From: Columbia, MD. USA
Looking at the tech tableau I'm surprised to see the allies had not researched any ground attack. Their airforce was purely defensive. The edge of Germany in spying tech probably help it follow the coattails of the USA industrial and production tech. Command and Control was also a surprising absence as it has a big impact on troop performance.
That table doesn't tell the whole story. I've included the research of each of the 3 allies.
However, as I addressed earlier I over researched economics for the USSR.
The UK was so drastically hurt by poor sub warfare play, unpreparedness for the Iraq coup, and then by the Iraq no-surrender bug that
research was the primary penalty she took.
Secondly I got nearly all the wrong types of breakthroughs. I did get an early US Industrial breakthrough and one USSR Infantry Weapon breakthrough when already at 70ish%. Every other breakthrough I had was in something that didn't matter that much about getting it early. Things like the 1 lvl warfare tech for the USSR, when it would've hit
100% by Barbarossa (or shortly after) anyway. There may have been a Soviet Industrial breakthrough too at some point.
As for the Command and Control... yeah, I learned the hard way this game how important HQs are (all the way from not upgrading the French HQs, not having a 2nd HQ in Egypt etc...)
The allies went all out on its navy. The royal navy is magnificent but probably account for the shortage of land troops. D-Day wasn't happening before 1944.
Not really from my perspective. I don't recall building any ships for the UK other than 2 cheap Motor Torpedo boats. Maybe a replacement Destroyer, but I don't think so.
I did spend a lot of UK MPP on repairing and upgrading the fleet.
a)I learned that contrary to advice I read (pre-10.01 patch) that you still have to buy some ASW or the subs will eat
the Destroyers. There's a lot MPP wrapped up in repairing them and fixing up the partials you get from the DD for bases event.
b)With how poorly I was doing in the beginning of the sub war (once it started), I built the American CVLs (which led to the discovery of the other bug) to help out.
c)Then with the fall of Gibraltar immanent when Spain went over, I laid down 2 American Heavy Cruisers to help with the forthcoming fight between the combined axis navies. I had no idea Italy didn't invest in improving their navy
so I built them as something that could scout/screen and beat up on lighter ships. 1 just arrived in the map and the other due out on my next turn.
There's a bunch of cheap Garrisons and a couple of Corps in Persia, just to slow down those forces. Didn't see a big push from German from that direction.
I only wish I had gotten to successfully pull off the sucker punch of the UK ambushing some weak Italians sent to clean up Kuwait and then taken Iraq back while Rommel was driving through Persia, and cut him off.
I actually had the Canadian Armor on Transports ready to land the turn he ran into the Kuwait forces with the German Panzers (who backed off to upgrade to lvl 4). So that plan was shot to hell.
I can't look at the game anymore to count how many USSR units that will be showing up in the next 2 months.
Anyway here are the detailed tech tables.
Apparently I'm getting a message saying I can only upload 1 picture per post.
< Message edited by Taxman66 -- 12/9/2017 12:25:01 AM >
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