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RE: 2by3+ Teams Axis&Soviet Wanted

 
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RE: 2by3+ Teams Axis&Soviet Wanted - 9/22/2017 7:14:52 PM   
HardLuckYetAgain


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quote:

ORIGINAL: wallas

I would rather not lol, but if you need me for air command sure.


Ewwwwwwww Awwwwww Air Command, juicy! I personally find soooo much solace in decimating the Axis Airforce. Maybe it is just the morbid side of me thinking of all those Me-109's burning on the runway ;-)

_____________________________


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Post #: 151
RE: 2by3+ Teams Axis&Soviet Wanted - 9/22/2017 9:04:23 PM   
wallas

 

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I would assume the air commander is in charge of all para brigades and their corps HQ ?

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Post #: 152
RE: 2by3+ Teams Axis&Soviet Wanted - 9/23/2017 10:49:03 AM   
Telemecus


Posts: 1103
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quote:

ORIGINAL: Neogodhobo

One thing I was thinking about is having a forum for "Top Secret documents captured"

Meaning that, every operation the enemy team prepared, a couple of turns before actually doing the operation, the supreme commander would roll 3 dice at the same time, if the number is 4 or lower. He needs to take one of his front commander's objective and overall plan, and post it in the "Top secret documents captured"

Meaning the enemy would have access to the plan. Every supreme commander would also be allowed to post FAKE operation in that thread. Meaning that, the enemy would never be sure if the operation is real or fake. The chances of hitting 4 or lower is extremely low.


I am just flagging this up as I did not want the idea to get lost. For this game we would need everyone to agree to change the rules, and I get the sense everyone is just exhausted doing the vanilla game plus team variation. So maybe this is something for a future date or for another game set up from the beginning that way.

Perhaps this should be in a separate thread of its own? There have been a few ideas over time about using WitE as a game within a game. Somebody once posted for a simultaneous match of WitE, WitW and WitP - I guess they somehow would add up victory points from each for a winner. I wonder how long that game took! This team game has WitE as a game within the game, and so would Neogodhobo's idea.

I think it needs refinement as to what the secret documents would contain. One side could have a plan consisting of precise movements of all their units, and another side have a plan with one sentence - "we will win the war". Clearly what one side would reveal would not be equal to the other - and it could be gamed. Even if the players tried to play fairly it would be better if the secrets each side had to reveal were well defined. For example they could have to take a screenshot of their map for given co-ordinates. Or a screenshot for given units in the commanders report.

(in reply to Neogodhobo)
Post #: 153
RE: 2by3+ Teams Axis&Soviet Wanted - 9/23/2017 2:50:55 PM   
Neogodhobo

 

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quote:

ORIGINAL: Telemecus
I am just .... the commanders report.




It could be a great idea to have a dedicated team of war planners/high command. Whom only job consist of coming up with offensive/defensive operations; very detailed plan, for each division.

This team could be a 2 or 3 person team. They would then pass those plan to the supreme commander who would make some changes, according to the situation. When the plan is ready for action, it would need to fly to the ground commanders, the plan would be breaking up in several pieces, so that the army commanders ( AI ) receives their part of the plan. Each time a piece of the plan is being sent to the AI generals, you roll 3 dice, if its lower than 4. You give away that part of the plan in the thread. You roll for each plan until one has been discovered ( if any ). When a piece of the plan has been publish, you do not need to roll again for that same plan.

Like this, each team is going to have the same information to give away in the top secret documents thread. A little piece of the puzzle. And each team will have war plans.

To disclose a fake plan, your war planners need to work on it, then you simply put it in the thread. A limit should be impose, something like...1 fake plan per year, or per season.


But war planners should be a must, I think, for this game. Or maybe they wouldnt decide every division, or else the job of ground commanders, get boring a little bit, but at least, objectives, how to take the objective, with what unit to take the objective, do they have operational or tactical freeedom until further notice, etc etc.

This way, it leaves some freedom to the ground commanders to have fun, and it let the enemy knows enough about the plan that they can try to counter it.

Maybe even start an Intelligence team. ( 2 or 3 person ) that their only role is to try to get their hands on those plan. And they could be playing games of dice with the enemy intelligence team. OR, actually, what would be sweet for the intelligence..

Take a look at the whole forum of Matrix here, its big.. Wouldnt it be sweet if the intelligence team, once a plan is made, has to post a coded message in one of these threads in the WHOLE of Matrix forum...

Say for exemple, they go in Order of Battle: World war II thread --) Scenario Design and Modding

And then leave a topic "Strong Fog of War ?"

In that topic would be the "coded" message : " This is a Gary mod for the Grigsby. Red Tide is going down in the south. 14 July 1943 "

The intelligence team would have to post it within a certain time limit ( 5 hours? 1 day ? ) before the actual plan is going to be put into action.

The enemy intelligence team, would have to search the whole forum of Matrix, at all time, if they hope to find the "coded" message. If they find the message, they have to decode it correctly, and send it to the other intelligence team, and it hey were correct, then the enemy team has to send a piece of their plan that is allocated to the ( in this case ) South Front.

The coded message decoded :

This is Gary mod for the Grigsby : This is a message concerning Gary Grigsby's war in the east game.
Red tide is going down : its an operation against the Soviet
In the south : it will take place on the south front.
14 July 1943 : It will take place on 14th July 1943


You know... nothing TOO complicated, just a little something. Although I gotta say, I didnt spend more than 10 second on that particular coded message haha, but you get the idea.


That way we could have an intelligence war going on. Maybe even just 1 person in the intelligence "team" would be enough as well. How cool would that be. Anyway....

< Message edited by Neogodhobo -- 9/23/2017 2:53:22 PM >

(in reply to Telemecus)
Post #: 154
RE: 2by3+ Teams Axis&Soviet Wanted - 12/12/2017 9:34:05 PM   
Neogodhobo

 

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WE NEED A NEW SOVIET COMMANDER

To take control of the Central Front.

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Post #: 155
RE: 2by3+ Teams Axis&Soviet Wanted - 12/13/2017 1:27:11 PM   
Telemecus


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If you are interested in joining our team game on the Soviet side, or want to ask questions about it, do post here or feel free to PM Neogodhobo or me.

Being part of a team game is a lower commitment than a solo game. A great way for a beginner to do their first game against others. And if you are an old hand come and show us your stuff.


< Message edited by Telemecus -- 12/13/2017 3:04:20 PM >

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Post #: 156
RE: 2by3+ Teams Axis&Soviet Wanted - 12/26/2017 3:36:15 PM   
Telemecus


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The Soviet team has now added on new member and is looking for another. It is a much lower commitment than going solo. A great way for a beginner to do their first game against others. And if you are an old hand come and show us your stuff. If you would like to join the team do post here or on any of the games other threads, or feel free to message Neogodhobo or myself.


(in reply to Telemecus)
Post #: 157
RE: 2by3+ Teams Axis&Soviet Wanted - 1/3/2018 3:29:53 PM   
Telemecus


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Congratulations to the new member of the Soviet team. We need to recruit one more to bring the Soviet team up to strength - could that be you?

(in reply to Telemecus)
Post #: 158
RE: 2by3+ Teams Axis&Soviet Wanted - 1/5/2018 9:22:14 PM   
Neogodhobo

 

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Alrightso Ledo will be the new commander facing SparkleyTits's armies. Welcome aboard.

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Post #: 159
RE: 2by3+ Teams Axis&Soviet Wanted - 1/6/2018 12:52:15 PM   
Telemecus


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Welcome Ledo - and we will be having our own clash over rival spreadheets!

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Post #: 160
RE: 2by3+ Teams Axis&Soviet Wanted - 1/6/2018 9:59:51 PM   
ledo

 

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Joined: 11/6/2017
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I'm adjusting my recently neglected OOB tracker to the Russian central front, as we speak. Russian divisions are so dynamic with reinforcements and pockets that I think it might be time to drop some array formulas and develop a dynamic list. Maybe even a dropdown box sorting method with totals and averages near the bottom to give you an overview of a specific army/front. I might need to take a week off work again.

(in reply to Telemecus)
Post #: 161
RE: 2by3+ Teams Axis&Soviet Wanted - 1/7/2018 8:03:18 AM   
SparkleyTits

 

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That all went straight over my ledo

I'm a simple man who just gets told where to point the tanks thank god

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Post #: 162
RE: 2by3+ Teams Axis&Soviet Wanted - 1/8/2018 12:57:38 PM   
Telemecus


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Joined: 3/20/2016
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quote:

ORIGINAL: ledo

I'm adjusting my recently neglected OOB tracker to the Russian central front, as we speak. Russian divisions are so dynamic with reinforcements and pockets that I think it might be time to drop some array formulas and develop a dynamic list. Maybe even a dropdown box sorting method with totals and averages near the bottom to give you an overview of a specific army/front. I might need to take a week off work again.


A person after my own heart!

(in reply to ledo)
Post #: 163
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