and needs to be sticky-d if it's not yet. Great work, good job.

I know, Onkel Larry. I will have them all 'tweaked' and with proper description by the end of the year. Merry X-mas to you in AZ. I can't imagine bumping into diamondbacks on x-mas... I was able (so far) not even to encounter a timber rattler and/or a copperhead while visiting WV :D (alas, they are all hibernating, now).

Klink, Oberst

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Post #: 96
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 12/24/2017 3:49:17 PM   
larryfulkerson


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quote:

...a timber rattler and/or a copperhead....

And you let them get away I'm guessing. Those things are
good to eat. Tastes a little like chicken.

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Post #: 97
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 12/28/2017 8:57:21 PM   
Cabido

 

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Very nice set of tutorials. I think such a thing should be incorporated into the game. They are a better way to get into it than the old Korea tutorial. Its a nice thing to concentrate on different aspects of the game in different tutorials. Congrats!

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Post #: 98
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 12/29/2017 10:34:06 AM   
Oberst_Klink

 

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quote:

ORIGINAL: Cabido

Very nice set of tutorials. I think such a thing should be incorporated into the game. They are a better way to get into it than the old Korea tutorial. Its a nice thing to concentrate on different aspects of the game in different tutorials. Congrats!

Thank you very much for your kind assessment of my humble contribution(s) to the community. I hope I am able to have Tutorial '45 finished before the end of the year and adjusted the existing tutorials with a tad more information in the scenario briefings.

Klink, Oberst

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Post #: 99
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 12/29/2017 6:18:49 PM   
budd


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Sir thank you for the informative tutorials, they have been a great help. How about a request for a tutorial about using the PO assist function, with slides of course

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Post #: 100
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 12/29/2017 6:31:31 PM   
Oberst_Klink

 

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quote:

ORIGINAL: budd

Sir thank you for the informative tutorials, they have been a great help. How about a request for a tutorial about using the PO assist function, with slides of course

Well... in fact, I could just do that! My Tutorial '45 is nearly done, a few more tweaks though. But, on-top of demonstrating how heavy rocket artillery can de-entrench defenders, I could simply add a demonstration how to assign one formation (in this case the 2nd Gds.Tank.Corps) to the AI... Thanks! I will do just that.

Klink, Oberst




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Post #: 101
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 1/7/2018 12:45:44 AM   
rickier65

 

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I started going through this Tutorial. I thought I had the latest version, and had air units both north and south of the playing area. But I just started it over and now I have no air unit to the south of the playing area. Where do I check to see what scenario version I have loaded?

Thanks
rick

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Post #: 102
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 1/7/2018 10:09:22 AM   
Oberst_Klink

 

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quote:

ORIGINAL: rickier65


I started going through this Tutorial. I thought I had the latest version, and had air units both north and south of the playing area. But I just started it over and now I have no air unit to the south of the playing area. Where do I check to see what scenario version I have loaded?

Thanks
rick

Rick

thanks for your feedback; appreciated. Here's the latest version.

https://www.dropbox.com/s/z4gnl00u8bsqhqc/Tutorial%20%2741%20%28v1.1%29.zip?dl=0

Let me know if that works.

Klink, Oberst

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Post #: 103
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 1/7/2018 10:49:33 AM   
rickier65

 

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quote:

ORIGINAL: Oberst_Klink


quote:

ORIGINAL: rickier65


I started going through this Tutorial. I thought I had the latest version, and had air units both north and south of the playing area. But I just started it over and now I have no air unit to the south of the playing area. Where do I check to see what scenario version I have loaded?

Thanks
rick

Rick

thanks for your feedback; appreciated. Here's the latest version.

https://www.dropbox.com/s/z4gnl00u8bsqhqc/Tutorial%20%2741%20%28v1.1%29.zip?dl=0

Let me know if that works.

Klink, Oberst


Thanks! That one does have both air units in it.

Thanks
Rick

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Post #: 104
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 8/20/2018 10:50:09 PM   
pvthudson01


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I guess Im the lame one here but how do we use this tutorial? Just load it and follow along with the posts in this forum?

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Post #: 105
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 8/21/2018 10:17:02 AM   
Oberst_Klink

 

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quote:

ORIGINAL: pvthudson01

I guess Im the lame one here but how do we use this tutorial? Just load it and follow along with the posts in this forum?

That was the intention. I haven't put them together into a .PDF yet; fighting at some other fronts at the moment. The slides and the accompanied texts are guidelines; together with the .SCE I have provided with each tutorial. I've tried to cover most aspects of the game mechanisms and the features in digestible bites. Naturally, I am always happy to get any kinds of feedback. So, don't be shy and shoot.

Klink, Oberst

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Post #: 106
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 9/5/2018 6:16:30 PM   
CacheMonet


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thanks for this!!... this will help me get back into the swing of things!

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Post #: 107
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 9/5/2018 7:10:08 PM   
Oberst_Klink

 

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All the Tutorials with direct links.

Tutorial '41: http://www.matrixgames.com/forums/tm.asp?m=4382552
Tutorial '42: http://www.matrixgames.com/forums/tm.asp?m=4387818
Tutorial '42 - Editor: http://www.matrixgames.com/forums/tm.asp?m=4401098
Tutorial '43: http://www.matrixgames.com/forums/tm.asp?m=4390285
Tutorial '43 - Combat: http://www.matrixgames.com/forums/tm.asp?m=4394374
Tutorial '44: http://www.matrixgames.com/forums/tm.asp?m=4397183
Tutorial '45: http://www.matrixgames.com/forums/tm.asp?m=4412329

I wonder, what your favourite might be...

Klink, Oberst

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Post #: 108
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 10/29/2018 3:44:46 AM   
RealChuckB


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quote:

ORIGINAL: Oberst_Klink


quote:

ORIGINAL: blackcloud6

Here you go. This was the last auto save. I renamed it. This is at the start of Yugo turn 15.

The answer... sorry about the delay.

Klink, Oberst





Hi,

Really like the scenario together with the explanation - will work my way through the whole series to dive into the game!

Some quick questions:

1. I also have trouble with the supply levels in the scenario - even if I don't push my units very hard and keep my LoS open, their health and supply level will get into the red and will never get better than a dark yellow, which makes this very hard. Does any of the versions of this scenario that are available for download have the supply distribution "fixed" that you describe above?

2. There is the whole list of tutorial scenarios linked in your emails - are these always the latest version? Somewhere in this thread, you linked to the "latest" version - will that be included in the regular download or do I have to search for the latest version?

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Post #: 109
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 10/29/2018 7:57:49 AM   
Oberst_Klink

 

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Hi,

Really like the scenario together with the explanation - will work my way through the whole series to dive into the game!

Some quick questions:

Comments in Italics below |

1. I also have trouble with the supply levels in the scenario - even if I don't push my units very hard and keep my LoS open, their health and supply level will get into the red and will never get better than a dark yellow, which makes this very hard. Does any of the versions of this scenario that are available for download have the supply distribution "fixed" that you describe above?

I had a look at the version in question and yes, the FSDE (Formation Supply Distribution Efficiency) was still set to 30; I have changed it now to 65. I have also changed the rail damage probability to NIL; so the supply line should be fixed along the RR.

2. There is the whole list of tutorial scenarios linked in your emails - are these always the latest version? Somewhere in this thread, you linked to the "latest" version - will that be included in the regular download or do I have to search for the latest version?

I will have a look at each Tutorial 'XX scenario and will update them accordingly. Give me a few days time and I will also dump a link to all scenarios here at the forum and Steam as well. At the moment, I am updating my Kharkov '43 scenario in order to get it thoroughly tested by the guys from Punta de Lanza.

Klink, Oberst






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Post #: 110
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 10/29/2018 11:33:05 AM   
Oberst_Klink

 

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The latest version, v1.2 of Tutorial '41 can be downloaded from here.

Feedback appreciated!

Klink, Oberst

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Post #: 111
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 10/29/2018 7:49:37 PM   
RealChuckB


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quote:

ORIGINAL: Oberst_Klink

The latest version, v1.2 of Tutorial '41 can be downloaded from here.

Feedback appreciated!

Klink, Oberst


Vielen Dank!

Will check it out asap and report back

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Post #: 112
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