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RE: RHS II scen 129 GP and me - 9/20/2017 2:18:33 AM   
larryfulkerson

 

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I'm still rusty on decifering the ship display panel....and I'm thinking that the
armament on the ship includes some Depth Charges, 4 of them, parked aft on the
ship each of which has 2 shots total. Is that right?




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RE: RHS II scen 129 GP and me - 9/20/2017 2:36:32 AM   
larryfulkerson

 

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I found a CS ship at CRB that can convert now into an AO given the right shipyard. I looked into it and the
closest suitable shipyard is at Nagasaki, unless I'm not in a hurry. It turns out that Hong Kong has the
right sized shipyard and that the ship MIGHT be able to convert at Hong Kong after it falls. But that's
probably at least a week away. On the other hand it's going to take at least a week to drive the ship to
Nagasaki and I don't have a good escort for it yet. The invasion ships just now left harbor for their targets
and they emptied the port of good escorts. I've got a PB on hand but he's for emergencies at the port.
I hate to wait that long to get the conversion started. Too bad it takes a seventeen level shipyard to
enable the conversion. I'll skip this ship and come back to it later after I've built a bunch more TF's.




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RE: RHS II scen 129 GP and me - 9/20/2017 3:08:35 AM   
larryfulkerson

 

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I just now did an alt-Tab to switch applications to MSPaint and noticed
that WITP-AE was missing from the taskbar. It crashed or something.
I've lost about 3 hours of work. I'll have to start saving more often.

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RE: RHS II scen 129 GP and me - 9/20/2017 3:58:08 AM   
larryfulkerson

 

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I've sorted the list of squadrons in aircraft model order and according to this display the Japs have only two
training squadrons that are still flying the Hickory. There's 60 aircraft in the squadrons, 17 in the pools
and I'm building about 3 per turn. That's just about right. I'd like to get a really good cushion of planes
to take into account the flaming up of air wars etc. But these are trainers and I don't anticapate needing a
lot of them.

EDIT: I've got to figure out how to get Tracker to tell me what's the best production rate for each model.




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< Message edited by larryfulkerson -- 9/20/2017 3:59:11 AM >


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RE: RHS II scen 129 GP and me - 9/20/2017 4:04:00 AM   
larryfulkerson

 

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I got an email from Brian a couple of days ago, the game options, realism options, and one other one I can't
remember now. Pictures of his screen so I can match what he suggests. This I did and then promptly forgot
about them. This is the Game Options we're using:




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RE: RHS II scen 129 GP and me - 9/20/2017 4:04:32 AM   
larryfulkerson

 

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And here's the Preferences:




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RE: RHS II scen 129 GP and me - 9/20/2017 4:05:29 AM   
larryfulkerson

 

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And here's the realism settings:




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RE: RHS II scen 129 GP and me - 9/20/2017 4:14:01 AM   
larryfulkerson

 

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Of all the pilots manning the active combat planes this is a list of the lowest experienced
pilots, the pilots with the least experience I mean, and I'm thinking of retiring them just
to get them out of the inventory. I need pilots with more experience than that flying
the Emperior's planes. Plus the slow learners need to be resigned to be cooks or bottle
washers or something.




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RE: RHS II scen 129 GP and me - 9/20/2017 7:07:41 AM   
larryfulkerson

 

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As I recall the oil well and refinery were both 300 in stock, but here in RHS II they have been scaled way back.
This is going to lengthen the war perceptively. Lower levels means less can be pulled out of there per time
period ( say a week ). I'm assuming that Balikpapan and Palembang and so on are scaled back too. D'oh. This
alone will lengthen the war by at least three months I'd say.




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RE: RHS II scen 129 GP and me - 9/20/2017 7:32:10 AM   
larryfulkerson

 

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I had a PB at Bangkok that has some minor damage so I put it in the shipyard to heal the wound and then wondered
what else is in the shipyard and found to my amazement that there's a lot of broken ships that start the game
broke. Mostly in Thailand and mostly just three ports and only for about three weeks or so. I don't remember
ANY ship in a stock game starting the game broken. The Allies are getting VP's for the damage on those ships.
D'oh.




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RE: RHS II scen 129 GP and me - 9/20/2017 8:33:02 AM   
larryfulkerson

 

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Have I mentioned this before: Here's an amphibious TF that can't load a specific armor unit because it's
supposedly not in combat mode but if I ask for a display of the LCU's at CRB the armor unit is listed as
indeed in combat mode. One of them has a problem.




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RE: RHS II scen 129 GP and me - 9/20/2017 2:36:48 PM   
larryfulkerson

 

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Now I've run into a Thai Junk that doesn't have a captain and there's no way to give him one.




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RE: RHS II scen 129 GP and me - 9/20/2017 4:45:54 PM   
ny59giants


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Larry,

Like I mentioned to Brian with this mornings turn. I wish you two had settled on the new BTS or BTS Lite that are almost ready to come out. RHS is such a different beast, I don't know how much feedback you will gets from the forumites here.

Just my $.02

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RE: RHS II scen 129 GP and me - 9/20/2017 6:42:10 PM   
larryfulkerson

 

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quote:

ORIGINAL: ny59giants
Larry,
Like I mentioned to Brian with this mornings turn. I wish you two had settled
on the new BTS or BTS Lite that are almost ready to come out. RHS is such a
different beast, I don't know how much feedback you will gets from the forumites
here.

Just my $.02

I don't know what RHS stands for and I've only heard about BTS and I don't know
what that stands for either. I'm beginning to wonder if RHS is a good idea or
not. I'm seeing Chinese Junks for transports. 754 tons capacity. That's a
thimble full at a time. Is RHS II really new? I'm finding all kinds of little
bugs in the scenario. Somebody has to play this thing to find all the things
that need attention.

And about the feedback: I really appreciate it when people post in this thing
because it's confirmation that somebody is actually reading this thing and I'm
not just going through the motions of posting stuff for no good reason. Also,
Brian, I get the impression, likes RHS. So we'll play it. Brian is the kind
of opponent that will give you tips and suggestions and really knows his stuff.
I like the way he plays and I'm learning a lot.

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RE: RHS II scen 129 GP and me - 9/20/2017 7:23:44 PM   
BillBrown


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I believe that RHS ( from WitP ) is Real Historical Scenario ( or maybe Realistic Historical Scenario ).

IIRC, el cid started with CHS and created the RHS series of scenarios in WitP.


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RE: RHS II scen 129 GP and me - 9/20/2017 7:32:59 PM   
larryfulkerson

 

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I just now got an email from Brian saying he's ready to receive my
moves file now. I was going to put off until T2 the processing
of the LCU's in China and the building of logistical TF's. But I've
already gone through thousands of mouse clicks to get this far. I
think maybe Brian has waited long enough. I sent my first turn
moves to Brian at 12:35 my time today. So he probably received it
about 13:00 or so on Wednesday. Let's see how long it takes for
his reply.

EDIT: "I believe that RHS ( from WitP ) is Real Historical Scenario
( or maybe Realistic Historical Scenario ).
"
Thanks for that.

< Message edited by larryfulkerson -- 9/20/2017 9:11:57 PM >


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RE: RHS II scen 129 GP and me - 9/20/2017 8:23:13 PM   
larryfulkerson

 

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Here's another ship that has no commander and when I click on the label to give it one
there are none to choose from. D'oh.




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RE: RHS II scen 129 GP and me - 9/20/2017 8:44:47 PM   
Lowpe

 

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quote:

ORIGINAL: ny59giants

Larry,

Like I mentioned to Brian with this mornings turn. I wish you two had settled on the new BTS or BTS Lite that are almost ready to come out. RHS is such a different beast, I don't know how much feedback you will gets from the forumites here.

Just my $.02


+1

What RHS did is neat, but is not ready for prime time yet. You have a lot of work in the editor to straighten things out....plus I am unsure about the viability of the Japanese economy long term. It seems out of whack to me....balancing the industry is where most mods fail miserably.

PS: On a recon mission you don't need to set percentages, the squadron will send 4 planes if it has them.





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RE: RHS II scen 129 GP and me - 9/20/2017 9:04:26 PM   
larryfulkerson

 

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quote:

ORIGINAL: Lowpe
quote:

ORIGINAL: ny59giants
Larry,

Like I mentioned to Brian with this mornings turn. I wish you two had settled on the new BTS or BTS Lite that are almost ready to come out. RHS is such a different beast, I don't know how much feedback you will gets from the forumites here.

Just my $.02

+1

What RHS did is neat, but is not ready for prime time yet. You have a lot of work in the
editor to straighten things out....plus I am unsure about the viability of the Japanese economy
long term. It seems out of whack to me....balancing the industry is where most mods fail miserably.

I'm finding all kinds of little things that need adjustment and hey, somebody has to go through it
with a fine-toothed comb. Brian neglected to mention that it's still in beta-mode and needs some
TLC. Such is the life of the playtester.

What is it about the economy that makes you have heart burn?

quote:

ORIGINAL: Lowpe
PS: On a recon mission you don't need to set percentages, the squadron will send 4 planes if it has them.

I had no idea. Thanks. I was wondering about that.

< Message edited by larryfulkerson -- 9/20/2017 9:05:01 PM >


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RE: RHS II scen 129 GP and me - 9/20/2017 9:10:15 PM   
larryfulkerson

 

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I've got some ice-bound ships, three of 'em. One's a tanker. D'oh. And they are probably
going to be bound for quite some time yet. I went ahead and made TF's for them just to
get them off the list of singleton ships as I'm building TF's still.




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RE: RHS II scen 129 GP and me - 9/20/2017 9:12:13 PM   
nikoslejeune

 

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quote:

ORIGINAL: larryfulkerson

I don't know what RHS stands for and I've only heard about BTS and I don't know
what that stands for either. I'm beginning to wonder if RHS is a good idea or
not. I'm seeing Chinese Junks for transports. 754 tons capacity. That's a
thimble full at a time. Is RHS II really new? I'm finding all kinds of little
bugs in the scenario. Somebody has to play this thing to find all the things
that need attention.

And about the feedback: I really appreciate it when people post in this thing
because it's confirmation that somebody is actually reading this thing and I'm
not just going through the motions of posting stuff for no good reason. Also,
Brian, I get the impression, likes RHS. So we'll play it. Brian is the kind
of opponent that will give you tips and suggestions and really knows his stuff.
I like the way he plays and I'm learning a lot.



I am reading this AAR as well as some others though I rarely post as you can see from my post count.
Even though you encounter a lot of mod specific problems it also gives a good view of what this mod is like so thx for that.

RHS as such is pretty old but was being adapted and developed continuously, anyway I thin k it was first mentioned in this post:

http://www.matrixgames.com/forums/tm.asp?m=1024232&mpage=1&key=󺃨

El Cid also gives the name in post 13 of that thread. 2006 , doesnt time fly eey.

While looking for this I rediscovered CHS at http://www.bur.st/~akbrown/witp/CHS_download.html


Btw larry you mentioned this:

"I had a PB at Bangkok that has some minor damage so I put it in the shipyard to heal the wound and then wondered
what else is in the shipyard and found to my amazement that there's a lot of broken ships that start the game
broke. Mostly in Thailand and mostly just three ports and only for about three weeks or so. I don't remember
ANY ship in a stock game starting the game broken."

My guess is that most of these ships are being upgraded, the number of days needed are a bit high for standard repairs
but you can check this in the Repair Ships management section, you should be able to see if its upgrades or delayed repairs.

Again thx for the info,

Nick



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RE: RHS II scen 129 GP and me - 9/20/2017 9:26:13 PM   
larryfulkerson

 

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quote:

ORIGINAL: nikoslejeune
quote:

ORIGINAL: larryfulkerson
I don't know what RHS stands for and I've only heard about BTS and I don't know
what that stands for either. I'm beginning to wonder if RHS is a good idea or
not. I'm seeing Chinese Junks for transports. 754 tons capacity. That's a
thimble full at a time. Is RHS II really new? I'm finding all kinds of little
bugs in the scenario. Somebody has to play this thing to find all the things
that need attention.

And about the feedback: I really appreciate it when people post in this thing
because it's confirmation that somebody is actually reading this thing and I'm
not just going through the motions of posting stuff for no good reason. Also,
Brian, I get the impression, likes RHS. So we'll play it. Brian is the kind
of opponent that will give you tips and suggestions and really knows his stuff.
I like the way he plays and I'm learning a lot.


quote:

ORIGINAL: nikoslejeune
I am reading this AAR as well as some others though I rarely post as you can see from my post count.


Yeah, let's compare post counts. I'm not really all that good at anything I'm
just having fun posting stuff. Call it my novella.

quote:

ORIGINAL: nikoslejeune
Even though you encounter a lot of mod specific problems it also gives a good view of what this mod is like so thx for that.

RHS as such is pretty old but was being adapted and developed continuously, anyway I thin k it was first mentioned in this post:

http://www.matrixgames.com/forums/tm.asp?m=1024232&mpage=1&key=??

El Cid also gives the name in post 13 of that thread. 2006 , doesnt time fly eey.

While looking for this I rediscovered CHS at http://www.bur.st/~akbrown/witp/CHS_download.html

Btw larry you mentioned this:
quote:

ORIGINAL: larryfulkerson
I had a PB at Bangkok that has some minor damage so I put it in the shipyard to heal the wound
and then wondered what else is in the shipyard and found to my amazement that there's a lot of
broken ships that start the game broke. Mostly in Thailand and mostly just three ports and
only for about three weeks or so. I don't remember ANY ship in a stock game starting the game
broken.

My guess is that most of these ships are being upgraded, the number of days needed are
a bit high for standard repairs but you can check this in the Repair Ships management section,
you should be able to see if its upgrades or delayed repairs.

Again thx for the info,
Nick

I did not know that, thanks. I'll check it out and report back on the status of those ships.


< Message edited by larryfulkerson -- 9/20/2017 9:27:07 PM >


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RE: RHS II scen 129 GP and me - 9/20/2017 9:39:34 PM   
larryfulkerson

 

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I managed to find the button Manage ships under repair for Bangkok and here's what I found. I'm guessing that
these are upgrading ships, like you said. I can't imagine what would have broken them otherwise.




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RE: RHS II scen 129 GP and me - 9/20/2017 9:54:48 PM   
larryfulkerson

 

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I'm using the city display to tell me where to go for my RES needs. I'm going to do the same
thing for oil. I realize that as I draw from those ports that the priority will change and
I'll need to monitor the situation from turn to turn.




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RE: RHS II scen 129 GP and me - 9/20/2017 10:01:09 PM   
larryfulkerson

 

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There aren't a lot of good places to go for oil but these three bases/ports will serve nicely for a while. I'm
aware that Miri and Tarakan and Balikpapan and Palembang are necessary and should be high priority targets because
I'm going to run really low on fuel after this initial blast of action, moving troops to invasion sites and so
on. A lot of the AK's are in transit to the places they need to go to get the goodies. I'm not going to see any
deliveries of goodies in the home islands for a couple of days yet. I've already set up some TF's to take fuel
and supplies to Babeldoab and Truk and the Pescadores because it's been my experience that they run low after
about three days.




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RE: RHS II scen 129 GP and me - 9/20/2017 10:16:07 PM   
nikoslejeune

 

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quote:

ORIGINAL: larryfulkerson

I managed to find the button Manage ships under repair for Bangkok and here's what I found. I'm guessing that
these are upgrading ships, like you said. I can't imagine what would have broken them otherwise.





The ship you highlighted is in standard repairs so I guessed wrong.

It says "Repair estimates (days): Readiness 8, Pierside 6, (----), Shipyard 7 "

If its upgrading the tekst would read:" Repair estimates (days): Refitting (number)" This was added a few years ago so is in the last patch.

If the other ships are the same they are not upgrading/refitting.

Sorry for that,

Nick

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RE: RHS II scen 129 GP and me - 9/20/2017 10:24:08 PM   
larryfulkerson

 

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quote:

ORIGINAL: nikoslejeune
quote:

ORIGINAL: larryfulkerson
I managed to find the button Manage ships under repair for Bangkok and here's what I found.
I'm guessing that these are upgrading ships, like you said. I can't imagine what would have
broken them otherwise.


The ship you highlighted is in standard repairs so I guessed wrong.

It says "Repair estimates (days): Readiness 8, Pierside 6, (----), Shipyard 7 "

If its upgrading the tekst would read:" Repair estimates (days): Refitting (number)" This was added a few years ago so is in the last patch.

If the other ships are the same they are not upgrading/refitting.

Sorry for that,
Nick

Yeah, I checked several of them and they are all repairing. I'm at a loss to explain
why they have damage. And the US player is getting VP points for them being broke too.
D'oh.


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RE: RHS II scen 129 GP and me - 9/20/2017 10:26:03 PM   
larryfulkerson

 

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Here's a Regimental Combat Team at Samah that needs to be filled in with it's people and equipment yet. It's
got 14 trucks and 186 people so far and an AV of zero. I'm thinking of moving it into the hex with it's HQ.




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RE: RHS II scen 129 GP and me - 9/20/2017 10:34:50 PM   
Lowpe

 

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Post a picture of the tracker industry chart please.


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RE: RHS II scen 129 GP and me - 9/21/2017 12:27:50 AM   
larryfulkerson

 

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You didn't ask for this one but I thought I'd post a bunch of Tracker stuff to bring you guys up to date
on the economic side of this game so far.




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