Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: 2by3+ Teams Axis&Soviet Wanted

View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> Opponents Wanted >> RE: 2by3+ Teams Axis&Soviet Wanted Page: <<   < prev  2 3 4 5 [6]
Message << Older Topic   Newer Topic >>
RE: 2by3+ Teams Axis&Soviet Wanted - 9/22/2017 7:14:52 PM   

Posts: 749
Joined: 2/5/2016
Status: online

ORIGINAL: wallas

I would rather not lol, but if you need me for air command sure.

Ewwwwwwww Awwwwww Air Command, juicy! I personally find soooo much solace in decimating the Axis Airforce. Maybe it is just the morbid side of me thinking of all those Me-109's burning on the runway ;-)


(in reply to wallas)
Post #: 151
RE: 2by3+ Teams Axis&Soviet Wanted - 9/22/2017 9:04:23 PM   


Posts: 140
Joined: 2/4/2005
Status: offline
I would assume the air commander is in charge of all para brigades and their corps HQ ?

(in reply to HardLuckYetAgain)
Post #: 152
RE: 2by3+ Teams Axis&Soviet Wanted - 9/23/2017 10:49:03 AM   

Posts: 614
Joined: 3/20/2016
Status: online


ORIGINAL: Neogodhobo

One thing I was thinking about is having a forum for "Top Secret documents captured"

Meaning that, every operation the enemy team prepared, a couple of turns before actually doing the operation, the supreme commander would roll 3 dice at the same time, if the number is 4 or lower. He needs to take one of his front commander's objective and overall plan, and post it in the "Top secret documents captured"

Meaning the enemy would have access to the plan. Every supreme commander would also be allowed to post FAKE operation in that thread. Meaning that, the enemy would never be sure if the operation is real or fake. The chances of hitting 4 or lower is extremely low.

I am just flagging this up as I did not want the idea to get lost. For this game we would need everyone to agree to change the rules, and I get the sense everyone is just exhausted doing the vanilla game plus team variation. So maybe this is something for a future date or for another game set up from the beginning that way.

Perhaps this should be in a separate thread of its own? There have been a few ideas over time about using WitE as a game within a game. Somebody once posted for a simultaneous match of WitE, WitW and WitP - I guess they somehow would add up victory points from each for a winner. I wonder how long that game took! This team game has WitE as a game within the game, and so would Neogodhobo's idea.

I think it needs refinement as to what the secret documents would contain. One side could have a plan consisting of precise movements of all their units, and another side have a plan with one sentence - "we will win the war". Clearly what one side would reveal would not be equal to the other - and it could be gamed. Even if the players tried to play fairly it would be better if the secrets each side had to reveal were well defined. For example they could have to take a screenshot of their map for given co-ordinates. Or a screenshot for given units in the commanders report.

(in reply to Neogodhobo)
Post #: 153
RE: 2by3+ Teams Axis&Soviet Wanted - 9/23/2017 2:50:55 PM   


Posts: 87
Joined: 8/17/2017
Status: offline

ORIGINAL: Telemecus
I am just .... the commanders report.

It could be a great idea to have a dedicated team of war planners/high command. Whom only job consist of coming up with offensive/defensive operations; very detailed plan, for each division.

This team could be a 2 or 3 person team. They would then pass those plan to the supreme commander who would make some changes, according to the situation. When the plan is ready for action, it would need to fly to the ground commanders, the plan would be breaking up in several pieces, so that the army commanders ( AI ) receives their part of the plan. Each time a piece of the plan is being sent to the AI generals, you roll 3 dice, if its lower than 4. You give away that part of the plan in the thread. You roll for each plan until one has been discovered ( if any ). When a piece of the plan has been publish, you do not need to roll again for that same plan.

Like this, each team is going to have the same information to give away in the top secret documents thread. A little piece of the puzzle. And each team will have war plans.

To disclose a fake plan, your war planners need to work on it, then you simply put it in the thread. A limit should be impose, something like...1 fake plan per year, or per season.

But war planners should be a must, I think, for this game. Or maybe they wouldnt decide every division, or else the job of ground commanders, get boring a little bit, but at least, objectives, how to take the objective, with what unit to take the objective, do they have operational or tactical freeedom until further notice, etc etc.

This way, it leaves some freedom to the ground commanders to have fun, and it let the enemy knows enough about the plan that they can try to counter it.

Maybe even start an Intelligence team. ( 2 or 3 person ) that their only role is to try to get their hands on those plan. And they could be playing games of dice with the enemy intelligence team. OR, actually, what would be sweet for the intelligence..

Take a look at the whole forum of Matrix here, its big.. Wouldnt it be sweet if the intelligence team, once a plan is made, has to post a coded message in one of these threads in the WHOLE of Matrix forum...

Say for exemple, they go in Order of Battle: World war II thread --) Scenario Design and Modding

And then leave a topic "Strong Fog of War ?"

In that topic would be the "coded" message : " This is a Gary mod for the Grigsby. Red Tide is going down in the south. 14 July 1943 "

The intelligence team would have to post it within a certain time limit ( 5 hours? 1 day ? ) before the actual plan is going to be put into action.

The enemy intelligence team, would have to search the whole forum of Matrix, at all time, if they hope to find the "coded" message. If they find the message, they have to decode it correctly, and send it to the other intelligence team, and it hey were correct, then the enemy team has to send a piece of their plan that is allocated to the ( in this case ) South Front.

The coded message decoded :

This is Gary mod for the Grigsby : This is a message concerning Gary Grigsby's war in the east game.
Red tide is going down : its an operation against the Soviet
In the south : it will take place on the south front.
14 July 1943 : It will take place on 14th July 1943

You know... nothing TOO complicated, just a little something. Although I gotta say, I didnt spend more than 10 second on that particular coded message haha, but you get the idea.

That way we could have an intelligence war going on. Maybe even just 1 person in the intelligence "team" would be enough as well. How cool would that be. Anyway....

< Message edited by Neogodhobo -- 9/23/2017 2:53:22 PM >

(in reply to Telemecus)
Post #: 154
Page:   <<   < prev  2 3 4 5 [6]
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> Opponents Wanted >> RE: 2by3+ Teams Axis&Soviet Wanted Page: <<   < prev  2 3 4 5 [6]
Jump to:

New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts

Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI